Player Matchup

Hun Batz
Hun Batz
Bilin_754
Hun Batz
Level 103
God Stats
3W - 2L
1,865 SR
Queue Stats
77W - 35L
1,739 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRatWithAGhat
Sun Wukong
Level 128
God Stats
2W - 4L
1,728 SR
Queue Stats
159W - 104L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
clownass20
Baron Samedi
Level 89
God Stats
3W - 3L
1,565 SR
Queue Stats
80W - 63L
1,660 Elo+
Party 1
Team Averages
Level 107
1,719 SR
1,691 Elo+

VS

Team Averages
Level 93
1,553 SR
1,517 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Charlinio
Neith
Level 58
God Stats
2W - 1L
1,835 SR
Queue Stats
13W - 8L
1,635 Elo+
Solo
Agni
Agni
Shamelessaaa
Agni
Level 95
God Stats
1W - 1L
1,325 SR
Queue Stats
93W - 132L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bilin_754
Hun Batz
18
3 / 7 / 9
14,248
678
18,208
26,124
23,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
TheRatWithAGhat
Sun Wukong
20
9 / 6 / 4
15,452
736
26,679
35,457
44,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
clownass20
Baron Samedi
16
2 / 10 / 7
12,565
598
7,891
19,502
9,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 3 / 14
14,603
695
20,959
30,093
31,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Charlinio
Neith
20
15 / 3 / 6
16,021
763
32,099
18,917
10,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 8 / 11
14,160
674
18,095
14,566
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
14
Kills
23
23
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
14
3.33
L
Hun Batz
Bilin_754
Hun Batz
3
7
9
1.07
W
Neith
Charlinio
Neith
15
3
6
6
W
5
8
11
1.31
L
Sun Wukong
TheRatWithAGhat
Sun Wukong
9
6
4
1.83
L
Baron Samedi
clownass20
Baron Samedi
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,778
Damage
71,153
81,083
Taken
63,576
77,388
Mitigated
47,367
24,211
Healing
15,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
20,959
3,964
0
10,182
30,093
31,188
1,371
4,522
24,818
0
64,071
L
Hun Batz
Bilin_754
Hun Batz
18,208
5,549
0
3,708
26,124
23,254
0
5,461
20,663
0
56,882
W
Neith
Charlinio
Neith
32,099
14,676
0
4,296
18,917
10,116
1,100
1,040
17,619
0
81,290
W
18,095
1,190
0
1,391
14,566
6,063
485
2,783
11,639
41,979
0
L
Sun Wukong
TheRatWithAGhat
Sun Wukong
26,679
6,242
179
16,327
35,457
44,144
524
8,460
26,997
0
75,927
L
Baron Samedi
clownass20
Baron Samedi
7,891
261
1,076
2,921
19,502
9,990
393
4,683
14,819
32,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
44,784
223
Minions Killed
217
11
Camps Cleared
6
1,049,248
Distance Traveled
1,064,420
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,603
695
76
4
1
407,521
0
L
Hun Batz
14,248
678
87
4
9
358,318
3
W
Neith
16,021
763
92
4
5
349,186
3
W
Agni
14,160
674
49
2
0
307,713
0
L
Sun Wukong
15,452
736
92
4
0
381,622
1
L
Baron Samedi
12,565
598
44
2
2
309,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role