Player Matchup

Atlas
Atlas
locito309
Atlas
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 46L
1,398 Elo+
Solo
Rama
Rama
martinezb032
Rama
Level 98
God Stats
6W - 6L
1,618 SR
Queue Stats
134W - 107L
1,559 Elo+
Party 1
Thanatos
Thanatos
rubensio
Thanatos
Level 47
God Stats
1W - 1L
1,773 SR
Queue Stats
6W - 9L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ssut1973
Tsukuyomi
Level 47
God Stats
9W - 6L
1,714 SR
Queue Stats
359W - 396L
1,365 Elo+
Solo
Zeus
Zeus
xX-GonGame-Xx
Zeus
Level 132
God Stats
3W - 2L
1,756 SR
Queue Stats
209W - 196L
1,528 Elo+
Solo
Team Averages
Level 84
1,672 SR
1,466 Elo+

VS

Team Averages
Level 106
1,504 SR
1,471 Elo+
Ymir
Ymir
Dmonic52
Ymir
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 94L
1,511 Elo+
Solo
Tyr
Tyr
FMA_FRNK
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,414 Elo+
Solo
Ra
Ra
Fontss48
Ra
Level 120
God Stats
16W - 18L
1,506 SR
Queue Stats
408W - 392L
1,485 Elo+
Solo
Ullr
Ullr
LYnX uG
Ullr
Level 99
God Stats
2W - 0L
1,718 SR
Queue Stats
185W - 181L
1,470 Elo+
Solo
Mulan
Mulan
nelsonbrokers
Mulan
Level 109
God Stats
6W - 7L
1,298 SR
Queue Stats
41W - 50L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
locito309
Atlas
14
2 / 5 / 6
10,505
457
12,381
19,307
24,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 5 / 5
11,125
484
15,942
22,758
9,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
rubensio
Thanatos
16
4 / 6 / 7
10,554
459
7,104
18,307
8,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
ssut1973
Tsukuyomi
14
1 / 12 / 4
9,526
414
16,010
26,148
14,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
5 / 9 / 2
10,072
438
19,270
19,306
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 3 / 17
10,269
446
8,118
27,318
30,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 3 / 8
12,842
558
21,874
26,506
31,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 1 / 12
13,009
566
21,789
16,748
8,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
LYnX uG
Ullr
17
3 / 5 / 5
11,252
489
9,604
17,246
6,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 5 / 5
12,370
538
16,621
23,238
12,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
16
Kills
37
37
Deaths
17
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
3
17
2.83
W
11
3
8
5
W
11
1
12
17
W
Ullr
LYnX uG
Ullr
3
5
5
1.1
L
Atlas
locito309
Atlas
2
5
6
1
L
4
5
5
1.3
W
12
5
5
2.9
L
Thanatos
rubensio
Thanatos
4
6
7
1.25
L
Tsukuyomi
ssut1973
Tsukuyomi
1
12
4
0.25
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,707
Damage
78,006
105,826
Taken
111,056
63,663
Mitigated
90,712
28,163
Healing
35,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,118
1,180
0
2,425
27,318
30,742
15
10,810
16,508
36,474
0
W
21,874
2,380
0
7,272
26,506
31,298
36
4,866
21,640
0
87,959
W
21,789
1,327
5,067
8,512
16,748
8,812
35
5,538
11,210
112,970
0
W
Ullr
LYnX uG
Ullr
9,604
4,701
0
2,173
17,246
6,965
3,331
4,371
12,875
0
91,681
L
Atlas
locito309
Atlas
12,381
3,879
0
974
19,307
24,099
0
8,301
11,006
40,284
0
L
15,942
13,216
0
8,636
22,758
9,482
335
7,142
15,616
0
99,759
W
16,621
3,051
0
10,495
23,238
12,895
0
7,343
15,895
0
102,989
L
Thanatos
rubensio
Thanatos
7,104
473
0
13,038
18,307
8,053
0
6,247
12,060
0
67,195
L
Tsukuyomi
ssut1973
Tsukuyomi
16,010
3,985
0
4,625
26,148
14,812
127
4,167
21,981
0
64,775
L
19,270
1,864
0
890
19,306
7,217
53
4,050
15,256
79,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
59,742
537
Minions Killed
582
0
Camps Cleared
0
1,965,812
Distance Traveled
2,200,894
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,269
446
35
2
0
419,247
3
W
Tyr
12,842
558
129
6
0
436,898
5
W
Ra
13,009
566
158
7
0
472,078
2
W
Ullr
11,252
489
137
6
0
405,578
0
L
Atlas
10,505
457
58
3
0
403,821
3
L
Rama
11,125
484
150
7
0
370,162
9
W
Mulan
12,370
538
123
5
0
467,093
0
L
Thanatos
10,554
459
92
4
0
439,512
0
L
Tsukuyomi
9,526
414
109
5
0
398,078
2
L
Zeus
10,072
438
128
6
0
354,239
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role