Player Matchup

Lancelot
Lancelot
Dremmels
Lancelot
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 35L
1,564 Elo+
Party 2
Hercules
Hercules
durexlovex
Hercules
Level 41
God Stats
1W - 1L
1,327 SR
Queue Stats
10W - 17L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
noah043
Zhong Kui
Level 155
God Stats
1W - 1L
1,741 SR
Queue Stats
44W - 33L
1,600 Elo+
Party 2
Team Averages
Level 105
1,523 SR
1,502 Elo+

VS

Team Averages
Level 110
1,531 SR
1,462 Elo+
Da Ji
Da Ji
MistaaTurk
Da Ji
Level 123
God Stats
8W - 7L
1,592 SR
Queue Stats
126W - 138L
1,448 Elo+
Solo
Lancelot
Lancelot
MkZ x Legend
Lancelot
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
128W - 117L
1,555 Elo+
Party 1
Merlin
Merlin
rsly1969
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dremmels
Lancelot
16
5 / 3 / 5
10,337
738
9,296
11,829
5,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
durexlovex
Hercules
16
5 / 1 / 5
10,516
751
7,268
18,048
23,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Zhong Kui
noah043
Zhong Kui
16
2 / 3 / 10
10,320
737
13,994
15,227
14,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
0 / 5 / 5
8,181
584
6,945
11,578
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
MkZ x Legend
Lancelot
14
3 / 3 / 3
9,081
649
12,479
14,847
15,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
rsly1969
Merlin
15
4 / 4 / 3
9,995
714
12,859
9,781
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
7
7
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Dremmels
Lancelot
5
3
5
2.5
L
Da Ji
0
5
5
0.5
L
Lancelot
MkZ x Legend
Lancelot
3
3
3
1.5
W
Hercules
durexlovex
Hercules
5
1
5
7.5
W
Zhong Kui
noah043
Zhong Kui
2
3
10
2.33
L
Merlin
rsly1969
Merlin
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,558
Damage
32,283
45,104
Taken
36,206
43,542
Mitigated
25,969
12,882
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Dremmels
Lancelot
9,296
730
0
1,644
11,829
5,473
1,127
3,867
7,962
0
27,235
L
Da Ji
6,945
1,142
0
1,234
11,578
5,910
0
5,313
6,017
0
20,902
L
Lancelot
MkZ x Legend
Lancelot
12,479
1,512
0
718
14,847
15,456
0
4,534
9,971
0
27,801
W
Hercules
durexlovex
Hercules
7,268
1,059
0
3,811
18,048
23,808
214
5,885
12,163
0
22,243
W
Zhong Kui
noah043
Zhong Kui
13,994
478
0
7,427
15,227
14,261
1,323
3,659
11,568
47,683
0
L
Merlin
rsly1969
Merlin
12,859
473
0
250
9,781
4,603
0
3,583
5,906
45,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
27,257
171
Minions Killed
138
5
Camps Cleared
8
848,474
Distance Traveled
748,953
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,337
738
45
3
3
304,402
3
L
Da Ji
8,181
584
25
2
3
226,670
5
L
Lancelot
9,081
649
28
2
2
288,051
3
W
Hercules
10,516
751
36
3
1
286,752
2
W
Zhong Kui
10,320
737
90
6
1
257,320
2
L
Merlin
9,995
714
85
6
3
234,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role