Player Matchup

Guan Yu
Guan Yu
Alphacuremom222
Guan Yu
Level 67
God Stats
8W - 2L
1,935 SR
Queue Stats
544W - 336L
1,829 Elo+
Party 3
Neith
Neith
ItsIrm
Neith
Level 33
God Stats
307W - 84L
1,901 SR
Queue Stats
312W - 93L
1,856 Elo+
Party 3
Kuzenbo
Kuzenbo
KingStyles420
Kuzenbo
Level 106
God Stats
23W - 20L
1,693 SR
Queue Stats
192W - 144L
1,731 Elo+
Party 3
Chang'e
Chang'e
aceliah
Chang'e
Level 69
God Stats
63W - 23L
1,866 SR
Queue Stats
599W - 376L
1,795 Elo+
Party 3
Discordia
Discordia
xBowshotx
Discordia
Level 125
God Stats
3W - 2L
1,537 SR
Queue Stats
85W - 90L
1,458 Elo+
Solo
Team Averages
Level 80
1,787 SR
1,734 Elo+

VS

Team Averages
Level 51
1,522 SR
1,434 Elo+
Xbalanque
Xbalanque
AlphaAmigo
Xbalanque
Level 25
God Stats
1W - 1L
1,849 SR
Queue Stats
10W - 11L
1,453 Elo+
Party 1
Chaac
Chaac
BxMints
Chaac
Level 30
God Stats
0W - 6L
1,340 SR
Queue Stats
54W - 58L
1,246 Elo+
Party 2
Nu Wa
Nu Wa
ShadowEclipseV
Nu Wa
Level 68
God Stats
12W - 13L
1,702 SR
Queue Stats
131W - 126L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
TomStrike
Cthulhu
Level 25
God Stats
0W - 4L
1,221 SR
Queue Stats
2W - 7L
1,361 Elo+
Party 1
Thoth
Thoth
zman11335
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 19
10,870
1,087
8,171
20,568
17,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
ItsIrm
Neith
18
15 / 2 / 11
13,844
1,384
39,101
16,368
6,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
18
4 / 0 / 21
11,873
1,187
12,611
15,390
19,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
aceliah
Chang'e
17
4 / 3 / 15
10,794
1,079
10,245
15,803
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
xBowshotx
Discordia
17
3 / 1 / 13
11,301
1,130
12,760
8,881
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

252

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlphaAmigo
Xbalanque
16
4 / 7 / 6
10,683
1,068
18,040
16,005
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
BxMints
Chaac
16
4 / 6 / 6
10,619
1,062
11,515
22,115
20,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 7 / 8
10,045
1,005
15,814
17,534
8,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
TomStrike
Cthulhu
16
1 / 4 / 6
9,804
980
9,894
18,404
22,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
zman11335
Thoth
16
1 / 5 / 9
10,113
1,011
16,170
12,117
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
29
Kills
12
12
Deaths
29
79
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlphaAmigo
Xbalanque
4
7
6
1
W
3
6
19
2.08
L
Chaac
BxMints
Chaac
4
6
6
1.17
W
Neith
ItsIrm
Neith
15
2
11
10.25
W
Kuzenbo
4
0
21
14.5
L
2
7
8
0.86
L
Cthulhu
TomStrike
Cthulhu
1
4
6
1
W
Chang'e
aceliah
Chang'e
4
3
15
3.83
W
Discordia
xBowshotx
Discordia
3
1
13
9.5
L
Thoth
zman11335
Thoth
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,888
Damage
71,433
77,010
Taken
86,175
52,836
Mitigated
65,218
26,845
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlphaAmigo
Xbalanque
18,040
10,276
0
2,651
16,005
8,039
0
6,209
9,796
0
36,024
W
8,171
1,424
2,709
3,187
20,568
17,466
0
9,477
9,388
0
25,402
L
Chaac
BxMints
Chaac
11,515
2,281
0
4,525
22,115
20,992
0
6,861
15,254
0
31,687
W
Neith
ItsIrm
Neith
39,101
30,875
0
8,328
16,368
6,403
0
10,022
5,987
0
55,121
W
Kuzenbo
12,611
4,154
0
0
15,390
19,153
0
7,165
7,617
28,372
0
L
15,814
3,645
0
462
17,534
8,079
0
5,584
11,950
24,699
0
L
Cthulhu
TomStrike
Cthulhu
9,894
824
272
1,408
18,404
22,213
0
10,233
8,171
19,425
0
W
Chang'e
aceliah
Chang'e
10,245
690
7,253
5,368
15,803
6,317
0
8,192
6,977
32,577
0
W
Discordia
xBowshotx
Discordia
12,760
551
0
0
8,881
3,497
0
4,837
3,896
40,061
0
L
Thoth
zman11335
Thoth
16,170
23
0
285
12,117
5,895
0
6,729
5,388
38,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,682
Gold Earned
51,264
195
Minions Killed
193
12
Camps Cleared
5
1,040,164
Distance Traveled
945,035
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,683
1,068
57
6
3
172,527
0
W
Guan Yu
10,870
1,087
39
4
1
204,093
0
L
Chaac
10,619
1,062
38
4
0
207,833
0
W
Neith
13,844
1,384
22
2
2
213,431
0
W
Kuzenbo
11,873
1,187
29
3
0
236,968
0
L
Nu Wa
10,045
1,005
23
2
1
174,695
0
L
Cthulhu
9,804
980
18
2
0
196,192
0
W
Chang'e
10,794
1,079
56
6
0
193,851
2
W
Discordia
11,301
1,130
49
5
9
191,821
0
L
Thoth
10,113
1,011
57
6
1
193,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role