Player Matchup

Danzaburou
Danzaburou
AGingerAvenger
Danzaburou
Level 98
God Stats
0W - 3L
1,120 SR
Queue Stats
0W - 20L
837 Elo+
Party 1
Merlin
Merlin
Roan5397
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 20L
837 Elo+
Party 1
Fafnir
Fafnir
Sallowpad
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 20L
837 Elo+
Party 1
Team Averages
Level 63
1,373 SR
837 Elo+

VS

Team Averages
Level 112
1,508 SR
1,445 Elo+
Zeus
Zeus
RIGBY0717
Zeus
Level 89
God Stats
22W - 22L
1,514 SR
Queue Stats
266W - 233L
1,401 Elo+
Party 2
Jormungandr
Jormungandr
SNIPERCANADIENQC
Jormungandr
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 100L
1,290 Elo+
Solo
Lancelot
Lancelot
kingdomslayer3
Lancelot
Level 156
God Stats
4W - 1L
1,509 SR
Queue Stats
43W - 23L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGingerAvenger
Danzaburou
11
0 / 6 / 1
7,299
608
6,436
13,838
6,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Roan5397
Merlin
11
0 / 8 / 0
6,916
576
967
10,715
4,054
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Sallowpad
Fafnir
13
2 / 2 / 1
8,818
735
2,492
14,491
17,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 1 / 10
9,540
795
13,705
7,022
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SNIPERCANADIENQC
Jormungandr
13
1 / 2 / 12
9,517
793
5,230
11,042
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
16
11 / 1 / 3
10,707
892
15,267
11,189
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
16
16
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AGingerAvenger
Danzaburou
0
6
1
0.08
W
Zeus
4
1
10
9
L
Merlin
Roan5397
Merlin
0
8
0
0
W
Jormungandr
SNIPERCANADIENQC
Jormungandr
1
2
12
3.5
L
Fafnir
Sallowpad
Fafnir
2
2
1
1.25
W
Lancelot
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,895
Damage
34,202
39,044
Taken
29,253
27,728
Mitigated
21,210
3,159
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AGingerAvenger
Danzaburou
6,436
1,749
0
1,337
13,838
6,208
0
8,011
5,827
0
31,153
W
Zeus
13,705
2,159
0
827
7,022
2,974
663
346
6,676
39,558
0
L
Merlin
Roan5397
Merlin
967
334
0
151
10,715
4,054
0
4,133
6,582
9,615
0
W
Jormungandr
SNIPERCANADIENQC
Jormungandr
5,230
1,419
0
1,733
11,042
10,873
666
2,162
8,188
22,146
0
L
Fafnir
Sallowpad
Fafnir
2,492
1,013
0
1,671
14,491
17,466
0
7,249
7,242
13,018
0
W
Lancelot
15,267
4,106
0
2,327
11,189
7,363
477
1,620
9,569
0
42,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,033
Gold Earned
29,764
80
Minions Killed
146
4
Camps Cleared
8
565,033
Distance Traveled
674,737
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,299
608
55
5
4
194,824
2
W
Zeus
9,540
795
57
5
1
216,392
1
L
Merlin
6,916
576
14
1
0
156,029
0
W
Jormungandr
9,517
793
33
3
2
188,672
0
L
Fafnir
8,818
735
11
1
0
214,180
1
W
Lancelot
10,707
892
56
5
5
269,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role