Player Matchup

Mercury
Mercury
NotHIUGS
Mercury
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 185L
1,348 Elo+
Party 1
Cerberus
Cerberus
OFEN_WATSON
Cerberus
Level 108
God Stats
3W - 4L
1,289 SR
Queue Stats
110W - 140L
1,367 Elo+
Party 1
Horus
Horus
OFEN_alpha66
Horus
Level 91
God Stats
26W - 25L
1,558 SR
Queue Stats
112W - 147L
1,411 Elo+
Party 1
Janus
Janus
Pokizard734
Janus
Level 28
God Stats
57W - 86L
1,510 SR
Queue Stats
213W - 298L
1,340 Elo+
Party 1
Izanami
Izanami
Spark-Thay2006YT
Izanami
Level 89
God Stats
12W - 14L
1,472 SR
Queue Stats
164W - 240L
1,362 Elo+
Party 1
Team Averages
Level 83
1,466 SR
1,366 Elo+

VS

Team Averages
Level 52
1,624 SR
1,377 Elo+
The Morrigan
The Morrigan
MaterialGorl254
The Morrigan
Level 78
God Stats
4W - 5L
1,413 SR
Queue Stats
273W - 333L
1,342 Elo+
Party 3
Fenrir
Fenrir
TTV_Opt1c_zombie
Fenrir
Level 83
God Stats
16W - 20L
1,482 SR
Queue Stats
447W - 527L
1,368 Elo+
Party 3
Cabrakan
Cabrakan
vK3vxn
Cabrakan
Level 25
God Stats
4W - 4L
1,744 SR
Queue Stats
268W - 242L
1,307 Elo+
Party 2
Yu Huang
Yu Huang
vNavyy
Yu Huang
Level 28
God Stats
2W - 1L
1,808 SR
Queue Stats
46W - 53L
1,403 Elo+
Party 2
Rama
Rama
vTipico
Rama
Level 48
God Stats
5W - 1L
1,674 SR
Queue Stats
375W - 334L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NotHIUGS
Mercury
13
7 / 1 / 7
8,788
549
6,406
10,271
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
OFEN_WATSON
Cerberus
12
1 / 0 / 12
7,879
492
7,436
13,524
14,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 5 / 7
8,534
533
8,527
16,637
11,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 6
8,894
556
9,700
7,398
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 0
8,340
521
6,782
6,526
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MaterialGorl254
The Morrigan
10
0 / 5 / 4
6,912
432
5,245
6,890
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 6 / 1
8,600
538
10,334
13,138
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
vK3vxn
Cabrakan
10
0 / 5 / 0
6,419
401
1,491
15,363
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
vNavyy
Yu Huang
12
1 / 4 / 0
7,617
476
4,456
11,939
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
vTipico
Rama
14
1 / 1 / 0
8,027
502
4,146
10,891
3,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
8
8
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
MaterialGorl254
The Morrigan
0
5
4
0.4
W
Mercury
NotHIUGS
Mercury
7
1
7
10.5
W
Cerberus
OFEN_WATSON
Cerberus
1
0
12
7
W
6
5
7
1.9
W
6
1
6
9
W
1
1
0
1
L
6
6
1
1.08
L
Cabrakan
vK3vxn
Cabrakan
0
5
0
0
L
Yu Huang
vNavyy
Yu Huang
1
4
0
0.25
L
Rama
vTipico
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,851
Damage
25,672
54,356
Taken
58,221
35,498
Mitigated
31,774
14,291
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
MaterialGorl254
The Morrigan
5,245
1,237
0
1,105
6,890
2,659
0
458
5,856
30,826
5,590
W
Mercury
NotHIUGS
Mercury
6,406
3,430
0
3,951
10,271
3,706
0
1,446
8,709
0
52,076
W
Cerberus
OFEN_WATSON
Cerberus
7,436
326
0
2,556
13,524
14,728
0
3,462
9,919
32,530
0
W
8,527
3,396
499
3,764
16,637
11,885
106
3,176
13,429
0
42,826
W
9,700
779
0
750
7,398
2,350
82
1,100
6,076
67,500
0
W
6,782
5,592
0
2,771
6,526
2,829
0
0
6,526
0
89,728
L
10,334
1,671
0
1,011
13,138
5,807
0
2,984
9,744
0
50,931
L
Cabrakan
vK3vxn
Cabrakan
1,491
103
0
2,687
15,363
14,671
0
6,214
8,900
12,807
0
L
Yu Huang
vNavyy
Yu Huang
4,456
647
0
1,289
11,939
5,159
0
4,784
6,897
51,193
0
L
Rama
vTipico
Rama
4,146
3,109
0
6,091
10,891
3,478
450
2,145
8,668
0
72,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
37,575
498
Minions Killed
409
0
Camps Cleared
0
1,537,214
Distance Traveled
1,355,235
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,912
432
61
4
0
235,546
0
W
Mercury
8,788
549
93
6
0
335,967
0
W
Cerberus
7,879
492
60
4
0
323,709
3
W
Horus
8,534
533
66
4
0
300,400
2
W
Janus
8,894
556
129
8
0
311,766
4
W
Izanami
8,340
521
150
9
0
265,372
2
L
Fenrir
8,600
538
76
5
0
308,216
1
L
Cabrakan
6,419
401
18
1
0
278,772
0
L
Yu Huang
7,617
476
106
7
0
263,395
0
L
Rama
8,027
502
148
9
0
269,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role