Player Matchup

Lancelot
Lancelot
ImPxnguin
Lancelot
Level 98
God Stats
1W - 1L
1,691 SR
Queue Stats
102W - 80L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
Moonshadey
Baron Samedi
Level 148
God Stats
22W - 15L
1,688 SR
Queue Stats
457W - 493L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
x-deden-x
Sun Wukong
Level 62
God Stats
2W - 1L
1,952 SR
Queue Stats
46W - 27L
1,628 Elo+
Party 2
Team Averages
Level 103
1,777 SR
1,595 Elo+

VS

Team Averages
Level 85
1,442 SR
1,564 Elo+
Jing Wei
Jing Wei
BABENGABEN
Jing Wei
Level 64
God Stats
2W - 5L
1,469 SR
Queue Stats
124W - 114L
1,518 Elo+
Party 1
Anubis
Anubis
Ehye
Anubis
Level 121
God Stats
0W - 1L
1,356 SR
Queue Stats
34W - 30L
1,685 Elo+
Solo
Bacchus
Bacchus
НаглостиБубности
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 118L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ImPxnguin
Lancelot
16
9 / 4 / 6
11,809
738
13,972
17,156
9,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Moonshadey
Baron Samedi
18
7 / 2 / 8
12,155
760
16,082
11,949
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
x-deden-x
Sun Wukong
15
1 / 4 / 12
10,058
629
14,006
19,836
15,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BABENGABEN
Jing Wei
15
4 / 5 / 5
10,586
662
14,881
14,801
6,212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Ehye
Anubis
15
4 / 8 / 4
10,566
660
14,120
15,996
8,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 7
10,752
672
10,356
18,306
25,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
10
10
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BABENGABEN
Jing Wei
4
5
5
1.3
L
Anubis
Ehye
Anubis
4
8
4
0.75
W
Lancelot
ImPxnguin
Lancelot
9
4
6
3
W
Baron Samedi
Moonshadey
Baron Samedi
7
2
8
5.5
W
Sun Wukong
x-deden-x
Sun Wukong
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,060
Damage
39,357
48,941
Taken
49,103
30,875
Mitigated
40,895
18,086
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BABENGABEN
Jing Wei
14,881
12,744
0
983
14,801
6,212
0
4,511
10,290
0
36,793
L
Anubis
Ehye
Anubis
14,120
1,488
0
3,499
15,996
8,901
0
4,146
11,850
45,519
0
W
Lancelot
ImPxnguin
Lancelot
13,972
2,654
0
3,746
17,156
9,374
0
7,454
9,702
0
30,266
W
Baron Samedi
Moonshadey
Baron Samedi
16,082
814
1,861
7,069
11,949
6,085
55
7,358
4,591
55,199
0
W
Sun Wukong
x-deden-x
Sun Wukong
14,006
2,973
0
5,410
19,836
15,416
0
9,878
9,958
0
41,566
L
10,356
1,882
575
1,464
18,306
25,782
0
7,812
10,494
24,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
31,904
172
Minions Killed
152
8
Camps Cleared
5
911,339
Distance Traveled
837,875
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,586
662
49
3
1
310,425
1
L
Anubis
10,566
660
85
5
2
222,998
4
W
Lancelot
11,809
738
41
3
4
324,052
0
W
Baron Samedi
12,155
760
91
6
1
305,134
3
W
Sun Wukong
10,058
629
40
3
3
282,153
5
L
Bacchus
10,752
672
18
1
2
304,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role