Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
A7X Brandon
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Necropolisk
Xbalanque
Level 117
God Stats
2W - 5L
1,530 SR
Queue Stats
170W - 184L
1,551 Elo+
Solo
Nemesis
Nemesis
PapaCheeto
Nemesis
Level 92
God Stats
2W - 0L
1,512 SR
Queue Stats
126W - 109L
1,582 Elo+
Solo
Hercules
Hercules
ScoopSnookems
Hercules
Level 160
God Stats
9W - 9L
1,655 SR
Queue Stats
1,019W - 1,064L
1,520 Elo+
Solo
Team Averages
Level 131
1,539 SR
1,533 Elo+

VS

Team Averages
Level 146
1,597 SR
1,506 Elo+
Zeus
Zeus
AusCamSmith
Zeus
Level 156
God Stats
9W - 7L
1,624 SR
Queue Stats
328W - 335L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
C MAN 0284
Nu Wa
Level 160
God Stats
15W - 15L
1,680 SR
Queue Stats
509W - 554L
1,506 Elo+
Solo
Ra
Ra
SRaz87
Ra
Level 157
God Stats
0W - 1L
1,791 SR
Queue Stats
95W - 123L
1,537 Elo+
Solo
Eset
Eset
Screamlxrd
Eset
Level 126
God Stats
2W - 3L
1,592 SR
Queue Stats
252W - 278L
1,547 Elo+
Solo
Freya
Freya
SupremeTerpenes
Freya
Level 129
God Stats
1W - 2L
1,296 SR
Queue Stats
170W - 188L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
2 / 3 / 18
10,786
674
5,842
24,319
41,539
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
19
5 / 2 / 10
11,823
739
14,265
13,474
7,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Necropolisk
Xbalanque
19
4 / 2 / 11
11,557
722
20,654
18,423
10,195
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
PapaCheeto
Nemesis
19
6 / 3 / 9
12,486
780
16,124
25,858
31,499
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
ScoopSnookems
Hercules
18
4 / 2 / 16
11,050
691
13,150
22,068
30,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,826
614
31,595
15,046
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
1 / 2 / 8
9,759
610
17,536
12,367
14,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ra
17
1 / 6 / 3
9,988
624
17,166
18,219
25,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 3
11,275
705
10,553
14,342
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 6 / 6
8,681
543
5,033
15,695
18,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
21
Kills
10
12
Deaths
21
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
18
3.67
W
Medusa
5
2
10
5
L
3
5
3
0.9
L
Nu Wa
1
2
8
2.5
W
Xbalanque
Necropolisk
Xbalanque
4
2
11
4.75
W
Nemesis
PapaCheeto
Nemesis
6
3
9
3.5
L
Ra
1
6
3
0.42
W
Hercules
ScoopSnookems
Hercules
4
2
16
6
L
5
2
3
3.25
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,035
Damage
81,883
104,142
Taken
75,669
121,349
Mitigated
85,561
63,818
Healing
28,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,842
2,447
15,433
9,945
24,319
41,539
185
19,346
4,973
0
15,045
W
Medusa
14,265
4,864
3,643
3,363
13,474
7,636
3,004
11,705
1,769
0
61,100
L
31,595
1,130
2,182
1,203
15,046
7,547
244
0
14,675
48,965
0
L
Nu Wa
17,536
6,605
2,892
2,871
12,367
14,202
774
579
11,533
37,253
0
W
Xbalanque
Necropolisk
Xbalanque
20,654
7,035
1,946
3,805
18,423
10,195
4,847
15,318
3,105
180
56,566
W
Nemesis
PapaCheeto
Nemesis
16,124
4,055
5,295
8,764
25,858
31,499
0
19,074
6,784
1,808
29,006
L
Ra
17,166
1,017
6,948
5,584
18,219
25,594
196
0
17,951
39,156
0
W
Hercules
ScoopSnookems
Hercules
13,150
1,880
3,666
7,958
22,068
30,480
530
16,440
5,628
0
28,184
L
10,553
678
1,661
3,055
14,342
19,757
92
376
13,857
17,120
0
L
5,033
1,526
603
1,729
15,695
18,461
365
61
15,393
10,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,702
Gold Earned
49,529
218
Minions Killed
160
0
Camps Cleared
0
1,671,161
Distance Traveled
1,420,170
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,786
674
14
1
0
345,006
0
W
Medusa
11,823
739
75
5
0
344,461
4
L
Zeus
9,826
614
45
3
0
312,589
1
L
Nu Wa
9,759
610
31
2
0
270,905
4
W
Xbalanque
11,557
722
70
4
0
324,982
0
W
Nemesis
12,486
780
27
2
0
328,845
4
L
Ra
9,988
624
56
4
0
280,273
1
W
Hercules
11,050
691
32
2
0
327,867
0
L
Eset
11,275
705
16
1
0
295,980
0
L
Freya
8,681
543
12
1
0
260,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role