Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DUKEOFCAIXINHAS
Da Ji
Level 128
God Stats
52W - 50L
1,507 SR
Queue Stats
575W - 559L
1,476 Elo+
Party 1
Sol
Sol
Zerowell
Sol
Level 145
God Stats
3W - 3L
1,600 SR
Queue Stats
69W - 51L
1,548 Elo+
Solo
Team Averages
Level 141
1,522 SR
1,505 Elo+

VS

Team Averages
Level 106
1,521 SR
1,502 Elo+
Shiva
Shiva
 
Shiva
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DiviniTyMast
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,725 SR
Queue Stats
72W - 89L
1,435 Elo+
Solo
Discordia
Discordia
NiNoFiote
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Regis_CronosXD
Tsukuyomi
Level 79
God Stats
3W - 3L
1,382 SR
Queue Stats
143W - 144L
1,500 Elo+
Solo
Lancelot
Lancelot
romeumarques0803
Lancelot
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 113L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 1 / 0
4,386
627
1,892
4,024
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
 
Horus
6
0 / 1 / 0
3,830
547
2,303
4,330
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
 
Bellona
1
0 / 0 / 0
1,275
182
0
0
0
6
0 / 1 / 0
3,738
534
913
4,356
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
3,968
567
2,911
2,570
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 0 / 0
3,872
553
1,681
5,250
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
DiviniTyMast
Ah Muzen Cab
7
0 / 0 / 2
3,934
562
2,325
3,391
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
NiNoFiote
Discordia
8
0 / 0 / 2
4,348
621
1,961
1,449
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Regis_CronosXD
Tsukuyomi
8
0 / 0 / 0
4,542
649
448
2,131
685
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
4 / 0 / 0
4,700
671
2,027
3,557
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Horus
 
Horus
0
1
0
0
L
Bellona
 
Bellona
0
0
0
0
W
Shiva
 
Shiva
0
0
0
0
L
0
1
0
0
W
Ah Muzen Cab
DiviniTyMast
Ah Muzen Cab
0
0
2
1
W
Discordia
NiNoFiote
Discordia
0
0
2
1
W
Tsukuyomi
Regis_CronosXD
Tsukuyomi
0
0
0
0
L
0
1
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,019
Damage
8,442
15,280
Taken
15,778
5,073
Mitigated
5,362
6,278
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,892
151
0
1,575
4,024
1,277
0
1,044
2,670
30,965
0
L
Horus
 
Horus
2,303
1,284
182
1,652
4,330
1,814
0
0
4,330
0
9,250
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
 
Shiva
1,681
282
176
1,961
5,250
2,033
0
1,831
3,419
0
13,408
L
913
186
0
2,142
4,356
1,426
0
500
3,749
0
17,362
W
Ah Muzen Cab
DiviniTyMast
Ah Muzen Cab
2,325
1,161
0
1,963
3,391
830
0
1,080
2,311
0
21,562
W
Discordia
NiNoFiote
Discordia
1,961
162
0
328
1,449
536
0
876
573
25,218
0
W
Tsukuyomi
Regis_CronosXD
Tsukuyomi
448
81
0
585
2,131
685
0
0
2,131
0
26,855
L
2,911
1,842
0
727
2,570
556
0
0
2,570
30,192
0
W
2,027
566
0
1,752
3,557
1,278
0
1,016
2,541
0
15,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,197
Gold Earned
21,396
190
Minions Killed
225
0
Camps Cleared
0
538,764
Distance Traveled
659,235
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,386
627
67
10
0
113,637
2
L
Horus
3,830
547
18
3
0
149,609
0
L
Bellona
1,275
182
0
0
0
0
0
W
Shiva
3,872
553
27
4
0
134,212
0
L
Da Ji
3,738
534
41
6
0
155,122
1
W
Ah Muzen Cab
3,934
562
38
5
0
121,077
1
W
Discordia
4,348
621
55
8
0
127,055
3
W
Tsukuyomi
4,542
649
64
9
0
128,452
0
L
Sol
3,968
567
64
9
0
120,396
2
W
Lancelot
4,700
671
41
6
0
148,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role