Player Matchup

Skadi
Skadi
Aerrhynn
Skadi
Level 125
God Stats
1W - 2L
1,558 SR
Queue Stats
8W - 8L
1,584 Elo+
Party 2
Ares
Ares
CyberEclipse
Ares
Level 160
God Stats
0W - 2L
1,315 SR
Queue Stats
17W - 20L
1,628 Elo+
Party 2
Fenrir
Fenrir
DivineVoice
Fenrir
Level 160
God Stats
0W - 2L
1,543 SR
Queue Stats
284W - 229L
1,674 Elo+
Party 2
Nu Wa
Nu Wa
Emisys
Nu Wa
Level 160
God Stats
89W - 90L
1,610 SR
Queue Stats
313W - 323L
1,656 Elo+
Party 2
Lancelot
Lancelot
Kaakschaatser
Lancelot
Level 127
God Stats
1W - 1L
1,959 SR
Queue Stats
292W - 253L
1,677 Elo+
Party 2
Team Averages
Level 146
1,597 SR
1,644 Elo+

VS

Team Averages
Level 143
1,555 SR
1,544 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Agiiel
Yemoja
Level 156
God Stats
4W - 4L
1,733 SR
Queue Stats
315W - 309L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
Wilhelmp20
Yu Huang
Level 125
God Stats
4W - 5L
1,568 SR
Queue Stats
113W - 110L
1,567 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YAAAOOO
Tsukuyomi
Level 128
God Stats
2W - 1L
1,592 SR
Queue Stats
28W - 43L
1,520 Elo+
Party 3
Rama
Rama
cazazombie0
Rama
Level 148
God Stats
12W - 9L
1,384 SR
Queue Stats
150W - 149L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aerrhynn
Skadi
16
3 / 5 / 7
9,580
456
13,132
14,265
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
4 / 1 / 6
10,145
483
7,723
13,815
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
17
6 / 5 / 3
10,497
500
11,559
21,222
11,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Emisys
Nu Wa
15
1 / 4 / 9
9,917
472
13,863
11,871
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Kaakschaatser
Lancelot
15
1 / 8 / 6
9,702
462
9,512
20,674
15,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
9 / 1 / 6
12,416
591
20,689
20,118
17,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
Agiiel
Yemoja
14
2 / 4 / 7
10,388
495
5,192
14,528
13,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
Wilhelmp20
Yu Huang
18
2 / 1 / 8
11,250
536
10,265
10,322
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
YAAAOOO
Tsukuyomi
18
6 / 4 / 9
11,126
530
12,734
20,129
9,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 5 / 5
11,437
545
9,734
19,596
8,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
15
Kills
23
23
Deaths
15
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
1
6
12
L
Skadi
Aerrhynn
Skadi
3
5
7
1.3
W
Yemoja
Agiiel
Yemoja
2
4
7
1.38
L
4
1
6
7
L
Fenrir
6
5
3
1.5
L
Nu Wa
Emisys
Nu Wa
1
4
9
1.38
L
Lancelot
Kaakschaatser
Lancelot
1
8
6
0.5
W
Yu Huang
Wilhelmp20
Yu Huang
2
1
8
6
W
Tsukuyomi
YAAAOOO
Tsukuyomi
6
4
9
2.63
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,789
Damage
58,614
81,847
Taken
84,693
54,335
Mitigated
53,570
11,945
Healing
32,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
20,689
3,791
0
9,506
20,118
17,203
318
3,864
16,254
0
97,618
L
Skadi
Aerrhynn
Skadi
13,132
4,363
0
447
14,265
6,442
276
1,716
12,549
0
80,256
W
Yemoja
Agiiel
Yemoja
5,192
766
6,744
2,889
14,528
13,772
54
5,767
8,761
17,602
0
L
7,723
85
0
2,607
13,815
15,578
0
4,239
8,942
30,180
0
L
Fenrir
11,559
3,496
0
4,556
21,222
11,158
0
2,875
18,347
0
93,398
L
Nu Wa
Emisys
Nu Wa
13,863
2,400
0
1,206
11,871
5,467
27
3,014
8,857
82,056
0
L
Lancelot
Kaakschaatser
Lancelot
9,512
1,661
0
3,129
20,674
15,690
171
4,093
16,581
0
59,322
W
Yu Huang
Wilhelmp20
Yu Huang
10,265
320
0
2,474
10,322
4,983
702
3,921
6,401
115,443
0
W
Tsukuyomi
YAAAOOO
Tsukuyomi
12,734
2,481
0
6,852
20,129
9,493
0
4,079
16,050
0
97,892
W
9,734
7,200
0
4,457
19,596
8,119
3,382
4,062
15,534
0
93,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,841
Gold Earned
56,617
540
Minions Killed
668
0
Camps Cleared
0
2,124,164
Distance Traveled
2,092,411
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,416
591
153
7
0
502,825
9
L
Skadi
9,580
456
108
5
0
401,049
7
W
Yemoja
10,388
495
28
1
0
366,538
7
L
Ares
10,145
483
47
2
0
443,157
5
L
Fenrir
10,497
500
121
6
0
439,397
6
L
Nu Wa
9,917
472
145
7
0
405,900
8
L
Lancelot
9,702
462
119
6
0
434,661
5
W
Yu Huang
11,250
536
203
10
0
411,633
5
W
Tsukuyomi
11,126
530
112
5
0
469,450
3
W
Rama
11,437
545
172
8
0
341,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role