Player Matchup

He Bo
He Bo
ItsSuii
He Bo
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 99L
1,728 Elo+
Party 1
Fafnir
Fafnir
MountainPuma
Fafnir
Level 127
God Stats
19W - 5L
1,787 SR
Queue Stats
429W - 307L
1,663 Elo+
Party 1
Hercules
Hercules
TheQuickNasty
Hercules
Level 82
God Stats
49W - 31L
1,520 SR
Queue Stats
365W - 239L
1,649 Elo+
Party 1
Rama
Rama
conradis1337
Rama
Level 106
God Stats
3W - 1L
1,709 SR
Queue Stats
23W - 17L
1,683 Elo+
Solo
Ullr
Ullr
slimerancher
Ullr
Level 68
God Stats
68W - 23L
1,822 SR
Queue Stats
367W - 240L
1,638 Elo+
Party 1
Team Averages
Level 106
1,668 SR
1,672 Elo+

VS

Team Averages
Level 90
1,506 SR
1,603 Elo+
Guan Yu
Guan Yu
BorderlineBanana
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
LRipjuel
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,772 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SixMillionElfs
Ah Muzen Cab
Level 91
God Stats
2W - 5L
1,638 SR
Queue Stats
107W - 108L
1,552 Elo+
Party 2
Cerberus
Cerberus
SoundWavz
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,551 Elo+
Party 2
Janus
Janus
Twagdhen
Janus
Level 89
God Stats
8W - 16L
1,393 SR
Queue Stats
418W - 376L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ItsSuii
He Bo
20
10 / 5 / 7
13,668
804
15,361
12,731
5,831
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
19
0 / 2 / 19
13,133
773
9,867
18,597
31,576
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
TheQuickNasty
Hercules
19
5 / 1 / 12
12,100
712
12,060
18,296
22,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 1 / 13
11,915
701
20,585
12,678
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 0 / 10
13,066
769
21,338
10,239
5,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
10,932
643
9,928
20,074
18,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
LRipjuel
Ao Kuang
16
1 / 8 / 1
10,520
619
4,035
22,346
11,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
SixMillionElfs
Ah Muzen Cab
19
1 / 2 / 4
11,478
675
16,690
10,989
5,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
SoundWavz
Cerberus
17
0 / 5 / 6
11,427
672
10,652
24,836
28,142
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Twagdhen
Janus
19
4 / 4 / 4
11,885
699
17,689
15,491
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
21
Kills
9
9
Deaths
21
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
He Bo
ItsSuii
He Bo
10
5
7
2.7
L
Ao Kuang
LRipjuel
Ao Kuang
1
8
1
0.19
W
Fafnir
0
2
19
4.75
L
Ah Muzen Cab
SixMillionElfs
Ah Muzen Cab
1
2
4
1.5
L
Cerberus
SoundWavz
Cerberus
0
5
6
0.6
W
Hercules
TheQuickNasty
Hercules
5
1
12
11
L
Janus
Twagdhen
Janus
4
4
4
1.5
W
1
1
13
7.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,211
Damage
58,994
72,541
Taken
93,736
71,636
Mitigated
70,473
16,822
Healing
23,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,928
1,220
2,389
5,942
20,074
18,146
0
4,951
14,971
0
27,952
W
He Bo
ItsSuii
He Bo
15,361
37
0
1,236
12,731
5,831
119
5,285
7,446
57,450
0
L
Ao Kuang
LRipjuel
Ao Kuang
4,035
731
0
3,919
22,346
11,715
0
4,881
17,353
22,410
2,286
W
Fafnir
9,867
2,260
0
4,418
18,597
31,576
124
6,462
12,135
21,652
0
L
Ah Muzen Cab
SixMillionElfs
Ah Muzen Cab
16,690
5,851
0
2,465
10,989
5,623
33
3,552
7,338
0
68,223
L
Cerberus
SoundWavz
Cerberus
10,652
758
679
5,458
24,836
28,142
0
5,573
19,037
27,034
0
W
Hercules
TheQuickNasty
Hercules
12,060
3,431
0
5,633
18,296
22,942
67
9,812
8,484
0
21,589
L
Janus
Twagdhen
Janus
17,689
454
412
2,442
15,491
6,847
0
5,614
9,809
53,275
0
W
20,585
16,956
0
5,461
12,678
6,092
1,490
5,575
7,103
0
66,885
W
21,338
8,589
0
74
10,239
5,195
5,130
4,913
5,326
0
88,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,882
Gold Earned
56,242
385
Minions Killed
299
0
Camps Cleared
0
1,747,470
Distance Traveled
1,740,078
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,932
643
34
2
0
394,105
0
W
He Bo
13,668
804
100
6
0
336,447
1
L
Ao Kuang
10,520
619
29
2
0
310,857
1
W
Fafnir
13,133
773
20
1
0
351,036
1
L
Ah Muzen Cab
11,478
675
103
6
0
364,883
3
L
Cerberus
11,427
672
48
3
0
332,285
1
W
Hercules
12,100
712
28
2
0
335,505
5
L
Janus
11,885
699
85
5
0
337,948
1
W
Rama
11,915
701
109
6
0
329,203
3
W
Ullr
13,066
769
128
8
0
395,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role