Player Matchup

Kumbhakarna
Kumbhakarna
Alnmb59
Kumbhakarna
Level 84
God Stats
4W - 6L
1,157 SR
Queue Stats
205W - 236L
1,322 Elo+
Solo
Izanami
Izanami
CaptainWaTriX
Izanami
Level 89
God Stats
21W - 12L
1,649 SR
Queue Stats
95W - 101L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
Ichiisonnn
Baron Samedi
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 32L
1,401 Elo+
Solo
Freya
Freya
MaterialGorl254
Freya
Level 78
God Stats
5W - 7L
1,317 SR
Queue Stats
273W - 333L
1,332 Elo+
Party 2
Thanatos
Thanatos
TTV_Opt1c_zombie
Thanatos
Level 83
God Stats
33W - 30L
1,461 SR
Queue Stats
447W - 527L
1,358 Elo+
Party 2
Team Averages
Level 79
1,417 SR
1,364 Elo+

VS

Team Averages
Level 75
1,387 SR
1,347 Elo+
Atlas
Atlas
DvZDementia
Atlas
Level 47
God Stats
2W - 5L
1,225 SR
Queue Stats
111W - 136L
1,269 Elo+
Solo
Osiris
Osiris
NotHIUGS
Osiris
Level 101
God Stats
5W - 9L
1,343 SR
Queue Stats
131W - 185L
1,360 Elo+
Party 1
Medusa
Medusa
OFEN_WATSON
Medusa
Level 108
God Stats
0W - 2L
1,327 SR
Queue Stats
110W - 140L
1,378 Elo+
Party 1
Merlin
Merlin
Pokizard734
Merlin
Level 28
God Stats
19W - 13L
1,551 SR
Queue Stats
213W - 298L
1,352 Elo+
Party 1
Fenrir
Fenrir
Spark-Thay2006YT
Fenrir
Level 89
God Stats
20W - 24L
1,487 SR
Queue Stats
164W - 240L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alnmb59
Kumbhakarna
4
0 / 1 / 0
3,285
657
234
4,035
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
6
0 / 0 / 0
3,809
762
47
2,660
772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Ichiisonnn
Baron Samedi
6
0 / 0 / 1
3,474
695
850
1,792
675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
2 / 0 / 1
4,464
893
2,162
1,540
610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
2 / 1 / 2
4,009
802
2,256
4,229
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,156
631
1,020
1,147
532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
NotHIUGS
Osiris
4
0 / 2 / 0
3,144
629
1,126
3,303
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
1
0 / 0 / 0
2,538
508
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
6
0 / 1 / 2
3,747
749
2,613
2,506
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 1 / 0
3,749
750
1,544
3,510
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Alnmb59
Kumbhakarna
0
1
0
0
W
Izanami
0
0
0
0
L
0
0
0
0
W
Baron Samedi
Ichiisonnn
Baron Samedi
0
0
1
0.5
W
2
0
1
2.5
L
Osiris
NotHIUGS
Osiris
0
2
0
0
L
Medusa
0
0
0
0
L
Merlin
0
1
2
1
L
2
1
0
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,549
Damage
6,303
14,256
Taken
10,466
5,185
Mitigated
4,265
6,462
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Alnmb59
Kumbhakarna
234
51
0
795
4,035
1,897
141
1,303
2,668
6,562
0
W
Izanami
47
47
0
856
2,660
772
903
385
2,275
0
24,912
L
1,020
618
0
0
1,147
532
0
171
976
10,105
0
W
Baron Samedi
Ichiisonnn
Baron Samedi
850
185
112
1,299
1,792
675
0
1,111
581
13,919
0
W
2,162
860
0
919
1,540
610
0
0
1,540
19,162
2,304
L
Osiris
NotHIUGS
Osiris
1,126
432
0
993
3,303
1,836
0
1,606
1,697
0
11,161
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
2,613
174
0
365
2,506
690
0
430
2,076
16,858
0
L
1,544
378
0
1,261
3,510
1,207
0
719
2,791
0
11,265
W
2,256
639
0
2,481
4,229
1,231
0
572
3,559
0
15,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,041
Gold Earned
16,334
161
Minions Killed
94
0
Camps Cleared
0
475,838
Distance Traveled
357,185
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
3,285
657
13
3
0
91,037
2
W
Izanami
3,809
762
50
10
0
82,565
0
L
Atlas
3,156
631
9
2
0
77,310
1
W
Baron Samedi
3,474
695
28
6
0
100,002
1
W
Freya
4,464
893
39
8
0
93,392
0
L
Osiris
3,144
629
20
4
0
63,250
0
L
Medusa
2,538
508
0
0
0
5,503
0
L
Merlin
3,747
749
33
7
0
102,199
0
L
Fenrir
3,749
750
32
6
0
108,923
0
W
Thanatos
4,009
802
31
6
0
108,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role