Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IlSnowIl
Hercules
Level 160
God Stats
22W - 12L
1,655 SR
Queue Stats
1,140W - 712L
1,685 Elo+
Party 1
Ymir
Ymir
sunnydwight
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 6L
1,786 Elo+
Party 1
Team Averages
Level 112
1,552 SR
1,657 Elo+

VS

Team Averages
Level 89
1,462 SR
1,388 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxElixRagnarxX
Morgan Le Fay
Level 47
God Stats
18W - 27L
1,466 SR
Queue Stats
232W - 331L
1,364 Elo+
Party 2
Lancelot
Lancelot
harleyb1992
Lancelot
Level 155
God Stats
39W - 45L
1,420 SR
Queue Stats
209W - 271L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
4 / 5 / 12
8,837
803
8,913
9,713
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
IlSnowIl
Hercules
13
11 / 2 / 7
10,218
929
15,320
17,307
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 13
8,491
772
10,986
14,128
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 5 / 4
7,808
710
6,958
13,578
9,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
XxElixRagnarxX
Morgan Le Fay
11
1 / 7 / 4
7,833
712
9,332
10,522
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
harleyb1992
Lancelot
11
5 / 7 / 2
8,420
765
12,173
18,755
7,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
8
8
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
5
12
2
L
King Arthur
 
King Arthur
2
5
4
0.8
W
Hercules
IlSnowIl
Hercules
11
2
7
7.25
L
Morgan Le Fay
XxElixRagnarxX
Morgan Le Fay
1
7
4
0.43
L
Lancelot
harleyb1992
Lancelot
5
7
2
0.86
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
28,463
41,148
Taken
42,855
36,659
Mitigated
21,595
7,839
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,913
1,017
951
644
9,713
4,207
0
2,326
7,387
28,166
0
L
King Arthur
 
King Arthur
6,958
35
10
728
13,578
9,706
0
4,722
8,667
0
17,199
W
Hercules
IlSnowIl
Hercules
15,320
6,667
0
4,010
17,307
17,170
47
3,157
14,150
0
27,880
L
Morgan Le Fay
XxElixRagnarxX
Morgan Le Fay
9,332
1,034
0
313
10,522
4,244
0
5,485
4,786
21,970
0
L
Lancelot
harleyb1992
Lancelot
12,173
3,262
11
4,080
18,755
7,645
0
9,108
9,156
0
26,000
W
10,986
3,901
0
2,234
14,128
15,282
0
3,905
10,223
19,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
24,061
88
Minions Killed
76
3
Camps Cleared
3
623,992
Distance Traveled
611,184
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,837
803
53
5
1
212,256
4
L
King Arthur
7,808
710
23
2
0
214,925
0
W
Hercules
10,218
929
25
2
2
212,481
2
L
Morgan Le Fay
7,833
712
27
2
1
190,001
2
L
Lancelot
8,420
765
26
2
2
206,258
0
W
Ymir
8,491
772
10
1
0
199,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role