Player Matchup

Persephone
Persephone
 
Persephone
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BaldAndBlind
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 100L
1,515 Elo+
Party 1
Da Ji
Da Ji
Deaths Dogma
Da Ji
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 169L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
Globo Joy Inc
Erlang Shen
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 153L
1,470 Elo+
Party 1
Merlin
Merlin
Limit0ff
Merlin
Level 106
God Stats
10W - 4L
1,740 SR
Queue Stats
157W - 132L
1,623 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,531 Elo+

VS

Team Averages
Level 126
1,582 SR
1,587 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Drizinit
Thoth
Level 159
God Stats
12W - 13L
1,610 SR
Queue Stats
66W - 80L
1,614 Elo+
Solo
Chaac
Chaac
SDG Bacon
Chaac
Level 86
God Stats
28W - 24L
1,566 SR
Queue Stats
103W - 114L
1,463 Elo+
Solo
Da Ji
Da Ji
TAE KEETH
Da Ji
Level 159
God Stats
15W - 14L
1,596 SR
Queue Stats
249W - 238L
1,536 Elo+
Solo
Hachiman
Hachiman
VIIIDesrtFox
Hachiman
Level 81
God Stats
1W - 0L
1,638 SR
Queue Stats
3W - 0L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
1 / 1 / 10
12,150
759
21,294
10,730
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 7 / 4
10,426
652
6,854
17,452
6,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 9 / 2
11,940
746
10,181
18,879
7,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Globo Joy Inc
Erlang Shen
17
0 / 3 / 8
10,420
651
4,822
18,832
16,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Limit0ff
Merlin
19
5 / 2 / 4
11,614
726
20,292
9,802
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 3 / 12
11,197
700
4,337
20,620
23,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Drizinit
Thoth
20
6 / 1 / 7
12,413
776
17,709
8,261
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
SDG Bacon
Chaac
18
3 / 4 / 6
11,108
694
11,106
18,760
16,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
TAE KEETH
Da Ji
19
7 / 1 / 10
12,093
756
13,862
12,700
6,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
VIIIDesrtFox
Hachiman
20
5 / 2 / 9
12,499
781
20,521
19,097
9,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
11
Kills
22
22
Deaths
11
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
10
6
W
Ymir
 
Ymir
1
3
12
2.33
L
0
7
4
0.29
L
5
9
2
0.67
W
Thoth
Drizinit
Thoth
6
1
7
9.5
L
Erlang Shen
Globo Joy Inc
Erlang Shen
0
3
8
1.33
L
Merlin
Limit0ff
Merlin
5
2
4
3.5
W
Chaac
SDG Bacon
Chaac
3
4
6
1.5
W
Da Ji
TAE KEETH
Da Ji
7
1
10
12
W
Hachiman
VIIIDesrtFox
Hachiman
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,443
Damage
67,535
75,695
Taken
79,438
38,129
Mitigated
59,981
7,163
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
21,294
1,010
68
2,035
10,730
3,778
680
1,679
9,050
69,070
0
W
Ymir
 
Ymir
4,337
971
330
4,048
20,620
23,818
162
11,510
9,110
13,844
0
L
6,854
2,402
0
481
17,452
6,606
0
5,268
12,184
0
32,881
L
10,181
2,227
0
266
18,879
7,755
229
6,236
12,643
0
22,158
W
Thoth
Drizinit
Thoth
17,709
566
0
240
8,261
3,945
877
3,188
5,073
68,099
0
L
Erlang Shen
Globo Joy Inc
Erlang Shen
4,822
1,120
0
3,813
18,832
16,299
247
6,223
12,609
0
20,503
L
Merlin
Limit0ff
Merlin
20,292
697
0
500
9,802
3,691
427
2,640
7,162
58,201
0
W
Chaac
SDG Bacon
Chaac
11,106
1,236
960
6,784
18,760
16,284
680
12,030
6,730
0
36,642
W
Da Ji
TAE KEETH
Da Ji
13,862
4,478
0
1,140
12,700
6,438
0
5,020
7,680
0
28,807
W
Hachiman
VIIIDesrtFox
Hachiman
20,521
14,157
0
6,199
19,097
9,496
4,528
9,838
9,259
0
66,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
59,310
298
Minions Killed
316
0
Camps Cleared
0
1,595,302
Distance Traveled
1,638,441
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,150
759
105
7
0
352,334
5
W
Ymir
11,197
700
23
1
0
295,272
0
L
Ullr
10,426
652
70
4
0
282,585
0
L
Da Ji
11,940
746
26
2
0
291,500
1
W
Thoth
12,413
776
120
8
0
354,036
3
L
Erlang Shen
10,420
651
38
2
0
346,727
0
L
Merlin
11,614
726
59
4
0
322,156
3
W
Chaac
11,108
694
59
4
0
311,555
1
W
Da Ji
12,093
756
22
1
0
358,270
0
W
Hachiman
12,499
781
92
6
0
319,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role