Player Matchup

Heimdallr
Heimdallr
Breddas
Heimdallr
Level 144
God Stats
5W - 10L
1,612 SR
Queue Stats
337W - 247L
1,608 Elo+
Party 1
Baba Yaga
Baba Yaga
PizzaRoll_Tyrant
Baba Yaga
Level 155
God Stats
6W - 3L
1,681 SR
Queue Stats
205W - 178L
1,503 Elo+
Solo
Cthulhu
Cthulhu
WolfsRain__
Cthulhu
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 161L
1,320 Elo+
Party 1
Team Averages
Level 146
1,598 SR
1,477 Elo+

VS

Team Averages
Level 87
1,359 SR
1,414 Elo+
Hercules
Hercules
MetaWeasel
Hercules
Level 103
God Stats
0W - 1L
1,284 SR
Queue Stats
11W - 16L
1,441 Elo+
Solo
Fenrir
Fenrir
antkFPS
Fenrir
Level 69
God Stats
1W - 9L
1,459 SR
Queue Stats
130W - 151L
1,342 Elo+
Solo
Merlin
Merlin
murryhu
Merlin
Level 88
God Stats
2W - 6L
1,334 SR
Queue Stats
226W - 240L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Breddas
Heimdallr
18
7 / 3 / 8
13,555
753
27,631
16,791
9,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
18
8 / 3 / 5
13,088
727
17,402
16,423
8,516
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
WolfsRain__
Cthulhu
16
1 / 5 / 14
12,423
690
12,659
30,392
33,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MetaWeasel
Hercules
16
5 / 5 / 6
12,203
678
12,454
25,241
35,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
antkFPS
Fenrir
15
4 / 6 / 6
11,475
638
12,476
25,454
28,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
murryhu
Merlin
15
1 / 5 / 7
10,743
597
17,284
14,390
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
16
Kills
10
11
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Breddas
Heimdallr
7
3
8
3.67
L
Hercules
MetaWeasel
Hercules
5
5
6
1.6
W
Baba Yaga
8
3
5
3.5
W
Cthulhu
WolfsRain__
Cthulhu
1
5
14
1.6
L
Fenrir
antkFPS
Fenrir
4
6
6
1.17
L
Merlin
murryhu
Merlin
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,692
Damage
42,214
63,606
Taken
65,085
51,070
Mitigated
70,449
15,662
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Breddas
Heimdallr
27,631
12,046
0
2,850
16,791
9,003
1,153
3,421
13,370
0
77,485
L
Hercules
MetaWeasel
Hercules
12,454
3,653
413
7,053
25,241
35,369
0
11,481
13,760
0
37,732
W
Baba Yaga
17,402
167
0
3,609
16,423
8,516
855
4,644
11,779
69,509
0
W
Cthulhu
WolfsRain__
Cthulhu
12,659
1,402
348
8,855
30,392
33,551
78
10,184
20,208
28,800
0
L
Fenrir
antkFPS
Fenrir
12,476
2,370
805
6,245
25,454
28,170
0
10,943
14,511
0
23,544
L
Merlin
murryhu
Merlin
17,284
2,095
0
322
14,390
6,910
216
7,895
6,492
59,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
34,421
224
Minions Killed
155
13
Camps Cleared
1
981,434
Distance Traveled
1,118,558
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,555
753
94
5
4
311,438
2
L
Hercules
12,203
678
48
3
1
396,379
0
W
Baba Yaga
13,088
727
105
6
9
332,676
0
W
Cthulhu
12,423
690
25
1
0
337,320
1
L
Fenrir
11,475
638
10
1
0
421,136
1
L
Merlin
10,743
597
97
5
0
301,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role