Player Matchup

Jing Wei
Jing Wei
DreadHeadRyu
Jing Wei
Level 93
God Stats
7W - 10L
1,663 SR
Queue Stats
219W - 240L
1,538 Elo+
Solo
Fenrir
Fenrir
Goatbay819
Fenrir
Level 29
God Stats
6W - 4L
1,444 SR
Queue Stats
114W - 129L
1,251 Elo+
Party 1
Shiva
Shiva
NasBway
Shiva
Level 36
God Stats
9W - 14L
1,359 SR
Queue Stats
94W - 110L
1,251 Elo+
Party 1
Hera
Hera
RagingWoods22
Hera
Level 128
God Stats
2W - 6L
1,725 SR
Queue Stats
341W - 370L
1,610 Elo+
Solo
Ymir
Ymir
Venoxicus
Ymir
Level 128
God Stats
1W - 1L
1,599 SR
Queue Stats
12W - 12L
1,560 Elo+
Solo
Team Averages
Level 83
1,558 SR
1,442 Elo+

VS

Team Averages
Level 108
1,492 SR
1,465 Elo+
Hercules
Hercules
Dezynn
Hercules
Level 158
God Stats
6W - 7L
1,394 SR
Queue Stats
88W - 88L
1,628 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kctie
Morgan Le Fay
Level 126
God Stats
9W - 3L
1,564 SR
Queue Stats
157W - 148L
1,572 Elo+
Party 2
Chiron
Chiron
Kli1C0mmander69
Chiron
Level 45
God Stats
48W - 38L
1,310 SR
Queue Stats
144W - 170L
1,340 Elo+
Solo
Ares
Ares
Mrpoprocks17
Ares
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,154 Elo+
Solo
Lancelot
Lancelot
Purple Buds Bro
Lancelot
Level 154
God Stats
11W - 7L
1,695 SR
Queue Stats
115W - 101L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DreadHeadRyu
Jing Wei
11
0 / 3 / 2
6,110
1,222
6,592
9,416
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Goatbay819
Fenrir
10
0 / 5 / 1
5,631
1,126
1,655
7,131
3,073
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
NasBway
Shiva
10
1 / 1 / 2
6,229
1,246
3,585
6,435
4,446
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 0 / 1
6,842
1,368
8,054
2,749
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
1 / 3 / 3
6,990
1,398
4,599
9,815
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

334

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dezynn
Hercules
12
5 / 0 / 5
7,617
1,523
5,201
5,507
5,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Kctie
Morgan Le Fay
12
1 / 1 / 7
6,389
1,278
7,326
3,411
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 5
6,845
1,369
5,875
5,155
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 6
6,253
1,251
1,749
8,776
7,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
12
3 / 0 / 4
7,137
1,427
11,030
5,088
2,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
4
Kills
12
12
Deaths
4
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dezynn
Hercules
5
0
5
7.5
L
Jing Wei
DreadHeadRyu
Jing Wei
0
3
2
0.33
L
Fenrir
Goatbay819
Fenrir
0
5
1
0.1
W
Morgan Le Fay
Kctie
Morgan Le Fay
1
1
7
4.5
W
3
1
5
5.5
W
0
2
6
1.5
L
Shiva
NasBway
Shiva
1
1
2
2
W
Lancelot
3
0
4
5
L
2
0
1
2.5
L
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
31,181
35,546
Taken
27,937
21,835
Mitigated
19,095
1,975
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dezynn
Hercules
5,201
1,678
0
1,238
5,507
5,781
0
2,679
2,828
0
9,291
L
Jing Wei
DreadHeadRyu
Jing Wei
6,592
4,488
0
875
9,416
3,786
0
1,568
7,720
0
18,498
L
Fenrir
Goatbay819
Fenrir
1,655
243
0
75
7,131
3,073
0
2,333
4,628
0
3,216
W
Morgan Le Fay
Kctie
Morgan Le Fay
7,326
809
0
60
3,411
1,508
0
2,526
885
15,286
0
W
5,875
2,696
642
1,639
5,155
2,176
0
2,055
3,100
0
15,953
W
1,749
106
0
370
8,776
7,126
0
4,224
4,552
5,488
0
L
Shiva
NasBway
Shiva
3,585
822
237
270
6,435
4,446
0
1,805
4,502
0
6,975
W
Lancelot
11,030
2,278
0
355
5,088
2,504
0
1,169
3,919
0
25,901
L
8,054
2,649
0
0
2,749
1,079
0
320
2,381
28,920
0
L
Ymir
4,599
1,189
0
518
9,815
9,451
0
2,402
7,240
8,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
34,241
96
Minions Killed
86
4
Camps Cleared
4
542,121
Distance Traveled
587,068
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,617
1,523
2
0
0
122,380
0
L
Jing Wei
6,110
1,222
21
4
0
131,288
0
L
Fenrir
5,631
1,126
4
1
0
77,776
0
W
Morgan Le Fay
6,389
1,278
17
3
1
115,439
2
W
Chiron
6,845
1,369
19
4
2
113,213
1
W
Ares
6,253
1,251
13
3
0
103,870
1
L
Shiva
6,229
1,246
5
1
2
102,778
0
W
Lancelot
7,137
1,427
35
7
1
132,166
0
L
Hera
6,842
1,368
53
11
1
111,660
0
L
Ymir
6,990
1,398
13
3
1
118,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role