Player Matchup

Lancelot
Lancelot
Nexjiro
Lancelot
Level 132
God Stats
2W - 3L
1,184 SR
Queue Stats
145W - 122L
1,575 Elo+
Solo
Nu Wa
Nu Wa
chris_breezy679
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,123 Elo+
Party 2
Cabrakan
Cabrakan
melbourke
Cabrakan
Level 86
God Stats
4W - 11L
1,154 SR
Queue Stats
290W - 377L
1,373 Elo+
Party 2
Team Averages
Level 74
1,279 SR
1,357 Elo+

VS

Team Averages
Level 101
1,502 SR
1,519 Elo+
Merlin
Merlin
DjRainbow1
Merlin
Level 116
God Stats
2W - 2L
1,446 SR
Queue Stats
11W - 8L
1,581 Elo+
Party 1
Anhur
Anhur
KoleJay
Anhur
Level 123
God Stats
1W - 0L
1,697 SR
Queue Stats
3W - 1L
1,637 Elo+
Party 1
Chaac
Chaac
OmarEJS
Chaac
Level 63
God Stats
1W - 1L
1,362 SR
Queue Stats
82W - 139L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Nexjiro
Lancelot
15
9 / 3 / 0
10,866
776
18,915
17,626
12,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 10 / 3
8,002
572
4,724
12,398
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
melbourke
Cabrakan
12
0 / 6 / 5
8,958
640
2,507
19,652
19,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DjRainbow1
Merlin
16
6 / 2 / 8
11,248
803
16,683
7,334
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
KoleJay
Anhur
16
11 / 5 / 8
10,981
784
20,997
14,313
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
OmarEJS
Chaac
15
2 / 2 / 14
10,850
775
6,485
14,029
18,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
19
19
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
DjRainbow1
Merlin
6
2
8
5
W
Anhur
KoleJay
Anhur
11
5
8
3
L
Lancelot
Nexjiro
Lancelot
9
3
0
3
W
Chaac
OmarEJS
Chaac
2
2
14
4.5
L
0
10
3
0.15
L
Cabrakan
melbourke
Cabrakan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,146
Damage
44,165
49,676
Taken
35,676
36,350
Mitigated
28,205
6,003
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DjRainbow1
Merlin
16,683
1,391
0
1,497
7,334
3,073
116
1,431
5,903
53,720
0
W
Anhur
KoleJay
Anhur
20,997
13,051
0
650
14,313
6,209
738
2,445
11,868
0
51,941
L
Lancelot
Nexjiro
Lancelot
18,915
2,835
0
1,766
17,626
12,694
0
6,857
10,769
0
42,003
W
Chaac
OmarEJS
Chaac
6,485
645
86
4,634
14,029
18,923
0
4,284
9,745
269
26,974
L
4,724
973
0
0
12,398
3,773
0
3,423
8,975
12,927
0
L
Cabrakan
melbourke
Cabrakan
2,507
488
168
4,069
19,652
19,883
0
6,403
13,249
10,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
33,079
90
Minions Killed
188
2
Camps Cleared
10
665,126
Distance Traveled
736,112
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,248
803
74
5
6
254,487
2
W
Anhur
10,981
784
79
6
3
209,568
1
L
Lancelot
10,866
776
50
4
2
272,997
4
W
Chaac
10,850
775
35
3
1
272,057
1
L
Nu Wa
8,002
572
21
2
0
175,627
0
L
Cabrakan
8,958
640
19
1
0
216,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role