Player Matchup

Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MittiPitti
Tiamat
Level 61
God Stats
0W - 1L
1,169 SR
Queue Stats
27W - 28L
1,422 Elo+
Party 2
Chaac
Chaac
Pretorianer
Chaac
Level 124
God Stats
8W - 10L
1,431 SR
Queue Stats
33W - 40L
1,365 Elo+
Party 2
Charybdis
Charybdis
evosparko
Charybdis
Level 42
God Stats
0W - 1L
1,410 SR
Queue Stats
13W - 17L
1,439 Elo+
Solo
Shiva
Shiva
llGameOverl
Shiva
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 45L
1,400 Elo+
Solo
Team Averages
Level 79
1,402 SR
1,425 Elo+

VS

Team Averages
Level 79
1,470 SR
1,479 Elo+
Danzaburou
Danzaburou
GoreCore666
Danzaburou
Level 59
God Stats
90W - 79L
1,523 SR
Queue Stats
113W - 125L
1,399 Elo+
Solo
Janus
Janus
OgGadek
Janus
Level 154
God Stats
12W - 18L
1,390 SR
Queue Stats
476W - 460L
1,600 Elo+
Party 1
Geb
Geb
Zymol
Geb
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,540 Elo+
Party 1
Tiamat
Tiamat
aadjakar
Tiamat
Level 82
God Stats
2W - 7L
1,347 SR
Queue Stats
62W - 71L
1,402 Elo+
Solo
Cliodhna
Cliodhna
sparka222
Cliodhna
Level 60
God Stats
2W - 0L
1,591 SR
Queue Stats
4W - 2L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 5 / 0
7,304
487
7,108
13,523
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
MittiPitti
Tiamat
11
0 / 5 / 1
6,519
435
2,217
11,056
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 2
6,053
404
8,308
12,464
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
evosparko
Charybdis
10
0 / 4 / 1
6,214
414
4,432
14,356
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 0 / 2
8,207
547
5,525
10,803
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoreCore666
Danzaburou
13
2 / 0 / 5
7,473
498
9,969
9,690
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
OgGadek
Janus
14
4 / 0 / 4
8,492
566
10,306
7,386
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Zymol
Geb
9
1 / 2 / 5
6,429
429
4,185
12,518
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
aadjakar
Tiamat
13
4 / 4 / 2
8,218
548
6,690
11,879
7,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
sparka222
Cliodhna
13
5 / 1 / 6
7,953
530
7,767
11,455
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
16
16
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
5
0
0.6
W
Danzaburou
GoreCore666
Danzaburou
2
0
5
4.5
L
Tiamat
MittiPitti
Tiamat
0
5
1
0.1
W
Janus
OgGadek
Janus
4
0
4
6
L
1
2
2
1
W
Geb
Zymol
Geb
1
2
5
1.75
W
Tiamat
aadjakar
Tiamat
4
4
2
1.25
L
Charybdis
evosparko
Charybdis
0
4
1
0.13
L
3
0
2
4
W
Cliodhna
sparka222
Cliodhna
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
38,917
62,202
Taken
52,928
32,453
Mitigated
25,288
21,896
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,108
2,152
0
2,549
13,523
7,175
0
5,925
7,588
45,000
0
W
Danzaburou
GoreCore666
Danzaburou
9,969
4,590
0
5,433
9,690
3,561
696
531
8,956
0
54,205
L
Tiamat
MittiPitti
Tiamat
2,217
37
0
1,640
11,056
6,358
59
4,865
5,892
40,596
0
W
Janus
OgGadek
Janus
10,306
382
152
2,227
7,386
2,668
376
2,065
5,288
70,337
0
L
8,308
1,016
147
5,695
12,464
9,447
0
3,822
8,589
2,016
29,121
W
Geb
Zymol
Geb
4,185
1,149
0
2,177
12,518
7,343
284
392
11,796
13,733
0
W
Tiamat
aadjakar
Tiamat
6,690
1,582
0
4,434
11,879
7,485
635
6,677
5,202
46,527
0
L
Charybdis
evosparko
Charybdis
4,432
2,805
0
5,464
14,356
4,556
276
3,386
10,868
0
40,639
L
5,525
1,066
78
6,323
10,803
4,917
0
2,645
8,084
0
61,819
W
Cliodhna
sparka222
Cliodhna
7,767
933
0
5,029
11,455
4,231
299
631
10,767
0
46,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
38,565
363
Minions Killed
400
0
Camps Cleared
0
1,375,883
Distance Traveled
1,402,124
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,304
487
72
5
0
276,489
1
W
Danzaburou
7,473
498
84
6
0
253,536
3
L
Tiamat
6,519
435
74
5
0
254,102
4
W
Janus
8,492
566
129
9
0
324,206
6
L
Chaac
6,053
404
28
2
0
286,844
2
W
Geb
6,429
429
19
1
0
295,669
2
W
Tiamat
8,218
548
91
6
0
221,495
2
L
Charybdis
6,214
414
75
5
0
246,452
2
L
Shiva
8,207
547
114
8
0
311,996
0
W
Cliodhna
7,953
530
77
5
0
307,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role