Player Matchup

Kukulkan
Kukulkan
Blankdoor
Kukulkan
Level 87
God Stats
20W - 13L
1,423 SR
Queue Stats
194W - 200L
1,471 Elo+
Solo
Ymir
Ymir
Blobamse
Ymir
Level 106
God Stats
48W - 61L
1,504 SR
Queue Stats
138W - 155L
1,432 Elo+
Solo
Fenrir
Fenrir
Devilman12
Fenrir
Level 45
God Stats
3W - 1L
1,825 SR
Queue Stats
10W - 9L
1,499 Elo+
Solo
Ravana
Ravana
Heisenhawer
Ravana
Level 33
God Stats
0W - 1L
1,735 SR
Queue Stats
65W - 78L
1,272 Elo+
Solo
Artemis
Artemis
SambartaBanerjee
Artemis
Level 105
God Stats
23W - 32L
1,412 SR
Queue Stats
996W - 1,050L
1,412 Elo+
Solo
Team Averages
Level 75
1,580 SR
1,417 Elo+

VS

Team Averages
Level 89
1,448 SR
1,326 Elo+
Thanatos
Thanatos
AlludaM
Thanatos
Level 86
God Stats
1W - 0L
1,441 SR
Queue Stats
2W - 2L
1,265 Elo+
Solo
Bacchus
Bacchus
Billyjoo
Bacchus
Level 89
God Stats
26W - 40L
1,306 SR
Queue Stats
28W - 46L
1,276 Elo+
Solo
Bellona
Bellona
RobotMaidas23
Bellona
Level 40
God Stats
3W - 6L
1,447 SR
Queue Stats
91W - 124L
1,314 Elo+
Solo
Izanami
Izanami
davyhartje
Izanami
Level 68
God Stats
13W - 5L
1,547 SR
Queue Stats
56W - 49L
1,351 Elo+
Solo
Anubis
Anubis
grelthegreat
Anubis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blankdoor
Kukulkan
15
7 / 5 / 2
9,261
515
10,766
11,896
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 5 / 6
7,468
415
3,283
15,960
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Devilman12
Fenrir
14
4 / 8 / 4
9,137
508
6,924
18,362
7,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
13
4 / 6 / 4
8,696
483
6,409
13,861
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 1
8,373
465
7,113
13,570
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlludaM
Thanatos
16
11 / 6 / 6
11,215
623
11,801
16,360
7,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Billyjoo
Bacchus
13
1 / 2 / 13
9,418
523
5,628
13,712
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
17
6 / 4 / 12
11,357
631
13,397
18,526
17,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
davyhartje
Izanami
16
4 / 0 / 4
10,431
580
8,323
8,149
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
16
6 / 4 / 5
10,140
563
9,620
15,786
8,306
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
16
Kills
28
29
Deaths
16
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlludaM
Thanatos
11
6
6
2.33
W
Bacchus
Billyjoo
Bacchus
1
2
13
3.75
L
Kukulkan
Blankdoor
Kukulkan
7
5
2
1.6
L
Ymir
0
5
6
0.6
L
Fenrir
Devilman12
Fenrir
4
8
4
0.75
L
Ravana
4
6
4
1
W
Bellona
6
4
12
3
L
1
5
1
0.3
W
Izanami
davyhartje
Izanami
4
0
4
6
W
Anubis
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
48,769
73,649
Taken
72,533
37,871
Mitigated
55,523
17,205
Healing
31,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlludaM
Thanatos
11,801
3,403
0
11,299
16,360
7,353
2,459
2,341
14,019
0
54,460
W
Bacchus
Billyjoo
Bacchus
5,628
889
0
2,784
13,712
18,636
599
3,207
10,505
14,566
0
L
Kukulkan
Blankdoor
Kukulkan
10,766
1,049
0
1,800
11,896
5,749
644
2,793
9,103
61,433
0
L
Ymir
3,283
401
0
2,675
15,960
13,227
0
3,881
12,079
21,033
0
L
Fenrir
Devilman12
Fenrir
6,924
2,017
0
6,214
18,362
7,416
0
3,649
14,713
515
45,981
L
Ravana
6,409
1,394
0
2,146
13,861
6,503
0
2,536
11,325
0
53,817
W
Bellona
13,397
4,050
0
6,271
18,526
17,934
992
2,507
16,019
175
81,214
L
7,113
2,408
0
4,370
13,570
4,976
0
2,544
11,026
0
62,946
W
Izanami
davyhartje
Izanami
8,323
5,805
0
4,946
8,149
3,294
5,984
243
7,906
0
90,131
W
Anubis
9,620
558
0
6,539
15,786
8,306
529
6,796
8,990
71,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
52,561
400
Minions Killed
451
0
Camps Cleared
0
1,616,637
Distance Traveled
1,657,814
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,215
623
74
4
0
349,405
0
W
Bacchus
9,418
523
16
1
0
347,229
8
L
Kukulkan
9,261
515
89
5
0
284,687
4
L
Ymir
7,468
415
31
2
0
327,587
8
L
Fenrir
9,137
508
76
4
0
345,242
0
L
Ravana
8,696
483
91
5
0
366,131
4
W
Bellona
11,357
631
120
7
0
359,168
6
L
Artemis
8,373
465
113
6
0
292,990
1
W
Izanami
10,431
580
147
8
0
302,035
7
W
Anubis
10,140
563
94
5
0
299,977
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role