Player Matchup

Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Thanu4
Cabrakan
Platinum III
Level 140
God Stats
99W - 61L
1,666 SR
Queue Stats
173W - 154L
1,624 MMR
Party 2
Vulcan
Vulcan
Platinum III
ban17
Vulcan
Platinum III
Level 152
God Stats
244W - 221L
1,591 SR
Queue Stats
477W - 491L
1,306 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,586 SR
1,477 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,501 SR
1,176 MMR
Nu Wa
Nu Wa
Silver IV
Eggmmuffin2
Nu Wa
Silver IV
Level 62
God Stats
8W - 17L
1,295 SR
Queue Stats
152W - 227L
823 MMR
Party 1
Shiva
Shiva
Silver I
OgWisconsin
Shiva
Silver I
Level 123
God Stats
21W - 16L
1,516 SR
Queue Stats
164W - 167L
1,204 MMR
Party 1
Chaac
Chaac
Bronze III
Runaah
Chaac
Bronze III
Level 39
God Stats
7W - 6L
1,691 SR
Queue Stats
21W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
0 / 2 / 0
11,412
543
10,653
20,853
9,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Thanu4
Cabrakan
18
2 / 1 / 0
13,988
666
11,490
29,647
49,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
ban17
Vulcan
17
0 / 5 / 1
12,152
579
25,829
23,979
11,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabOdinAtlasCthulhuBastet

VS

Bans
CliodhnaBaron SamediGilgameshPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 3
13,145
626
23,381
9,906
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 0 / 4
13,537
645
18,930
27,366
25,883
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Runaah
Chaac
20
2 / 1 / 6
13,586
647
26,268
30,444
37,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
8
8
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
2
1
3
3.5
W
4
0
4
6
W
Chaac
Runaah
Chaac
2
1
6
5
L
Cabrakan
Thanu4
Cabrakan
2
1
0
2
L
Vulcan
ban17
Vulcan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
68,579
74,479
Taken
67,716
70,390
Mitigated
67,811
7,759
Healing
26,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,653
4,899
0
579
20,853
9,528
0
6,207
14,192
0
62,026
W
23,381
10,349
0
1,055
9,906
4,273
890
6,051
3,855
93,019
0
W
18,930
3,601
2,562
11,318
27,366
25,883
512
15,124
12,242
0
44,602
W
Chaac
Runaah
Chaac
26,268
2,414
0
11,324
30,444
37,655
1,063
17,698
12,746
0
88,306
L
Cabrakan
Thanu4
Cabrakan
11,490
1,487
0
2,516
29,647
49,366
0
9,335
19,525
37,250
0
L
Vulcan
ban17
Vulcan
25,829
12,030
270
4,394
23,979
11,496
0
7,839
15,648
117,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,552
Gold Earned
40,268
316
Minions Killed
290
5
Camps Cleared
12
1,138,234
Distance Traveled
1,283,662
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,412
543
100
5
0
358,975
3
W
Nu Wa
13,145
626
147
7
4
381,797
2
W
Shiva
13,537
645
45
2
3
453,218
1
W
Chaac
13,586
647
98
5
5
448,647
6
L
Cabrakan
13,988
666
40
2
1
377,377
7
L
Vulcan
12,152
579
176
8
4
401,882
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role