Player Matchup

Yemoja
Yemoja
IL_Punitore07
Yemoja
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 120L
1,380 Elo+
Party 1
Zeus
Zeus
OneSweatyyHobo
Zeus
Level 121
God Stats
1W - 1L
1,247 SR
Queue Stats
91W - 74L
1,643 Elo+
Solo
Medusa
Medusa
damiendu2a
Medusa
Level 107
God Stats
4W - 10L
1,297 SR
Queue Stats
192W - 207L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
djeanf2a
Erlang Shen
Level 127
God Stats
6W - 3L
1,459 SR
Queue Stats
52W - 56L
1,442 Elo+
Party 1
Achilles
Achilles
kdd83
Achilles
Level 159
God Stats
6W - 3L
1,572 SR
Queue Stats
107W - 127L
1,390 Elo+
Party 1
Team Averages
Level 123
1,415 SR
1,461 Elo+

VS

Team Averages
Level 123
1,532 SR
1,487 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
A-Ridgey
Lancelot
Level 67
God Stats
3W - 3L
1,706 SR
Queue Stats
105W - 102L
1,457 Elo+
Solo
Ares
Ares
Morthistt
Ares
Level 109
God Stats
4W - 7L
1,455 SR
Queue Stats
511W - 531L
1,460 Elo+
Solo
Heimdallr
Heimdallr
sumbudy7
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,195
480
3,843
10,246
8,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 1 / 1
8,193
546
12,768
9,226
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
damiendu2a
Medusa
14
3 / 2 / 0
8,314
554
9,457
11,809
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
djeanf2a
Erlang Shen
12
1 / 1 / 7
7,124
475
8,238
13,088
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
kdd83
Achilles
13
2 / 1 / 3
7,020
468
7,483
12,636
11,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 2 / 1
7,739
516
8,625
14,245
7,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
 
King Arthur
13
0 / 3 / 2
7,571
505
11,898
13,553
8,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
A-Ridgey
Lancelot
7
0 / 1 / 0
5,507
367
2,551
6,524
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
1 / 2 / 1
6,148
410
7,465
12,632
10,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
sumbudy7
Heimdallr
13
2 / 3 / 0
7,686
512
5,645
10,655
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
5
5
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
1
1.25
L
King Arthur
 
King Arthur
0
3
2
0.33
L
Lancelot
A-Ridgey
Lancelot
0
1
0
0
W
0
0
6
3
L
Ares
1
2
1
0.75
W
5
1
1
5.5
W
Medusa
damiendu2a
Medusa
3
2
0
1.5
W
Erlang Shen
djeanf2a
Erlang Shen
1
1
7
4.5
W
Achilles
kdd83
Achilles
2
1
3
3.5
L
Heimdallr
sumbudy7
Heimdallr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,789
Damage
36,184
57,005
Taken
57,609
35,758
Mitigated
33,853
20,497
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,625
461
705
7,475
14,245
7,658
416
7,260
6,607
66,710
0
L
King Arthur
 
King Arthur
11,898
1,567
0
5,216
13,553
8,797
0
1,096
12,447
0
66,463
L
Lancelot
A-Ridgey
Lancelot
2,551
561
0
1,300
6,524
2,164
0
1,152
5,240
0
20,173
W
3,843
984
3,435
3,576
10,246
8,314
208
5,520
4,726
23,777
0
L
Ares
7,465
391
0
3,718
12,632
10,931
0
5,980
6,394
15,825
0
W
12,768
2,299
0
1,858
9,226
3,899
112
4,061
5,165
74,769
0
W
Medusa
damiendu2a
Medusa
9,457
4,282
0
4,643
11,809
5,087
0
1,394
10,415
0
74,189
W
Erlang Shen
djeanf2a
Erlang Shen
8,238
4,615
0
2,135
13,088
7,382
0
3,552
9,536
0
48,690
W
Achilles
kdd83
Achilles
7,483
3,276
0
4,850
12,636
11,076
0
1,563
11,073
0
42,113
L
Heimdallr
sumbudy7
Heimdallr
5,645
3,069
0
1,590
10,655
4,303
1,218
345
10,310
0
55,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
34,651
425
Minions Killed
373
0
Camps Cleared
0
1,397,089
Distance Traveled
1,236,225
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,739
516
117
8
0
262,447
3
L
King Arthur
7,571
505
111
7
0
267,992
6
L
Lancelot
5,507
367
38
3
0
183,155
4
W
Yemoja
7,195
480
30
2
0
251,792
3
L
Ares
6,148
410
25
2
0
268,732
3
W
Zeus
8,193
546
122
8
0
266,912
7
W
Medusa
8,314
554
131
9
0
294,497
6
W
Erlang Shen
7,124
475
82
5
0
308,313
2
W
Achilles
7,020
468
60
4
0
275,575
3
L
Heimdallr
7,686
512
82
5
0
253,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role