Player Matchup

Merlin
Merlin
BrutalGenie
Merlin
Level 160
God Stats
13W - 25L
1,228 SR
Queue Stats
656W - 629L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
JahnMan34
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,405 Elo+
Solo
Lancelot
Lancelot
Lord Killua
Lancelot
Level 157
God Stats
5W - 2L
1,588 SR
Queue Stats
398W - 342L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
Swaggoat87
Gilgamesh
Level 67
God Stats
7W - 7L
1,500 SR
Queue Stats
120W - 98L
1,588 Elo+
Party 3
Nox
Nox
TomPlatz
Nox
Level 127
God Stats
1W - 1L
1,727 SR
Queue Stats
218W - 208L
1,590 Elo+
Party 3
Team Averages
Level 132
1,509 SR
1,548 Elo+

VS

Team Averages
Level 142
1,531 SR
1,592 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ivansito OK
Sylvanus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,587 Elo+
Party 1
Hades
Hades
bIdenloveskidz
Hades
Level 116
God Stats
1W - 1L
1,838 SR
Queue Stats
27W - 23L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
doomishgrub
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 69L
1,610 Elo+
Party 1
Bellona
Bellona
iMAGOi
Bellona
Level 133
God Stats
1W - 1L
1,316 SR
Queue Stats
23W - 14L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 7 / 5
15,197
760
29,038
22,554
10,891
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
JahnMan34
Hou Yi
20
5 / 3 / 9
14,080
704
16,640
20,560
9,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Lord Killua
Lancelot
20
2 / 5 / 11
13,128
656
15,800
20,943
15,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Swaggoat87
Gilgamesh
20
2 / 6 / 11
13,090
655
14,044
35,345
29,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 6 / 8
13,693
685
19,964
17,764
9,653
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
6 / 7 / 11
14,629
731
16,577
30,222
34,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Ivansito OK
Sylvanus
20
3 / 4 / 19
14,868
743
6,750
25,796
43,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 5 / 7
13,895
695
19,623
27,742
20,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
doomishgrub
Ah Muzen Cab
20
8 / 1 / 14
15,375
769
36,991
17,293
9,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Bellona
iMAGOi
Bellona
20
5 / 6 / 13
13,770
689
16,022
27,552
30,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
91
22
Kills
27
27
Deaths
23
44
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
7
11
1.64
L
Merlin
7
7
5
1.36
W
Sylvanus
Ivansito OK
Sylvanus
3
4
19
3.13
L
Hou Yi
JahnMan34
Hou Yi
5
3
9
3.17
L
Lancelot
Lord Killua
Lancelot
2
5
11
1.5
L
Gilgamesh
Swaggoat87
Gilgamesh
2
6
11
1.25
L
6
6
8
1.67
W
5
5
7
1.7
W
Ah Muzen Cab
doomishgrub
Ah Muzen Cab
8
1
14
15
W
Bellona
iMAGOi
Bellona
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,486
Damage
95,963
117,166
Taken
128,605
75,694
Mitigated
138,417
22,685
Healing
33,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
16,577
2,900
0
3,403
30,222
34,451
1,414
9,141
20,691
0
40,825
L
Merlin
29,038
614
618
3,268
22,554
10,891
594
6,461
16,093
95,878
0
W
Sylvanus
Ivansito OK
Sylvanus
6,750
739
5,719
7,696
25,796
43,955
564
9,126
16,318
23,868
0
L
Hou Yi
JahnMan34
Hou Yi
16,640
9,192
0
4,644
20,560
9,799
3,286
7,095
13,465
0
47,127
L
Lancelot
Lord Killua
Lancelot
15,800
1,731
0
2,862
20,943
15,379
84
3,467
17,476
0
39,441
L
Gilgamesh
Swaggoat87
Gilgamesh
14,044
2,246
508
7,671
35,345
29,972
336
4,121
31,224
0
23,507
L
19,964
1,896
0
3,114
17,764
9,653
1,148
5,229
12,535
44,661
0
W
19,623
983
518
7,263
27,742
20,850
1,447
12,385
15,155
53,922
0
W
Ah Muzen Cab
doomishgrub
Ah Muzen Cab
36,991
12,159
0
6,352
17,293
9,137
5,514
7,067
10,082
0
112,452
W
Bellona
iMAGOi
Bellona
16,022
6,199
0
2,114
27,552
30,024
1,728
10,434
16,738
0
30,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,188
Gold Earned
72,537
339
Minions Killed
338
0
Camps Cleared
0
1,944,415
Distance Traveled
1,885,514
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,629
731
54
3
0
422,852
2
L
Merlin
15,197
760
116
6
0
368,125
1
W
Sylvanus
14,868
743
31
2
0
322,133
1
L
Hou Yi
14,080
704
90
5
0
366,184
0
L
Lancelot
13,128
656
61
3
0
471,461
3
L
Gilgamesh
13,090
655
15
1
0
404,484
2
L
Nox
13,693
685
57
3
0
334,161
1
W
Hades
13,895
695
96
5
0
351,466
0
W
Ah Muzen Cab
15,375
769
121
6
0
396,179
2
W
Bellona
13,770
689
36
2
0
392,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role