Player Matchup

King Arthur
King Arthur
Onemankillz2
King Arthur
Level 128
God Stats
5W - 3L
1,540 SR
Queue Stats
14W - 9L
1,490 Elo+
Solo
Jormungandr
Jormungandr
Tsukunome
Jormungandr
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,706 Elo+
Solo
Yu Huang
Yu Huang
aHungryHobo
Yu Huang
Level 102
God Stats
3W - 1L
1,709 SR
Queue Stats
113W - 104L
1,471 Elo+
Solo
Nemesis
Nemesis
cavegeek
Nemesis
Level 125
God Stats
2W - 3L
1,010 SR
Queue Stats
25W - 34L
1,396 Elo+
Party 2
Medusa
Medusa
toygeek1983
Medusa
Level 139
God Stats
2W - 4L
1,291 SR
Queue Stats
38W - 54L
1,348 Elo+
Party 2
Team Averages
Level 119
1,410 SR
1,482 Elo+

VS

Team Averages
Level 108
1,428 SR
1,383 Elo+
Neith
Neith
Bill Bellamy
Neith
Level 126
God Stats
53W - 44L
1,531 SR
Queue Stats
769W - 740L
1,477 Elo+
Party 1
Nemesis
Nemesis
ChiefChief69
Nemesis
Level 64
God Stats
0W - 2L
1,191 SR
Queue Stats
225W - 243L
1,411 Elo+
Party 1
Janus
Janus
Cruise1
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,146 Elo+
Solo
Guan Yu
Guan Yu
JLBBJ
Guan Yu
Level 105
God Stats
36W - 40L
1,415 SR
Queue Stats
1,194W - 1,225L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Red42Tango
Kuzenbo
Level 104
God Stats
12W - 19L
1,502 SR
Queue Stats
128W - 157L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Onemankillz2
King Arthur
20
9 / 3 / 16
16,810
1,051
48,529
38,605
48,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Tsukunome
Jormungandr
20
2 / 3 / 24
16,231
1,014
42,548
31,404
19,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
aHungryHobo
Yu Huang
20
8 / 1 / 14
16,675
1,042
31,020
15,775
8,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
cavegeek
Nemesis
20
2 / 0 / 14
15,001
938
14,656
21,904
15,548
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
20
7 / 5 / 16
15,985
999
34,539
24,115
11,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 9
14,912
932
32,289
24,244
12,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ChiefChief69
Nemesis
20
1 / 8 / 8
14,683
918
14,096
28,488
20,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Cruise1
Janus
20
4 / 9 / 3
15,323
958
33,518
29,613
14,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
JLBBJ
Guan Yu
20
5 / 5 / 5
15,222
951
23,737
52,887
72,836
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Red42Tango
Kuzenbo
20
1 / 4 / 8
16,207
1,013
19,263
43,437
87,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
45
28
Kills
12
12
Deaths
28
84
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
2
9
2.75
L
Nemesis
ChiefChief69
Nemesis
1
8
8
0.63
L
Janus
Cruise1
Janus
4
9
3
0.61
L
Guan Yu
JLBBJ
Guan Yu
5
5
5
1.5
W
King Arthur
Onemankillz2
King Arthur
9
3
16
5.67
L
Kuzenbo
Red42Tango
Kuzenbo
1
4
8
1.25
W
Jormungandr
Tsukunome
Jormungandr
2
3
24
4.67
W
Yu Huang
aHungryHobo
Yu Huang
8
1
14
15
W
Nemesis
cavegeek
Nemesis
2
0
14
9
W
Medusa
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,292
Damage
122,903
131,803
Taken
178,669
103,597
Mitigated
207,609
33,694
Healing
35,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,289
11,317
0
3,882
24,244
12,762
0
10,023
14,221
0
81,325
L
Nemesis
ChiefChief69
Nemesis
14,096
4,383
0
740
28,488
20,477
0
10,236
18,252
0
26,141
L
Janus
Cruise1
Janus
33,518
1,804
860
2,328
29,613
14,488
0
10,381
19,232
77,585
0
L
Guan Yu
JLBBJ
Guan Yu
23,737
4,036
7,068
16,515
52,887
72,836
0
25,492
27,395
0
39,785
W
King Arthur
Onemankillz2
King Arthur
48,529
5,671
0
10,142
38,605
48,065
0
15,463
22,020
0
80,689
L
Kuzenbo
Red42Tango
Kuzenbo
19,263
5,713
0
3,685
43,437
87,046
0
17,436
26,001
32,657
0
W
Jormungandr
Tsukunome
Jormungandr
42,548
9,712
2,866
8,240
31,404
19,954
0
7,081
24,103
66,293
0
W
Yu Huang
aHungryHobo
Yu Huang
31,020
3,531
0
4,314
15,775
8,455
0
8,097
7,498
66,046
0
W
Nemesis
cavegeek
Nemesis
14,656
6,611
0
3,751
21,904
15,548
0
11,651
9,912
0
36,921
W
Medusa
34,539
18,693
0
4,381
24,115
11,575
0
10,489
13,287
0
69,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,702
Gold Earned
76,347
358
Minions Killed
309
10
Camps Cleared
11
1,502,862
Distance Traveled
1,513,105
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,912
932
115
7
5
294,821
0
L
Nemesis
14,683
918
23
1
5
280,800
0
L
Janus
15,323
958
127
8
1
263,795
0
L
Guan Yu
15,222
951
29
2
0
350,464
0
W
King Arthur
16,810
1,051
66
4
1
306,120
0
L
Kuzenbo
16,207
1,013
15
1
0
323,225
0
W
Jormungandr
16,231
1,014
62
4
1
268,725
0
W
Yu Huang
16,675
1,042
79
5
5
302,250
1
W
Nemesis
15,001
938
65
4
1
354,164
1
W
Medusa
15,985
999
86
5
2
271,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role