Player Matchup

Lancelot
Lancelot
Badlands_Butcher
Lancelot
Level 104
God Stats
4W - 11L
1,558 SR
Queue Stats
188W - 326L
1,375 Elo+
Party 1
Ra
Ra
GoD Resolvez
Ra
Level 66
God Stats
2W - 1L
1,801 SR
Queue Stats
7W - 27L
1,202 Elo+
Party 1
Sylvanus
Sylvanus
PrinceB2-03
Sylvanus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 190L
1,441 Elo+
Solo
Team Averages
Level 83
1,620 SR
1,340 Elo+

VS

Team Averages
Level 85
1,490 SR
1,384 Elo+
Ah Puch
Ah Puch
Basura3657
Ah Puch
Level 67
God Stats
23W - 28L
1,401 SR
Queue Stats
113W - 144L
1,355 Elo+
Party 2
Geb
Geb
RingSting010
Geb
Level 97
God Stats
37W - 46L
1,580 SR
Queue Stats
88W - 125L
1,396 Elo+
Solo
Odin
Odin
xXSucioXx4422
Odin
Level 91
God Stats
91W - 97L
1,491 SR
Queue Stats
112W - 149L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,823
602
10,778
13,204
5,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 2 / 0
8,849
681
5,718
7,300
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
PrinceB2-03
Sylvanus
1
0 / 0 / 0
4,728
364
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Basura3657
Ah Puch
14
3 / 0 / 2
8,980
691
7,594
6,721
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 3
8,900
685
4,181
11,029
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 3
8,654
666
6,852
7,823
3,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
6
6
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ah Puch
Basura3657
Ah Puch
3
0
2
4
L
2
2
0
1
L
Sylvanus
PrinceB2-03
Sylvanus
0
0
0
0
W
1
1
3
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
18,627
20,504
Taken
25,573
9,083
Mitigated
17,617
4,911
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,778
2,051
0
2,344
13,204
5,928
0
7,849
5,355
83
30,161
W
Ah Puch
Basura3657
Ah Puch
7,594
35
348
1,640
6,721
2,634
857
1,656
5,065
34,308
0
L
5,718
144
979
1,588
7,300
3,155
0
4,188
3,112
33,876
0
L
Sylvanus
PrinceB2-03
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
4,181
228
0
3,336
11,029
11,370
108
2,905
8,124
15,588
0
W
6,852
1,924
595
876
7,823
3,613
795
1,561
6,262
0
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,400
Gold Earned
26,534
122
Minions Killed
130
4
Camps Cleared
5
513,539
Distance Traveled
667,590
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,823
602
45
3
3
243,849
1
W
Ah Puch
8,980
691
68
5
1
207,179
0
L
Ra
8,849
681
77
6
1
269,690
0
L
Sylvanus
4,728
364
0
0
0
0
0
W
Geb
8,900
685
19
1
1
240,941
4
W
Odin
8,654
666
43
3
3
219,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role