Player Matchup

Ganesha
Ganesha
Jelly3217
Ganesha
Level 88
God Stats
7W - 4L
1,543 SR
Queue Stats
151W - 152L
1,572 Elo+
Party 2
Sol
Sol
JillValentineBR
Sol
Level 105
God Stats
1W - 0L
1,433 SR
Queue Stats
20W - 31L
1,170 Elo+
Solo
Merlin
Merlin
Kujo Jotaro3251
Merlin
Level 100
God Stats
3W - 2L
1,312 SR
Queue Stats
99W - 111L
1,416 Elo+
Solo
Hachiman
Hachiman
NGA_PrisonedManX
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,413 Elo+
Solo
Atlas
Atlas
murtha6
Atlas
Level 156
God Stats
5W - 2L
1,704 SR
Queue Stats
173W - 147L
1,649 Elo+
Party 2
Team Averages
Level 95
1,499 SR
1,444 Elo+

VS

Team Averages
Level 107
1,649 SR
1,397 Elo+
Sol
Sol
Dabeler Orias
Sol
Level 158
God Stats
3W - 3L
1,477 SR
Queue Stats
162W - 167L
1,389 Elo+
Party 1
Anhur
Anhur
Major_lazerblade
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Freya
Freya
Nova Rune
Freya
Level 159
God Stats
3W - 2L
1,631 SR
Queue Stats
288W - 303L
1,391 Elo+
Party 1
He Bo
He Bo
ToxicAzon
He Bo
Level 65
God Stats
5W - 3L
1,741 SR
Queue Stats
317W - 324L
1,405 Elo+
Solo
Chernobog
Chernobog
ii Scampi
Chernobog
Level 128
God Stats
3W - 1L
1,896 SR
Queue Stats
123W - 123L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jelly3217
Ganesha
18
0 / 3 / 28
10,812
721
9,744
21,789
27,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 5 / 12
11,006
734
12,197
16,802
8,929
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 0 / 16
12,808
854
14,129
7,504
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 21
10,428
695
13,433
15,025
8,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
murtha6
Atlas
19
11 / 4 / 16
11,795
786
19,530
24,908
33,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 9
10,070
671
16,072
14,281
6,908
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 9 / 3
8,742
583
5,408
16,985
6,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Nova Rune
Freya
16
1 / 7 / 4
9,467
631
12,770
17,357
8,685
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
ToxicAzon
He Bo
16
4 / 9 / 4
10,364
691
8,480
14,338
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
ii Scampi
Chernobog
19
4 / 3 / 5
10,934
729
15,487
14,305
7,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
36
31
Kills
11
15
Deaths
31
93
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
W
Ganesha
Jelly3217
Ganesha
0
3
28
4.67
W
6
5
12
2.4
W
12
0
16
20
L
1
9
3
0.28
W
2
3
21
4.17
L
Freya
Nova Rune
Freya
1
7
4
0.43
L
He Bo
ToxicAzon
He Bo
4
9
4
0.67
L
Chernobog
ii Scampi
Chernobog
4
3
5
2.17
W
Atlas
murtha6
Atlas
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,033
Damage
58,217
86,028
Taken
77,266
82,218
Mitigated
35,923
23,890
Healing
24,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,072
1,097
2,056
6,597
14,281
6,908
278
9,875
4,406
34,271
0
W
Ganesha
Jelly3217
Ganesha
9,744
557
2,193
2,767
21,789
27,216
623
10,419
11,370
16,032
0
W
12,197
1,917
693
3,156
16,802
8,929
3,486
5,819
10,983
37,162
0
W
14,129
665
2,324
1,819
7,504
4,189
1,032
4,047
3,457
43,186
0
L
5,408
1,919
0
1,360
16,985
6,820
270
12,665
4,320
0
11,906
W
13,433
7,411
1,624
3,304
15,025
8,625
3,017
8,276
6,749
0
26,936
L
Freya
Nova Rune
Freya
12,770
4,265
1,092
4,369
17,357
8,685
342
11,808
5,549
18,882
0
L
He Bo
ToxicAzon
He Bo
8,480
42
834
1,035
14,338
6,307
0
10,089
4,249
20,339
0
L
Chernobog
ii Scampi
Chernobog
15,487
5,984
2,739
4,602
14,305
7,203
847
11,163
3,142
0
42,630
W
Atlas
murtha6
Atlas
19,530
4,251
1,313
4,697
24,908
33,259
590
8,761
16,147
30,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,849
Gold Earned
49,577
155
Minions Killed
136
0
Camps Cleared
0
1,453,723
Distance Traveled
1,290,073
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,070
671
21
1
0
289,674
0
W
Ganesha
10,812
721
0
0
0
274,410
0
W
Sol
11,006
734
48
3
0
273,862
0
W
Merlin
12,808
854
59
4
0
328,820
2
L
Anhur
8,742
583
13
1
0
240,705
5
W
Hachiman
10,428
695
24
2
0
274,370
0
L
Freya
9,467
631
9
1
0
240,399
0
L
He Bo
10,364
691
32
2
0
250,261
0
L
Chernobog
10,934
729
61
4
0
269,034
0
W
Atlas
11,795
786
24
2
0
302,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role