Player Matchup

Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fly1ngb1rd44
Nu Wa
Level 79
God Stats
71W - 54L
1,620 SR
Queue Stats
118W - 120L
1,520 Elo+
Party 1
Xbalanque
Xbalanque
H3ktorK1NG
Xbalanque
Level 85
God Stats
5W - 11L
1,644 SR
Queue Stats
44W - 34L
1,591 Elo+
Party 1
Serqet
Serqet
LordFuneral
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,635 Elo+
Solo
Chiron
Chiron
Matt259
Chiron
Level 29
God Stats
4W - 8L
1,362 SR
Queue Stats
110W - 121L
1,514 Elo+
Solo
Team Averages
Level 79
1,525 SR
1,552 Elo+

VS

Team Averages
Level 85
1,509 SR
1,491 Elo+
Ra
Ra
D33n_17
Ra
Level 133
God Stats
37W - 30L
1,508 SR
Queue Stats
130W - 115L
1,478 Elo+
Solo
Nu Wa
Nu Wa
dcg36
Nu Wa
Level 156
God Stats
8W - 3L
1,755 SR
Queue Stats
162W - 157L
1,508 Elo+
Solo
Ganesha
Ganesha
eyalhazan
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,531 Elo+
Solo
Cupid
Cupid
vreisaveziteapa
Cupid
Level 28
God Stats
8W - 8L
1,283 SR
Queue Stats
64W - 73L
1,437 Elo+
Solo
Neith
Neith
ромикадзе
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 2 / 0
6,801
680
3,134
6,171
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 1
6,850
685
5,825
3,787
1,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
H3ktorK1NG
Xbalanque
15
2 / 1 / 0
7,675
768
8,642
6,665
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
10
0 / 4 / 0
5,975
598
2,461
6,869
2,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Matt259
Chiron
13
0 / 2 / 0
6,729
673
5,919
9,110
3,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,020
802
5,110
6,106
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
dcg36
Nu Wa
16
5 / 0 / 3
8,493
849
10,499
4,900
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
eyalhazan
Ganesha
13
0 / 2 / 5
7,385
739
2,930
10,795
8,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 1
6,718
672
2,317
4,579
1,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 3
7,276
728
3,563
5,106
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
9
9
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
0
1
W
2
1
3
3.5
L
0
0
1
0.5
L
Xbalanque
H3ktorK1NG
Xbalanque
2
1
0
2
L
Serqet
0
4
0
0
L
Chiron
Matt259
Chiron
0
2
0
0
W
Nu Wa
dcg36
Nu Wa
5
0
3
6.5
W
Ganesha
eyalhazan
Ganesha
0
2
5
1.25
W
1
1
1
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,981
Damage
24,419
32,602
Taken
31,486
12,571
Mitigated
17,033
5,507
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,134
155
0
250
6,171
2,747
0
3,360
2,675
15,031
0
W
5,110
305
951
1,229
6,106
2,161
240
2,274
3,676
33,742
0
L
5,825
2,212
0
0
3,787
1,436
888
1,762
1,863
25,804
0
L
Xbalanque
H3ktorK1NG
Xbalanque
8,642
3,519
0
3,014
6,665
2,627
0
4,036
2,425
0
43,663
L
Serqet
2,461
231
0
0
6,869
2,540
0
3,318
3,374
0
6,084
L
Chiron
Matt259
Chiron
5,919
2,342
280
1,963
9,110
3,221
0
5,124
3,726
0
26,089
W
Nu Wa
dcg36
Nu Wa
10,499
3,331
0
1,098
4,900
1,907
1,661
1,119
3,631
39,196
0
W
Ganesha
eyalhazan
Ganesha
2,930
493
0
755
10,795
8,766
140
1,564
9,231
10,000
0
W
2,317
1,012
2,956
325
4,579
1,739
488
2,734
1,623
0
7,222
W
3,563
936
0
964
5,106
2,460
0
1,268
3,838
0
19,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
37,892
220
Minions Killed
211
0
Camps Cleared
0
848,492
Distance Traveled
1,026,678
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,801
680
26
3
0
143,092
1
W
Ra
8,020
802
60
6
0
212,824
1
L
Nu Wa
6,850
685
47
5
0
159,082
0
L
Xbalanque
7,675
768
90
9
0
176,144
0
L
Serqet
5,975
598
6
1
0
189,362
2
L
Chiron
6,729
673
51
5
0
180,812
2
W
Nu Wa
8,493
849
93
9
0
191,913
1
W
Ganesha
7,385
739
1
0
0
195,023
3
W
Cupid
6,718
672
18
2
0
216,796
1
W
Neith
7,276
728
39
4
0
210,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role