Player Matchup

King Arthur
King Arthur
Boidaman
King Arthur
Level 146
God Stats
5W - 6L
1,404 SR
Queue Stats
24W - 34L
1,463 Elo+
Party 2
Lancelot
Lancelot
LuckyLuke07
Lancelot
Level 102
God Stats
3W - 2L
1,311 SR
Queue Stats
10W - 10L
1,453 Elo+
Party 2
Merlin
Merlin
Shteen33
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 2
Team Averages
Level 116
1,405 SR
1,452 Elo+

VS

Team Averages
Level 101
1,440 SR
1,380 Elo+
Ah Puch
Ah Puch
DarklordNero073
Ah Puch
Level 128
God Stats
25W - 27L
1,612 SR
Queue Stats
237W - 303L
1,499 Elo+
Party 1
Apollo
Apollo
Nikkopro13
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
emigod01
Sun Wukong
Level 52
God Stats
3W - 11L
1,209 SR
Queue Stats
7W - 19L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boidaman
King Arthur
15
2 / 1 / 11
9,940
710
10,915
13,216
11,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
LuckyLuke07
Lancelot
16
10 / 1 / 3
11,164
797
17,303
11,114
5,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Shteen33
Merlin
14
1 / 3 / 9
9,180
656
5,765
8,091
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,495
678
16,338
16,147
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Nikkopro13
Apollo
12
3 / 3 / 1
8,546
610
5,727
8,991
4,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
emigod01
Sun Wukong
11
0 / 3 / 3
7,965
569
4,135
13,502
13,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boidaman
King Arthur
2
1
11
7.5
L
2
7
3
0.5
W
Lancelot
LuckyLuke07
Lancelot
10
1
3
11.5
L
Apollo
Nikkopro13
Apollo
3
3
1
1.17
W
Merlin
Shteen33
Merlin
1
3
9
1.83
L
Sun Wukong
emigod01
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,983
Damage
26,200
32,421
Taken
38,640
21,158
Mitigated
24,685
1,384
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boidaman
King Arthur
10,915
1,175
0
368
13,216
11,821
174
7,061
6,155
0
31,939
L
16,338
867
0
2,695
16,147
6,943
0
2,170
13,977
47,478
0
W
Lancelot
LuckyLuke07
Lancelot
17,303
3,214
0
0
11,114
5,478
1,587
5,175
5,939
0
30,412
L
Apollo
Nikkopro13
Apollo
5,727
3,734
0
1,019
8,991
4,094
0
794
8,197
0
25,178
W
Merlin
Shteen33
Merlin
5,765
764
0
1,016
8,091
3,859
993
4,369
3,722
30,585
0
L
Sun Wukong
emigod01
Sun Wukong
4,135
702
75
1,094
13,502
13,648
0
3,282
10,220
0
18,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
26,006
138
Minions Killed
152
5
Camps Cleared
6
811,824
Distance Traveled
638,905
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,940
710
48
3
1
269,133
0
L
Ah Puch
9,495
678
80
6
5
215,475
4
W
Lancelot
11,164
797
35
3
3
311,390
1
L
Apollo
8,546
610
46
3
1
177,843
4
W
Merlin
9,180
656
55
4
1
231,301
3
L
Sun Wukong
7,965
569
26
2
0
245,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role