Player Matchup

Chang'e
Chang'e
AyeYoChill
Chang'e
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
403W - 420L
1,500 Elo+
Solo
Skadi
Skadi
ReliablePassion
Skadi
Level 61
God Stats
8W - 7L
1,321 SR
Queue Stats
166W - 186L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dEAd N0BLE
Morgan Le Fay
Level 155
God Stats
11W - 13L
1,432 SR
Queue Stats
155W - 165L
1,475 Elo+
Solo
Jormungandr
Jormungandr
ryo_op
Jormungandr
Level 108
God Stats
3W - 6L
1,364 SR
Queue Stats
199W - 249L
1,375 Elo+
Party 1
Bakasura
Bakasura
warumo3310-4
Bakasura
Level 89
God Stats
8W - 3L
1,853 SR
Queue Stats
233W - 288L
1,431 Elo+
Party 1
Team Averages
Level 106
1,494 SR
1,447 Elo+

VS

Team Averages
Level 122
1,540 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Nerdsmackedu626
Skadi
Level 122
God Stats
151W - 140L
1,515 SR
Queue Stats
459W - 500L
1,462 Elo+
Solo
Jormungandr
Jormungandr
SleekGolem4385
Jormungandr
Level 124
God Stats
2W - 1L
1,572 SR
Queue Stats
94W - 102L
1,413 Elo+
Solo
Ra
Ra
TheOutlawJJP
Ra
Level 109
God Stats
13W - 13L
1,529 SR
Queue Stats
352W - 378L
1,521 Elo+
Party 2
Cliodhna
Cliodhna
WilloTheWisp91
Cliodhna
Level 100
God Stats
15W - 12L
1,585 SR
Queue Stats
105W - 100L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AyeYoChill
Chang'e
12
0 / 2 / 7
6,276
523
4,499
7,415
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
8 / 0 / 2
7,493
624
9,930
6,995
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
dEAd N0BLE
Morgan Le Fay
12
3 / 2 / 1
7,475
623
4,209
6,229
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ryo_op
Jormungandr
12
0 / 0 / 0
7,495
625
5,838
8,439
5,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
warumo3310-4
Bakasura
11
2 / 1 / 2
6,779
565
4,557
11,382
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 0
6,475
540
4,405
9,034
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 4 / 1
6,652
554
5,866
8,933
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
SleekGolem4385
Jormungandr
8
0 / 5 / 3
5,676
473
4,231
11,307
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
6,146
512
3,514
5,581
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
11
2 / 1 / 1
6,435
536
6,476
10,599
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Chang'e
AyeYoChill
Chang'e
0
2
7
1.75
L
2
4
1
0.63
W
8
0
2
9
L
Jormungandr
SleekGolem4385
Jormungandr
0
5
3
0.3
L
1
3
0
0.33
L
Cliodhna
2
1
1
2.5
W
Morgan Le Fay
dEAd N0BLE
Morgan Le Fay
3
2
1
1.75
W
Jormungandr
ryo_op
Jormungandr
0
0
0
0
W
Bakasura
warumo3310-4
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
24,492
40,460
Taken
45,454
17,853
Mitigated
22,898
13,482
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,405
839
0
5,534
9,034
7,439
0
5,601
3,433
45,639
0
W
Chang'e
AyeYoChill
Chang'e
4,499
812
1,552
3,316
7,415
2,709
129
2,587
4,824
34,840
0
L
5,866
2,207
167
2,257
8,933
2,973
0
1,932
6,867
0
47,241
W
9,930
6,239
0
2,248
6,995
2,702
1,233
1,887
5,050
0
52,179
L
Jormungandr
SleekGolem4385
Jormungandr
4,231
1,502
147
740
11,307
6,488
0
2,264
9,013
28,314
0
L
3,514
322
192
988
5,581
2,050
0
3,278
2,268
36,341
0
L
Cliodhna
6,476
1,496
0
1,598
10,599
3,948
0
1,471
8,834
275
53,835
W
Morgan Le Fay
dEAd N0BLE
Morgan Le Fay
4,209
559
0
1,087
6,229
2,476
579
2,008
4,029
48,675
0
W
Jormungandr
ryo_op
Jormungandr
5,838
2,915
0
1,330
8,439
5,482
629
4,405
4,034
59,469
0
W
Bakasura
warumo3310-4
Bakasura
4,557
3,116
0
3,949
11,382
4,484
0
1,168
10,098
0
40,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
31,384
427
Minions Killed
361
0
Camps Cleared
0
1,196,930
Distance Traveled
1,143,681
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,475
540
98
8
0
212,322
2
W
Chang'e
6,276
523
62
5
0
236,632
1
L
Skadi
6,652
554
67
6
0
210,324
0
W
Skadi
7,493
624
76
6
0
217,478
1
L
Jormungandr
5,676
473
40
3
0
219,987
0
L
Ra
6,146
512
70
6
0
234,081
1
L
Cliodhna
6,435
536
86
7
0
266,967
2
W
Morgan Le Fay
7,475
623
89
7
0
221,582
3
W
Jormungandr
7,495
625
121
10
0
246,246
1
W
Bakasura
6,779
565
79
7
0
274,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role