Player Matchup

Horus
Horus
LukeDuke72
Horus
Level 99
God Stats
0W - 4L
1,254 SR
Queue Stats
25W - 37L
1,295 Elo+
Solo
Tiamat
Tiamat
MYTH_276
Tiamat
Level 24
God Stats
1W - 4L
1,319 SR
Queue Stats
46W - 92L
1,246 Elo+
Party 1
Chaac
Chaac
MassiiMus3
Chaac
Level 89
God Stats
16W - 27L
1,347 SR
Queue Stats
325W - 415L
1,335 Elo+
Party 1
Artemis
Artemis
MolinokPL
Artemis
Level 110
God Stats
7W - 2L
1,814 SR
Queue Stats
28W - 18L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
xbL-dutchyy
Kumbhakarna
Level 39
God Stats
18W - 17L
1,489 SR
Queue Stats
150W - 212L
1,364 Elo+
Party 1
Team Averages
Level 72
1,445 SR
1,347 Elo+

VS

Team Averages
Level 109
1,699 SR
1,638 Elo+
Ymir
Ymir
AxxessDenied03
Ymir
Level 137
God Stats
8W - 4L
1,643 SR
Queue Stats
548W - 339L
1,659 Elo+
Party 2
Lancelot
Lancelot
D3mdonkey
Lancelot
Level 160
God Stats
31W - 17L
1,887 SR
Queue Stats
887W - 597L
1,648 Elo+
Party 2
Heimdallr
Heimdallr
MajinHoosier
Heimdallr
Level 83
God Stats
28W - 15L
1,615 SR
Queue Stats
388W - 256L
1,663 Elo+
Party 2
Nu Wa
Nu Wa
PainlessDaisy11
Nu Wa
Level 60
God Stats
53W - 39L
1,650 SR
Queue Stats
333W - 356L
1,541 Elo+
Solo
Freya
Freya
Xx APxFAMOUS xX
Freya
Level 103
God Stats
4W - 2L
1,699 SR
Queue Stats
191W - 94L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 6 / 2
9,025
903
2,973
15,279
8,467
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
MYTH_276
Tiamat
15
1 / 5 / 0
9,647
965
9,495
15,102
9,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
14
0 / 4 / 1
8,880
888
9,944
17,719
19,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
MolinokPL
Artemis
14
0 / 13 / 1
9,171
917
9,338
20,283
9,664
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
xbL-dutchyy
Kumbhakarna
14
1 / 6 / 1
8,982
898
4,781
20,634
14,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

74

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 20
12,270
1,227
13,912
12,181
14,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
D3mdonkey
Lancelot
17
10 / 0 / 17
11,544
1,154
22,004
9,357
10,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
MajinHoosier
Heimdallr
18
9 / 0 / 17
11,536
1,154
21,971
7,557
3,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 1 / 18
10,354
1,035
8,141
4,822
2,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 15
11,693
1,169
16,205
9,102
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
121
2
Kills
34
34
Deaths
2
5
Assists
87
Player
Kills
Deaths
Assists
KDA
W
5
0
20
15
W
Lancelot
D3mdonkey
Lancelot
10
0
17
18.5
L
Horus
0
6
2
0.17
L
Tiamat
MYTH_276
Tiamat
1
5
0
0.2
W
Heimdallr
MajinHoosier
Heimdallr
9
0
17
17.5
L
Chaac
0
4
1
0.13
L
Artemis
MolinokPL
Artemis
0
13
1
0.04
W
1
1
18
10
W
9
1
15
16.5
L
Kumbhakarna
xbL-dutchyy
Kumbhakarna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,531
Damage
82,233
89,017
Taken
43,019
61,228
Mitigated
36,043
6,894
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,912
4,538
0
2,245
12,181
14,257
0
3,788
7,765
24,367
0
W
Lancelot
D3mdonkey
Lancelot
22,004
4,586
0
290
9,357
10,582
0
2,408
6,294
0
28,602
L
Horus
2,973
2,157
894
1,631
15,279
8,467
0
5,991
9,288
0
16,076
L
Tiamat
MYTH_276
Tiamat
9,495
337
0
933
15,102
9,201
0
7,283
7,819
28,099
0
W
Heimdallr
MajinHoosier
Heimdallr
21,971
13,619
0
2,379
7,557
3,950
0
3,021
4,319
0
50,982
L
Chaac
9,944
838
0
2,480
17,719
19,142
0
8,239
9,480
0
29,277
L
Artemis
MolinokPL
Artemis
9,338
3,579
0
956
20,283
9,664
0
8,157
12,126
0
34,126
W
8,141
2,876
0
117
4,822
2,798
0
1,325
3,385
32,409
0
W
16,205
6,043
0
4,147
9,102
4,456
0
2,744
5,981
25,058
0
L
Kumbhakarna
xbL-dutchyy
Kumbhakarna
4,781
76
0
0
20,634
14,754
0
8,588
12,046
8,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
57,397
171
Minions Killed
180
3
Camps Cleared
8
759,335
Distance Traveled
916,160
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,270
1,227
14
1
2
172,581
2
W
Lancelot
11,544
1,154
17
2
1
241,195
0
L
Horus
9,025
903
32
3
0
145,356
0
L
Tiamat
9,647
965
37
4
1
200,375
0
W
Heimdallr
11,536
1,154
73
7
1
181,143
0
L
Chaac
8,880
888
47
5
1
139,432
0
L
Artemis
9,171
917
47
5
1
111,947
0
W
Nu Wa
10,354
1,035
64
6
2
153,217
3
W
Freya
11,693
1,169
12
1
2
168,024
0
L
Kumbhakarna
8,982
898
8
1
0
162,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role