Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Alafran258
Ra
Level 68
God Stats
3W - 2L
1,850 SR
Queue Stats
69W - 83L
1,501 Elo+
Solo
Neith
Neith
Katarzyn2644
Neith
Level 44
God Stats
14W - 21L
1,343 SR
Queue Stats
57W - 68L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
PaleRider4136
Gilgamesh
Level 141
God Stats
2W - 2L
1,662 SR
Queue Stats
41W - 17L
1,647 Elo+
Solo
Hercules
Hercules
Rasta59
Hercules
Level 108
God Stats
1W - 5L
1,446 SR
Queue Stats
120W - 126L
1,561 Elo+
Party 2
Team Averages
Level 94
1,560 SR
1,529 Elo+

VS

Team Averages
Level 57
1,539 SR
1,397 Elo+
Kukulkan
Kukulkan
Bensnotdead
Kukulkan
Level 46
God Stats
2W - 2L
1,491 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ViezeVinnie
Kuzenbo
Level 100
God Stats
0W - 2L
1,591 SR
Queue Stats
0W - 6L
1,085 Elo+
Solo
Merlin
Merlin
Yieki
Merlin
Level 23
God Stats
3W - 3L
1,737 SR
Queue Stats
97W - 94L
1,469 Elo+
Solo
Lancelot
Lancelot
oked20999
Lancelot
Level 81
God Stats
2W - 1L
1,612 SR
Queue Stats
226W - 263L
1,431 Elo+
Solo
Neith
Neith
popow666
Neith
Level 37
God Stats
1W - 3L
1,264 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 0 / 2
8,831
736
4,053
4,961
2,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 2
9,005
750
3,709
10,950
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 2
8,878
740
9,851
11,073
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
PaleRider4136
Gilgamesh
14
0 / 1 / 7
8,821
735
7,654
14,503
12,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Rasta59
Hercules
16
2 / 0 / 3
8,402
700
6,284
15,055
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bensnotdead
Kukulkan
16
2 / 0 / 0
8,964
747
9,928
3,988
1,560
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ViezeVinnie
Kuzenbo
12
0 / 1 / 1
7,528
627
3,292
7,757
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Yieki
Merlin
14
0 / 2 / 1
7,737
645
9,648
5,494
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
oked20999
Lancelot
14
0 / 3 / 1
7,772
648
10,801
12,458
6,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
popow666
Neith
14
0 / 2 / 1
7,623
635
5,302
8,403
3,739
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
W
1
0
2
2
L
Kukulkan
Bensnotdead
Kukulkan
2
0
0
2
W
4
1
2
5
W
Gilgamesh
PaleRider4136
Gilgamesh
0
1
7
3.5
W
Hercules
Rasta59
Hercules
2
0
3
3.5
L
Kuzenbo
ViezeVinnie
Kuzenbo
0
1
1
0.5
L
Merlin
Yieki
Merlin
0
2
1
0.25
L
Lancelot
oked20999
Lancelot
0
3
1
0.17
L
Neith
popow666
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
38,971
56,542
Taken
38,100
40,966
Mitigated
20,236
28,457
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,053
310
0
3,260
4,961
2,543
240
2,489
2,472
48,664
0
W
3,709
204
2,083
6,544
10,950
5,188
1,898
4,612
6,338
43,581
0
L
Kukulkan
Bensnotdead
Kukulkan
9,928
956
0
295
3,988
1,560
0
1,931
1,994
43,343
0
W
9,851
4,267
411
4,499
11,073
5,748
1,093
5,473
5,600
0
36,474
W
Gilgamesh
PaleRider4136
Gilgamesh
7,654
1,962
1,509
2,920
14,503
12,652
62
4,300
10,203
0
23,744
W
Hercules
Rasta59
Hercules
6,284
1,471
446
6,785
15,055
14,835
318
5,994
9,061
0
17,137
L
Kuzenbo
ViezeVinnie
Kuzenbo
3,292
1,709
0
971
7,757
6,389
0
2,150
5,519
6,428
0
L
Merlin
Yieki
Merlin
9,648
298
0
0
5,494
2,377
308
453
4,959
28,900
0
L
Lancelot
oked20999
Lancelot
10,801
1,461
0
1,955
12,458
6,171
0
1,489
10,717
0
29,876
L
Neith
popow666
Neith
5,302
1,511
0
2,369
8,403
3,739
0
1,739
6,395
0
17,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
39,624
267
Minions Killed
219
0
Camps Cleared
0
1,271,010
Distance Traveled
1,169,720
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,831
736
77
6
0
238,364
4
W
Ra
9,005
750
83
7
0
268,152
0
L
Kukulkan
8,964
747
92
8
0
235,791
2
W
Neith
8,878
740
63
5
0
218,203
1
W
Gilgamesh
8,821
735
17
1
0
284,779
0
W
Hercules
8,402
700
27
2
0
261,512
2
L
Kuzenbo
7,528
627
6
1
0
178,275
3
L
Merlin
7,737
645
50
4
0
239,307
3
L
Lancelot
7,772
648
40
3
0
279,313
0
L
Neith
7,623
635
31
3
0
237,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role