Player Matchup

Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
B L0ngb0Tm
Osiris
Level 134
God Stats
5W - 4L
1,511 SR
Queue Stats
232W - 247L
1,545 Elo+
Solo
Charybdis
Charybdis
GuardianAnger90
Charybdis
Level 68
God Stats
51W - 41L
1,492 SR
Queue Stats
159W - 163L
1,407 Elo+
Solo
Medusa
Medusa
IcyToaster14142
Medusa
Level 124
God Stats
21W - 34L
1,339 SR
Queue Stats
111W - 103L
1,458 Elo+
Solo
Hun Batz
Hun Batz
ehh squidwarddd
Hun Batz
Level 141
God Stats
7W - 5L
1,636 SR
Queue Stats
345W - 357L
1,471 Elo+
Solo
Team Averages
Level 114
1,496 SR
1,476 Elo+

VS

Team Averages
Level 84
1,595 SR
1,428 Elo+
Charybdis
Charybdis
BrachialFbird0
Charybdis
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
331W - 342L
1,475 Elo+
Solo
Lancelot
Lancelot
DemiResurrected
Lancelot
Level 79
God Stats
4W - 5L
1,827 SR
Queue Stats
111W - 117L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
JaysResurrected
Amaterasu
Level 121
God Stats
9W - 11L
1,646 SR
Queue Stats
177W - 185L
1,527 Elo+
Party 1
Ravana
Ravana
WeNeedNewMilk
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,224 Elo+
Party 1
Eset
Eset
YamiGaby26
Eset
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 79L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 2 / 3
7,376
527
4,848
6,645
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
B L0ngb0Tm
Osiris
13
1 / 3 / 2
7,671
548
9,068
16,285
8,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
GuardianAnger90
Charybdis
15
10 / 2 / 0
9,530
681
11,735
8,587
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 4
6,962
497
6,838
7,542
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
13
3 / 1 / 5
7,724
552
8,674
12,576
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrachialFbird0
Charybdis
10
1 / 4 / 1
6,357
454
3,984
11,930
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
10
1 / 4 / 2
6,581
470
6,765
12,925
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
JaysResurrected
Amaterasu
15
3 / 1 / 1
8,645
618
10,144
16,149
10,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 6 / 1
6,003
429
2,197
9,331
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 0
7,006
500
8,111
9,565
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
8
8
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
3
2.25
W
Osiris
B L0ngb0Tm
Osiris
1
3
2
0.67
L
Charybdis
BrachialFbird0
Charybdis
1
4
1
0.38
L
Lancelot
1
4
2
0.5
W
Charybdis
GuardianAnger90
Charybdis
10
2
0
5
W
2
0
4
4
L
Amaterasu
JaysResurrected
Amaterasu
3
1
1
3.5
L
1
6
1
0.25
L
2
5
0
0.4
W
Hun Batz
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
31,201
51,635
Taken
59,900
20,809
Mitigated
24,077
24,473
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,848
627
90
1,176
6,645
2,120
0
3,026
3,257
48,514
0
W
Osiris
B L0ngb0Tm
Osiris
9,068
5,409
0
10,059
16,285
8,410
0
0
16,285
0
56,140
L
Charybdis
BrachialFbird0
Charybdis
3,984
1,935
0
4,293
11,930
2,587
864
458
11,472
0
41,216
L
Lancelot
6,765
1,181
0
3,348
12,925
4,884
0
2,916
10,009
0
42,640
W
Charybdis
GuardianAnger90
Charybdis
11,735
7,336
0
4,196
8,587
3,160
1,254
0
8,587
0
74,742
W
6,838
2,566
0
2,238
7,542
2,562
546
2,403
4,971
0
39,920
L
Amaterasu
JaysResurrected
Amaterasu
10,144
4,425
0
8,576
16,149
10,827
10
105
16,044
0
71,792
L
2,197
351
0
1,197
9,331
2,642
408
0
9,331
0
14,990
L
8,111
353
0
445
9,565
3,137
438
1,369
8,196
38,579
0
W
Hun Batz
8,674
3,551
0
6,714
12,576
4,557
0
1,874
10,424
0
59,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
34,592
465
Minions Killed
381
0
Camps Cleared
0
1,328,269
Distance Traveled
1,280,981
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,376
527
96
7
0
291,178
0
W
Osiris
7,671
548
105
8
0
256,868
3
L
Charybdis
6,357
454
72
5
0
245,855
3
L
Lancelot
6,581
470
65
5
0
283,208
2
W
Charybdis
9,530
681
117
8
0
249,596
4
W
Medusa
6,962
497
48
3
0
238,451
1
L
Amaterasu
8,645
618
143
10
0
299,166
3
L
Ravana
6,003
429
23
2
0
208,814
0
L
Eset
7,006
500
78
6
0
243,938
2
W
Hun Batz
7,724
552
99
7
0
292,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role