Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Emisys
Da Ji
Level 160
God Stats
34W - 39L
1,509 SR
Queue Stats
313W - 323L
1,632 Elo+
Solo
Merlin
Merlin
MillionVer
Merlin
Level 63
God Stats
4W - 7L
1,445 SR
Queue Stats
60W - 49L
1,637 Elo+
Solo
Eset
Eset
MrDemonKraken
Eset
Level 115
God Stats
5W - 4L
1,688 SR
Queue Stats
209W - 192L
1,619 Elo+
Solo
Heimdallr
Heimdallr
ciflielbezi
Heimdallr
Level 149
God Stats
1W - 1L
1,741 SR
Queue Stats
171W - 182L
1,598 Elo+
Solo
Team Averages
Level 119
1,576 SR
1,597 Elo+

VS

Team Averages
Level 150
1,499 SR
1,589 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BLACKPINKJENNlE
Ullr
Level 142
God Stats
1W - 2L
1,352 SR
Queue Stats
72W - 77L
1,632 Elo+
Solo
Nox
Nox
Fru1tyK
Nox
Level 142
God Stats
2W - 1L
1,526 SR
Queue Stats
37W - 36L
1,602 Elo+
Solo
Cliodhna
Cliodhna
GandhiGodOfWar
Cliodhna
Level 149
God Stats
16W - 9L
1,759 SR
Queue Stats
235W - 213L
1,621 Elo+
Party 1
Agni
Agni
RyYBaCK
Agni
Level 160
God Stats
5W - 6L
1,359 SR
Queue Stats
204W - 239L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 1
7,489
576
6,258
11,557
8,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Emisys
Da Ji
10
0 / 3 / 1
5,828
448
3,252
11,242
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MillionVer
Merlin
11
2 / 1 / 0
6,374
490
3,766
5,530
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 1
5,859
451
2,041
7,273
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
ciflielbezi
Heimdallr
11
0 / 2 / 0
6,364
490
2,801
8,058
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 1 / 1
6,602
508
5,160
9,053
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 2
8,511
655
5,949
4,721
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nox
11
3 / 0 / 6
7,347
565
6,138
5,853
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
11
1 / 2 / 3
6,412
493
7,596
10,145
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
RyYBaCK
Agni
13
3 / 0 / 1
7,376
567
5,605
5,340
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
1
1.5
W
Ne Zha
 
Ne Zha
0
1
1
0.5
W
3
0
2
4
L
Da Ji
Emisys
Da Ji
0
3
1
0.17
W
Nox
3
0
6
6
W
Cliodhna
1
2
3
1.25
L
Merlin
MillionVer
Merlin
2
1
0
2
L
0
3
1
0.17
W
Agni
RyYBaCK
Agni
3
0
1
3.5
L
Heimdallr
ciflielbezi
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,118
Damage
30,448
43,660
Taken
35,112
25,510
Mitigated
16,595
14,430
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,258
564
0
5,533
11,557
8,552
0
1,525
9,990
53,899
0
W
Ne Zha
 
Ne Zha
5,160
2,201
0
4,881
9,053
3,714
0
4,303
4,406
0
52,153
W
5,949
1,865
0
2,353
4,721
2,457
270
100
4,621
0
85,801
L
Da Ji
Emisys
Da Ji
3,252
1,128
0
3,668
11,242
5,076
0
3,758
7,400
0
39,577
W
Nox
6,138
794
0
1,708
5,853
4,459
0
1,498
4,353
21,254
0
W
Cliodhna
7,596
2,120
0
743
10,145
3,804
0
3,402
6,641
0
49,661
L
Merlin
MillionVer
Merlin
3,766
540
0
1,162
5,530
2,141
0
2,600
2,728
51,684
0
L
2,041
277
103
1,243
7,273
6,669
0
3,155
3,997
13,655
0
W
Agni
RyYBaCK
Agni
5,605
929
0
1,721
5,340
2,161
0
2,288
3,026
62,750
0
L
Heimdallr
ciflielbezi
Heimdallr
2,801
1,466
0
2,721
8,058
3,072
0
256
7,802
0
47,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
36,248
444
Minions Killed
477
0
Camps Cleared
0
1,193,223
Distance Traveled
1,273,073
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,489
576
149
11
0
233,224
6
W
Ne Zha
6,602
508
92
7
0
246,169
3
W
Ullr
8,511
655
145
11
0
224,891
3
L
Da Ji
5,828
448
70
5
0
269,050
5
W
Nox
7,347
565
30
2
0
237,799
5
W
Cliodhna
6,412
493
87
7
0
289,860
2
L
Merlin
6,374
490
112
9
0
231,964
4
L
Eset
5,859
451
23
2
0
245,424
4
W
Agni
7,376
567
123
9
0
274,354
6
L
Heimdallr
6,364
490
90
7
0
213,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role