Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Platinum III
GrogLube
Osiris
Platinum III
Level 160
God Stats
2W - 0L
1,543 SR
Queue Stats
154W - 150L
1,779 MMR
Party 1
Ares
Ares
Platinum I
TheGetSum
Ares
Platinum I
Level 160
God Stats
10W - 8L
1,607 SR
Queue Stats
197W - 184L
1,832 MMR
Solo
Poseidon
Poseidon
Diamond V
h3adless
Poseidon
Diamond V
Level 139
God Stats
2W - 1L
1,590 SR
Queue Stats
279W - 270L
2,014 MMR
Solo
Anhur
Anhur
Platinum I
xPoWerZzZ
Anhur
Platinum I
Level 159
God Stats
1W - 5L
1,329 SR
Queue Stats
111W - 99L
1,977 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,514 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 97
1,575 SR
1,714 MMR
Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold II
 
Neith
Gold II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
Calamardin507
Ravana
Gold II
Level 129
God Stats
1W - 1L
1,647 SR
Queue Stats
59W - 50L
1,682 MMR
Solo
King Arthur
King Arthur
Diamond IV
Forgìven
King Arthur
Diamond IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
2,284 MMR
Party 2
Geb
Geb
Silver I
GoobisSupport
Geb
Silver I
Level 85
God Stats
0W - 2L
1,730 SR
Queue Stats
24W - 23L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
8 / 0 / 1
7,713
643
5,178
8,534
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
GrogLube
Osiris
11
0 / 1 / 2
6,228
519
5,365
12,212
11,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
10
1 / 1 / 6
6,440
537
6,301
8,263
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
h3adless
Poseidon
12
1 / 2 / 3
7,226
602
4,545
5,356
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
xPoWerZzZ
Anhur
12
4 / 0 / 1
7,239
603
7,882
6,989
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AtlasNemesisAh Muzen Cab

VS

Bans
UllrBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 4 / 2
6,684
557
7,315
6,762
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
 
Neith
9
0 / 5 / 0
5,473
456
3,157
9,237
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,756
480
3,491
6,948
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Forgìven
King Arthur
11
1 / 2 / 1
6,694
558
9,265
11,392
9,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
5,282
440
1,828
8,161
5,665
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
1
8.5
L
Thoth
 
Thoth
2
4
2
0.75
L
Neith
 
Neith
0
5
0
0
L
1
1
1
1.5
L
King Arthur
Forgìven
King Arthur
1
2
1
0.75
L
0
2
0
0
W
Osiris
GrogLube
Osiris
0
1
2
1
W
Ares
1
1
6
4
W
Poseidon
h3adless
Poseidon
1
2
3
1.25
W
Anhur
xPoWerZzZ
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
25,056
41,354
Taken
42,500
25,800
Mitigated
21,557
11,985
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,178
2,291
0
397
8,534
3,137
0
1,431
7,017
0
51,979
L
Thoth
 
Thoth
7,315
104
0
1,090
6,762
2,387
0
2,519
3,983
47,007
0
L
Neith
 
Neith
3,157
1,239
0
1,375
9,237
1,754
0
1,392
7,845
0
38,225
L
3,491
1,142
0
2,759
6,948
2,587
0
2,041
4,817
0
34,097
L
King Arthur
Forgìven
King Arthur
9,265
1,602
0
2,600
11,392
9,164
34
2,059
9,333
0
52,534
L
1,828
465
0
1,396
8,161
5,665
0
2,425
5,676
12,359
0
W
Osiris
GrogLube
Osiris
5,365
2,114
0
4,671
12,212
11,099
0
744
11,419
0
39,840
W
Ares
6,301
607
0
2,012
8,263
7,011
0
1,840
6,317
19,800
0
W
Poseidon
h3adless
Poseidon
4,545
694
0
976
5,356
1,998
0
2,631
2,447
52,896
0
W
Anhur
xPoWerZzZ
Anhur
7,882
4,979
0
3,929
6,989
2,555
864
1,926
5,011
0
60,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
29,889
403
Minions Killed
350
0
Camps Cleared
0
1,264,897
Distance Traveled
1,192,567
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,713
643
93
8
0
313,354
3
L
Thoth
6,684
557
94
8
0
238,766
2
L
Neith
5,473
456
78
7
0
214,877
6
L
Ravana
5,756
480
69
6
0
276,381
3
L
King Arthur
6,694
558
91
8
0
240,346
2
L
Geb
5,282
440
18
2
0
222,197
2
W
Osiris
6,228
519
77
6
0
231,772
3
W
Ares
6,440
537
32
3
0
242,834
4
W
Poseidon
7,226
602
105
9
0
255,082
3
W
Anhur
7,239
603
96
8
0
221,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role