Player Matchup

Tyr
Tyr
creamylettuce
Tyr
Level 107
God Stats
7W - 1L
1,525 SR
Queue Stats
316W - 264L
1,515 Elo+
Solo
Lancelot
Lancelot
juansanpro
Lancelot
Level 139
God Stats
16W - 18L
1,670 SR
Queue Stats
378W - 367L
1,567 Elo+
Solo
Hel
Hel
noi1711
Hel
Level 129
God Stats
3W - 2L
1,414 SR
Queue Stats
9W - 12L
1,550 Elo+
Solo
Team Averages
Level 125
1,536 SR
1,544 Elo+

VS

Team Averages
Level 89
1,327 SR
1,367 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IamJoLeo
Bastet
Level 42
God Stats
4W - 12L
1,424 SR
Queue Stats
6W - 15L
1,317 Elo+
Party 1
Odin
Odin
KingHyde513
Odin
Level 66
God Stats
1W - 8L
1,058 SR
Queue Stats
6W - 17L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 11
11,660
648
9,969
21,432
27,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
juansanpro
Lancelot
18
10 / 1 / 1
12,741
708
16,054
16,104
17,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
16
1 / 3 / 9
11,416
634
10,387
15,484
12,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 6 / 4
10,904
606
15,719
12,662
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
IamJoLeo
Bastet
13
3 / 6 / 2
10,184
566
11,709
14,884
8,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 3
10,263
570
5,309
15,012
17,183
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
4
0.5
L
Bastet
IamJoLeo
Bastet
3
6
2
0.67
L
1
1
3
2.5
W
2
1
11
7.5
W
Lancelot
juansanpro
Lancelot
10
1
1
10.5
W
Hel
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,410
Damage
32,737
53,020
Taken
42,558
57,363
Mitigated
30,425
23,133
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,719
813
0
1,190
12,662
5,158
0
2,508
9,930
62,492
0
L
Bastet
IamJoLeo
Bastet
11,709
2,325
693
3,092
14,884
8,084
0
3,592
11,110
0
22,505
L
5,309
944
0
1,090
15,012
17,183
0
4,195
10,457
0
21,629
W
9,969
1,309
0
3,792
21,432
27,664
768
4,939
16,493
0
26,447
W
Lancelot
juansanpro
Lancelot
16,054
1,903
0
3,400
16,104
17,205
1,690
4,240
11,864
0
57,861
W
Hel
10,387
349
8,426
7,515
15,484
12,494
860
7,355
8,129
42,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
31,351
199
Minions Killed
156
8
Camps Cleared
7
1,092,745
Distance Traveled
955,484
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,904
606
98
5
2
257,711
2
L
Bastet
10,184
566
28
2
3
333,224
1
L
Odin
10,263
570
30
2
2
364,549
3
W
Tyr
11,660
648
57
3
4
388,341
5
W
Lancelot
12,741
708
68
4
4
376,528
5
W
Hel
11,416
634
74
4
0
327,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role