Player Matchup

Thanatos
Thanatos
MannyCrescent13
Thanatos
Level 24
God Stats
6W - 8L
1,196 SR
Queue Stats
11W - 17L
1,181 Elo+
Party 1
Neith
Neith
OkkotsuSan
Neith
Level 66
God Stats
1W - 1L
1,233 SR
Queue Stats
3W - 5L
1,255 Elo+
Party 1
Chaac
Chaac
PennyTraded
Chaac
Level 83
God Stats
6W - 4L
1,374 SR
Queue Stats
11W - 21L
1,228 Elo+
Party 1
Nox
Nox
fydjhwdbn
Nox
Level 67
God Stats
1W - 0L
1,504 SR
Queue Stats
35W - 31L
1,386 Elo+
Party 1
Atlas
Atlas
vL0NE Vante
Atlas
Level 29
God Stats
18W - 11L
1,338 SR
Queue Stats
24W - 29L
1,246 Elo+
Party 1
Team Averages
Level 54
1,329 SR
1,259 Elo+

VS

Team Averages
Level 92
1,486 SR
1,423 Elo+
Sobek
Sobek
B6U6S6H 911
Sobek
Level 84
God Stats
0W - 3L
1,265 SR
Queue Stats
10W - 16L
1,448 Elo+
Solo
Sol
Sol
Knight4Night
Sol
Level 83
God Stats
113W - 111L
1,506 SR
Queue Stats
274W - 287L
1,467 Elo+
Solo
Loki
Loki
TooCold2Touch
Loki
Level 160
God Stats
53W - 49L
1,513 SR
Queue Stats
721W - 822L
1,453 Elo+
Solo
Apollo
Apollo
botpeep
Apollo
Level 69
God Stats
2W - 2L
1,646 SR
Queue Stats
258W - 285L
1,346 Elo+
Solo
Lancelot
Lancelot
joaquin2644
Lancelot
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
1 / 0 / 0
4,391
549
613
4,051
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
7
2 / 0 / 1
4,489
561
2,136
1,489
426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 0 / 1
4,880
610
2,247
5,969
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 0
4,642
580
659
2,168
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
3,835
479
2,001
5,177
2,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,315
539
1,261
4,560
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,466
558
2,726
4,723
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,836
480
682
1,500
395
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
botpeep
Apollo
4
0 / 2 / 0
3,410
426
278
2,887
932
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
joaquin2644
Lancelot
6
0 / 1 / 0
3,842
480
967
5,480
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
2
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
3
0
0
W
Thanatos
1
0
0
1
W
Neith
2
0
1
2.5
W
2
0
1
2.5
L
0
0
0
0
L
Apollo
botpeep
Apollo
0
2
0
0
W
1
1
0
1
L
Lancelot
joaquin2644
Lancelot
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,656
Damage
5,914
18,854
Taken
19,150
8,245
Mitigated
7,442
7,769
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,261
145
0
2,235
4,560
2,938
0
1,567
2,993
12,648
0
L
2,726
819
0
1,308
4,723
1,456
479
0
4,476
23,198
3,479
W
Thanatos
613
53
0
3,331
4,051
1,687
0
129
3,922
0
20,108
W
Neith
2,136
1,065
0
525
1,489
426
723
102
1,387
0
18,947
W
2,247
479
0
3,793
5,969
3,005
0
2,344
3,625
0
18,025
L
682
136
0
210
1,500
395
0
107
1,393
0
13,998
L
Apollo
botpeep
Apollo
278
108
0
325
2,887
932
0
775
2,112
0
10,283
W
659
158
0
120
2,168
761
502
136
2,032
21,615
0
L
Lancelot
joaquin2644
Lancelot
967
139
0
1,386
5,480
1,721
0
211
5,238
0
20,625
W
2,001
882
0
0
5,177
2,366
561
1,023
4,154
10,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,237
Gold Earned
19,869
146
Minions Killed
148
0
Camps Cleared
0
765,741
Distance Traveled
634,561
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,315
539
19
2
0
139,719
3
L
Sol
4,466
558
49
6
0
136,653
0
W
Thanatos
4,391
549
33
4
0
188,127
0
W
Neith
4,489
561
31
4
0
127,998
0
W
Chaac
4,880
610
23
3
0
138,351
4
L
Loki
3,836
480
19
2
0
123,788
1
L
Apollo
3,410
426
17
2
0
74,157
0
W
Nox
4,642
580
43
5
0
146,183
0
L
Lancelot
3,842
480
44
6
0
160,244
0
W
Atlas
3,835
479
16
2
0
165,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role