Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ascendingvenus
Athena
Level 35
God Stats
49W - 41L
1,629 SR
Queue Stats
118W - 104L
1,534 Elo+
Party 2
Ra
Ra
Suntan grape
Ra
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 38L
1,682 Elo+
Solo
Skadi
Skadi
lForepIay
Skadi
Level 108
God Stats
38W - 25L
1,752 SR
Queue Stats
166W - 132L
1,605 Elo+
Party 2
Tyr
Tyr
好猫TOM
Tyr
Level 45
God Stats
24W - 6L
1,780 SR
Queue Stats
115W - 45L
1,571 Elo+
Solo
Team Averages
Level 63
1,632 SR
1,579 Elo+

VS

Team Averages
Level 89
1,475 SR
1,445 Elo+
Jormungandr
Jormungandr
Beastellar88
Jormungandr
Level 29
God Stats
66W - 59L
1,522 SR
Queue Stats
130W - 142L
1,489 Elo+
Party 1
Ra
Ra
HIHOSILVERR
Ra
Level 104
God Stats
4W - 9L
1,465 SR
Queue Stats
132W - 138L
1,513 Elo+
Party 1
Ravana
Ravana
LockLaNok
Ravana
Level 118
God Stats
12W - 15L
1,364 SR
Queue Stats
695W - 691L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
MackRAF
Sun Wukong
Level 35
God Stats
1W - 4L
1,472 SR
Queue Stats
9W - 16L
1,231 Elo+
Solo
Sylvanus
Sylvanus
reddart1
Sylvanus
Level 159
God Stats
24W - 33L
1,550 SR
Queue Stats
219W - 225L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 2 / 0
7,442
338
781
5,177
1,728
15
0 / 1 / 15
10,613
482
3,737
19,127
23,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
19 / 4 / 3
15,549
707
28,066
20,896
12,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
lForepIay
Skadi
18
8 / 2 / 8
11,934
542
21,983
17,223
8,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 1 / 3
14,190
645
11,396
21,320
16,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beastellar88
Jormungandr
18
6 / 6 / 2
12,043
547
19,102
22,892
28,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 11 / 2
11,206
509
12,322
21,334
10,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
LockLaNok
Ravana
2
0 / 4 / 0
6,008
273
194
3,350
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MackRAF
Sun Wukong
3
0 / 4 / 0
5,998
273
250
6,269
1,773
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
reddart1
Sylvanus
16
0 / 7 / 1
9,840
447
7,637
26,737
19,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
32
Kills
10
10
Deaths
32
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
2
0
0
W
0
1
15
7.5
L
Jormungandr
Beastellar88
Jormungandr
6
6
2
1.17
L
4
11
2
0.45
L
Ravana
LockLaNok
Ravana
0
4
0
0
L
Sun Wukong
MackRAF
Sun Wukong
0
4
0
0
W
19
4
3
5.13
W
Skadi
lForepIay
Skadi
8
2
8
6
L
Sylvanus
reddart1
Sylvanus
0
7
1
0.07
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,963
Damage
39,505
83,743
Taken
80,582
63,316
Mitigated
61,493
26,152
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
781
168
0
1,510
5,177
1,728
628
2,165
3,012
0
15,078
W
3,737
721
0
1,998
19,127
23,604
1,084
5,641
13,486
25,752
0
L
Jormungandr
Beastellar88
Jormungandr
19,102
6,386
0
2,070
22,892
28,683
580
8,676
14,216
79,608
0
L
12,322
1,246
850
2,392
21,334
10,810
810
5,256
16,078
72,849
0
L
Ravana
LockLaNok
Ravana
194
111
0
214
3,350
968
0
2,669
681
0
2,719
L
Sun Wukong
MackRAF
Sun Wukong
250
0
0
8
6,269
1,773
0
3,313
2,956
0
2,176
W
28,066
3,947
1,597
7,747
20,896
12,395
2,475
11,842
9,054
167,574
0
W
Skadi
lForepIay
Skadi
21,983
10,978
0
3,468
17,223
8,635
9,160
9,130
8,093
0
111,734
L
Sylvanus
reddart1
Sylvanus
7,637
1,180
117
5,337
26,737
19,259
2,265
11,889
14,848
63,240
12,568
W
11,396
1,908
0
9,832
21,320
16,954
792
9,796
10,891
0
132,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,728
Gold Earned
45,095
681
Minions Killed
368
0
Camps Cleared
0
1,840,225
Distance Traveled
1,083,645
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,442
338
30
1
0
206,903
0
W
Athena
10,613
482
30
1
0
378,476
3
L
Jormungandr
12,043
547
129
6
0
362,748
3
L
Ra
11,206
509
109
5
0
313,912
2
L
Ravana
6,008
273
7
0
0
28,069
0
L
Sun Wukong
5,998
273
5
0
0
75,036
1
W
Ra
15,549
707
244
11
0
414,731
2
W
Skadi
11,934
542
137
6
0
364,175
6
L
Sylvanus
9,840
447
118
5
0
303,880
2
W
Tyr
14,190
645
240
11
0
475,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role