Player Matchup

Chiron
Chiron
Gold V
G4K_Jackie
Chiron
Gold V
Level 113
God Stats
2W - 2L
1,276 SR
Queue Stats
305W - 298L
1,338 MMR
Solo
Nemesis
Nemesis
Gold III
Hakunamatata2913
Nemesis
Gold III
Level 148
God Stats
7W - 3L
1,902 SR
Queue Stats
94W - 105L
1,634 MMR
Solo
Horus
Horus
Gold I
Weedyc
Horus
Gold I
Level 137
God Stats
45W - 32L
1,460 SR
Queue Stats
470W - 471L
1,678 MMR
Solo
Chang'e
Chang'e
Gold V
dexter_Chili
Chang'e
Gold V
Level 83
God Stats
7W - 7L
1,579 SR
Queue Stats
180W - 185L
1,284 MMR
Solo
Khepri
Khepri
Gold III
x_smegal
Khepri
Gold III
Level 145
God Stats
2W - 0L
1,660 SR
Queue Stats
64W - 57L
1,548 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,575 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,525 SR
1,496 MMR
King Arthur
King Arthur
Gold V
BigMacTheory
King Arthur
Gold V
Level 106
God Stats
0W - 2L
1,301 SR
Queue Stats
22W - 27L
1,277 MMR
Solo
Mercury
Mercury
Gold I
CalJones147
Mercury
Gold I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 205L
1,587 MMR
Solo
Ymir
Ymir
Bronze V
FifiszeQ
Ymir
Bronze V
Level 56
God Stats
0W - 1L
1,806 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
SmeLL Skywalker
Baron Samedi
Platinum V
Level 160
God Stats
6W - 9L
1,554 SR
Queue Stats
267W - 263L
1,650 MMR
Solo
Rama
Rama
Bronze V
Yuchijiro
Rama
Bronze V
Level 121
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
G4K_Jackie
Chiron
20
4 / 4 / 10
14,585
521
27,008
28,853
16,804
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 4 / 9
16,310
583
27,024
30,716
26,908
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
Weedyc
Horus
20
7 / 1 / 12
15,107
540
31,794
35,528
40,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
dexter_Chili
Chang'e
20
5 / 5 / 11
13,836
494
17,300
26,286
13,820
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
x_smegal
Khepri
17
1 / 4 / 16
12,206
436
7,548
27,202
43,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AwilixBakasuraCliodhnaUllrKali

VS

Bans
OdinCabrakanAh Muzen CabJing WeiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigMacTheory
King Arthur
18
0 / 7 / 5
12,141
434
20,004
39,274
26,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
CalJones147
Mercury
20
8 / 5 / 5
13,538
484
19,087
29,706
15,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
2 / 5 / 10
12,226
437
12,187
32,830
52,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
SmeLL Skywalker
Baron Samedi
20
5 / 5 / 8
13,624
487
24,552
25,295
17,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
3 / 5 / 6
13,670
488
24,701
26,394
12,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
27
Kills
18
18
Deaths
27
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigMacTheory
King Arthur
0
7
5
0.36
L
Mercury
CalJones147
Mercury
8
5
5
2.1
L
Ymir
2
5
10
1.4
W
Chiron
G4K_Jackie
Chiron
4
4
10
2.25
W
10
4
9
3.63
L
Baron Samedi
SmeLL Skywalker
Baron Samedi
5
5
8
1.8
W
Horus
Weedyc
Horus
7
1
12
13
L
Rama
3
5
6
1.2
W
Chang'e
dexter_Chili
Chang'e
5
5
11
2.1
W
Khepri
x_smegal
Khepri
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,674
Damage
100,531
148,585
Taken
153,499
141,665
Mitigated
124,092
56,045
Healing
42,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigMacTheory
King Arthur
20,004
1,786
0
10,808
39,274
26,181
0
3,747
35,527
0
95,714
L
Mercury
CalJones147
Mercury
19,087
10,296
0
2,618
29,706
15,449
0
4,759
24,947
0
141,744
L
Ymir
12,187
2,976
756
4,657
32,830
52,650
30
7,697
25,133
32,134
0
W
Chiron
G4K_Jackie
Chiron
27,008
15,740
1,189
12,935
28,853
16,804
3,080
5,536
23,135
0
156,307
W
27,024
13,685
0
4,968
30,716
26,908
1,375
9,047
21,434
0
173,765
L
Baron Samedi
SmeLL Skywalker
Baron Samedi
24,552
1,341
4,285
8,852
25,295
17,459
207
5,602
19,693
111,019
0
W
Horus
Weedyc
Horus
31,794
11,927
3,108
12,512
35,528
40,922
1,530
8,048
27,349
0
126,478
L
Rama
24,701
21,362
0
10,643
26,394
12,353
1,378
3,822
22,572
0
147,279
W
Chang'e
dexter_Chili
Chang'e
17,300
673
6,995
11,023
26,286
13,820
1,445
7,604
18,257
133,030
0
W
Khepri
x_smegal
Khepri
7,548
1,192
0
3,315
27,202
43,211
28
8,092
18,863
34,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,044
Gold Earned
65,199
788
Minions Killed
721
0
Camps Cleared
0
2,645,462
Distance Traveled
2,451,457
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,141
434
142
5
0
485,584
5
L
Mercury
13,538
484
180
6
0
581,638
6
L
Ymir
12,226
437
36
1
0
469,425
5
W
Chiron
14,585
521
197
7
0
490,908
8
W
Nemesis
16,310
583
186
7
0
602,883
8
L
Baron Samedi
13,624
487
166
6
0
459,570
11
W
Horus
15,107
540
175
6
0
561,530
7
L
Rama
13,670
488
197
7
0
455,240
3
W
Chang'e
13,836
494
170
6
0
497,303
7
W
Khepri
12,206
436
60
2
0
492,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role