Player Matchup

Bellona
Bellona
Gold I
Brendum
Bellona
Gold I
Level 137
God Stats
262W - 221L
1,570 SR
Queue Stats
425W - 424L
1,425 MMR
Solo
Mercury
Mercury
Platinum V
TooÍcy
Mercury
Platinum V
Level 141
God Stats
9W - 2L
1,836 SR
Queue Stats
336W - 318L
1,692 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
TópHat
Cu Chulainn
Gold V
Level 152
God Stats
6W - 11L
1,535 SR
Queue Stats
401W - 407L
1,293 MMR
Party 1
Janus
Janus
Gold V
Unconvicted
Janus
Gold V
Level 79
God Stats
6W - 7L
1,644 SR
Queue Stats
28W - 33L
1,429 MMR
Solo
Ares
Ares
Gold IV
skhull
Ares
Gold IV
Level 154
God Stats
17W - 11L
1,832 SR
Queue Stats
85W - 94L
1,465 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,683 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,558 SR
1,470 MMR
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
GeneticDif
Horus
Gold IV
Level 126
God Stats
12W - 19L
1,595 SR
Queue Stats
53W - 57L
1,495 MMR
Solo
The Morrigan
The Morrigan
Silver II
GiirthQuakee
The Morrigan
Silver II
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,502 MMR
Solo
King Arthur
King Arthur
Gold V
JugemuOibad
King Arthur
Gold V
Level 118
God Stats
0W - 1L
1,422 SR
Queue Stats
61W - 70L
1,439 MMR
Solo
Hachiman
Hachiman
Bronze IV
TheMeatBaby
Hachiman
Bronze IV
Level 85
God Stats
0W - 2L
1,772 SR
Queue Stats
1W - 4L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brendum
Bellona
19
6 / 0 / 5
12,808
582
16,956
14,874
11,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
TooÍcy
Mercury
20
10 / 2 / 7
13,282
604
18,729
22,746
11,083
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
TópHat
Cu Chulainn
20
5 / 3 / 8
13,885
631
21,805
20,091
29,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 2 / 5
10,736
488
4,997
11,200
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
skhull
Ares
17
3 / 1 / 11
11,724
533
13,957
19,032
23,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaJing WeiHeraArachne

VS

Bans
BakasuraAtlasKaliHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 3 / 2
8,537
388
3,685
21,030
24,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
15
2 / 4 / 3
9,332
424
8,173
18,848
13,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
GiirthQuakee
The Morrigan
14
1 / 4 / 2
8,864
403
12,136
9,574
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JugemuOibad
King Arthur
15
3 / 11 / 1
9,736
443
11,747
31,345
41,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
TheMeatBaby
Hachiman
16
0 / 3 / 1
9,147
416
6,721
14,118
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
25
Kills
7
8
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
2
0.67
W
Bellona
Brendum
Bellona
6
0
5
8.5
L
Horus
2
4
3
0.88
L
The Morrigan
GiirthQuakee
The Morrigan
1
4
2
0.5
L
King Arthur
JugemuOibad
King Arthur
3
11
1
0.32
L
Hachiman
TheMeatBaby
Hachiman
0
3
1
0.17
W
Mercury
TooÍcy
Mercury
10
2
7
6.75
W
Cu Chulainn
TópHat
Cu Chulainn
5
3
8
3
W
1
2
5
1.75
W
Ares
skhull
Ares
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,444
Damage
42,462
87,943
Taken
94,915
80,140
Mitigated
90,321
21,488
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,685
387
2,759
3,775
21,030
24,590
0
6,456
14,574
18,619
0
W
Bellona
Brendum
Bellona
16,956
7,525
0
4,797
14,874
11,162
2,040
3,342
11,412
0
126,872
L
Horus
8,173
3,513
1,672
3,102
18,848
13,859
0
5,396
13,452
0
68,338
L
The Morrigan
GiirthQuakee
The Morrigan
12,136
3,224
0
529
9,574
5,141
0
2,472
6,879
62,061
2,302
L
King Arthur
JugemuOibad
King Arthur
11,747
1,339
0
2,878
31,345
41,633
0
6,450
24,895
0
68,181
L
Hachiman
TheMeatBaby
Hachiman
6,721
3,448
0
4,554
14,118
5,098
642
2,498
11,620
0
72,303
W
Mercury
TooÍcy
Mercury
18,729
12,795
0
8,498
22,746
11,083
5,822
5,004
17,233
0
142,352
W
Cu Chulainn
TópHat
Cu Chulainn
21,805
3,786
0
4,604
20,091
29,242
492
516
19,539
20,343
94,458
W
4,997
48
0
1,251
11,200
4,995
0
3,515
7,537
86,272
0
W
Ares
skhull
Ares
13,957
303
0
2,338
19,032
23,658
426
3,725
15,153
44,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,435
Gold Earned
45,616
705
Minions Killed
484
0
Camps Cleared
0
2,289,622
Distance Traveled
1,961,490
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,537
388
18
1
0
392,718
3
W
Bellona
12,808
582
168
8
0
526,929
12
L
Horus
9,332
424
99
5
0
441,175
3
L
The Morrigan
8,864
403
123
6
0
389,281
12
L
King Arthur
9,736
443
110
5
0
356,696
6
L
Hachiman
9,147
416
134
6
0
381,620
6
W
Mercury
13,282
604
187
9
0
487,135
1
W
Cu Chulainn
13,885
631
176
8
0
415,964
5
W
Janus
10,736
488
127
6
0
425,489
11
W
Ares
11,724
533
47
2
0
434,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role