Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
B0RK LAZAR
Lancelot
Level 142
God Stats
0W - 1L
1,269 SR
Queue Stats
50W - 39L
1,501 Elo+
Party 1
Neith
Neith
Scotrick
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,284 Elo+
Party 1
Team Averages
Level 100
1,423 SR
1,428 Elo+

VS

Team Averages
Level 87
1,368 SR
1,358 Elo+
Ao Kuang
Ao Kuang
LegendaryMoney9
Ao Kuang
Level 59
God Stats
51W - 52L
1,396 SR
Queue Stats
102W - 139L
1,233 Elo+
Solo
Sun Wukong
Sun Wukong
RoseVander
Sun Wukong
Level 46
God Stats
2W - 5L
1,385 SR
Queue Stats
67W - 110L
1,262 Elo+
Solo
Nemesis
Nemesis
alextorres95
Nemesis
Level 156
God Stats
4W - 4L
1,324 SR
Queue Stats
61W - 46L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 2 / 4
8,542
610
4,669
11,171
10,890
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
B0RK LAZAR
Lancelot
15
4 / 3 / 0
9,833
702
17,928
17,269
8,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Scotrick
Neith
12
0 / 4 / 3
8,328
595
8,078
12,025
5,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
4 / 2 / 3
10,039
717
8,962
12,326
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
RoseVander
Sun Wukong
15
2 / 0 / 6
9,524
680
12,241
12,957
14,710
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
alextorres95
Nemesis
16
3 / 2 / 5
10,365
740
11,602
16,434
10,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
4
1
L
Lancelot
B0RK LAZAR
Lancelot
4
3
0
1.33
W
Ao Kuang
4
2
3
2.75
W
Sun Wukong
RoseVander
Sun Wukong
2
0
6
5
L
Neith
Scotrick
Neith
0
4
3
0.38
W
Nemesis
alextorres95
Nemesis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
32,805
40,465
Taken
41,717
24,548
Mitigated
31,668
5,786
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,669
246
0
1,742
11,171
10,890
9
2,670
8,501
0
11,426
L
Lancelot
B0RK LAZAR
Lancelot
17,928
2,932
0
2,545
17,269
8,552
75
3,119
14,150
0
45,957
W
Ao Kuang
8,962
2,575
539
6,266
12,326
6,403
437
891
11,435
30,427
3,678
W
Sun Wukong
RoseVander
Sun Wukong
12,241
2,278
0
4,913
12,957
14,710
392
153
12,804
0
36,125
L
Neith
Scotrick
Neith
8,078
3,063
0
1,499
12,025
5,106
0
2,489
9,536
0
21,008
W
Nemesis
alextorres95
Nemesis
11,602
4,204
630
3,552
16,434
10,555
587
507
15,927
0
45,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
29,928
117
Minions Killed
166
2
Camps Cleared
13
747,913
Distance Traveled
856,563
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,542
610
9
1
1
241,161
2
L
Lancelot
9,833
702
66
5
1
293,683
1
W
Ao Kuang
10,039
717
49
4
5
268,073
2
W
Sun Wukong
9,524
680
49
4
4
291,587
2
L
Neith
8,328
595
42
3
0
213,069
2
W
Nemesis
10,365
740
68
5
4
296,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role