Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dranami
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
MiŁFHunter
Gilgamesh
Level 107
God Stats
16W - 21L
1,526 SR
Queue Stats
292W - 314L
1,551 Elo+
Solo
Ares
Ares
munyoz775
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,276 Elo+
Party 1
Team Averages
Level 84
1,505 SR
1,421 Elo+

VS

Team Averages
Level 98
1,607 SR
1,518 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fly1ngb1rd44
Nu Wa
Level 78
God Stats
71W - 54L
1,629 SR
Queue Stats
118W - 120L
1,524 Elo+
Solo
Achilles
Achilles
Krasznai
Achilles
Level 69
God Stats
4W - 4L
1,453 SR
Queue Stats
108W - 113L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PX24C
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,955 SR
Queue Stats
37W - 19L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 4 / 0
8,047
732
8,832
12,703
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
14
2 / 2 / 0
7,865
715
8,539
9,115
4,418
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
0 / 2 / 1
7,329
666
4,097
9,684
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
MiŁFHunter
Gilgamesh
12
0 / 4 / 0
7,459
678
6,603
17,618
8,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
14
0 / 2 / 1
7,237
658
4,946
13,361
10,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 1 / 3
8,970
815
11,980
11,574
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
 
Cliodhna
16
3 / 0 / 4
8,507
773
9,119
8,635
3,527
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 3
8,939
813
12,706
5,606
2,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Krasznai
Achilles
15
2 / 0 / 7
8,333
758
9,509
11,642
6,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
PX24C
Morgan Le Fay
15
1 / 2 / 5
8,183
744
8,562
6,416
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
14
14
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
0
0.25
L
Neith
 
Neith
2
2
0
1
W
Heimdallr
 
Heimdallr
3
1
3
4.5
W
Cliodhna
 
Cliodhna
3
0
4
5
L
Sol
0
2
1
0.25
W
5
0
3
6.5
W
Achilles
Krasznai
Achilles
2
0
7
5.5
L
Gilgamesh
MiŁFHunter
Gilgamesh
0
4
0
0
W
Morgan Le Fay
PX24C
Morgan Le Fay
1
2
5
1.75
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
51,876
62,481
Taken
43,873
30,734
Mitigated
21,395
11,157
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,832
223
35
3,577
12,703
4,230
0
2,560
10,143
43,384
0
L
Neith
 
Neith
8,539
2,930
0
1,075
9,115
4,418
483
4,260
4,855
0
32,742
W
Heimdallr
 
Heimdallr
11,980
6,276
0
4,121
11,574
6,044
520
5,706
5,868
0
40,991
W
Cliodhna
 
Cliodhna
9,119
596
0
1,009
8,635
3,527
0
2,441
6,194
0
29,427
L
Sol
4,097
842
0
2,147
9,684
3,795
453
3,809
5,875
21,146
0
W
12,706
5,016
0
500
5,606
2,318
791
2,387
3,219
39,870
0
W
Achilles
Krasznai
Achilles
9,509
2,803
0
2,548
11,642
6,660
0
5,317
6,325
0
25,489
L
Gilgamesh
MiŁFHunter
Gilgamesh
6,603
1,677
1,460
2,851
17,618
8,116
0
3,244
14,374
0
14,602
W
Morgan Le Fay
PX24C
Morgan Le Fay
8,562
598
0
718
6,416
2,846
125
2,024
4,392
29,811
0
L
Ares
4,946
310
0
12
13,361
10,175
85
7,395
5,966
13,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
42,932
197
Minions Killed
264
0
Camps Cleared
0
1,135,259
Distance Traveled
1,246,567
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,047
732
60
5
0
208,624
4
L
Neith
7,865
715
56
5
0
210,742
0
W
Heimdallr
8,970
815
79
7
0
231,051
4
W
Cliodhna
8,507
773
48
4
0
283,689
3
L
Sol
7,329
666
45
4
0
210,035
0
W
Nu Wa
8,939
813
51
5
0
224,696
0
W
Achilles
8,333
758
33
3
0
268,710
2
L
Gilgamesh
7,459
678
19
2
0
282,160
2
W
Morgan Le Fay
8,183
744
53
5
0
238,421
1
L
Ares
7,237
658
17
2
0
223,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role