Player Matchup

Chaac
Chaac
Borderlike
Chaac
Level 38
God Stats
3W - 1L
1,842 SR
Queue Stats
7W - 6L
1,779 Elo+
Party 1
Thoth
Thoth
NIGHTMARE DEAD7
Thoth
Level 159
God Stats
7W - 11L
1,663 SR
Queue Stats
564W - 466L
1,617 Elo+
Solo
Jing Wei
Jing Wei
Omphis
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,550 Elo+
Party 1
Team Averages
Level 107
1,668 SR
1,649 Elo+

VS

Team Averages
Level 116
1,600 SR
1,508 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ryan Woodman
Gilgamesh
Level 141
God Stats
48W - 37L
1,675 SR
Queue Stats
478W - 338L
1,658 Elo+
Solo
Nu Wa
Nu Wa
gelaso
Nu Wa
Level 109
God Stats
11W - 12L
1,625 SR
Queue Stats
278W - 390L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 3 / 0
6,978
582
6,729
11,362
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 2 / 0
7,441
620
9,426
7,972
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Omphis
Jing Wei
10
0 / 5 / 1
7,107
592
6,434
12,173
4,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
7 / 0 / 2
9,467
789
6,498
9,767
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Ryan Woodman
Gilgamesh
14
2 / 0 / 7
9,257
771
10,241
13,705
14,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
gelaso
Nu Wa
13
1 / 1 / 6
8,397
700
10,161
7,443
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
0
2
8
L
Chaac
0
3
0
0
L
1
2
0
0.5
L
Jing Wei
Omphis
Jing Wei
0
5
1
0.1
W
Gilgamesh
Ryan Woodman
Gilgamesh
2
0
7
5.5
W
Nu Wa
gelaso
Nu Wa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
26,900
31,507
Taken
30,915
15,754
Mitigated
22,237
9,837
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,498
595
0
1,036
9,767
5,499
694
4,188
5,338
20,347
0
L
Chaac
6,729
1,107
0
5,010
11,362
8,379
0
6,454
4,698
0
21,325
L
9,426
321
0
1,849
7,972
2,578
0
6,399
1,453
41,378
0
L
Jing Wei
Omphis
Jing Wei
6,434
3,799
0
2,978
12,173
4,797
0
3,547
8,450
0
31,846
W
Gilgamesh
Ryan Woodman
Gilgamesh
10,241
2,807
0
4,847
13,705
14,022
476
3,825
9,454
0
26,668
W
Nu Wa
gelaso
Nu Wa
10,161
6,284
634
1,014
7,443
2,716
1,623
2,248
4,987
39,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,526
Gold Earned
27,121
152
Minions Killed
139
4
Camps Cleared
8
691,107
Distance Traveled
703,956
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,467
789
42
4
3
246,075
7
L
Chaac
6,978
582
32
3
1
227,763
0
L
Thoth
7,441
620
77
6
1
239,358
4
L
Jing Wei
7,107
592
43
4
2
223,986
4
W
Gilgamesh
9,257
771
23
2
2
243,712
3
W
Nu Wa
8,397
700
74
6
3
214,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role