Player Matchup

Rama
Rama
FINNSSJ
Rama
Level 160
God Stats
17W - 13L
1,728 SR
Queue Stats
524W - 480L
1,656 Elo+
Solo
Terra
Terra
Shmeeeezy
Terra
Level 156
God Stats
172W - 113L
1,707 SR
Queue Stats
1,068W - 910L
1,661 Elo+
Party 2
Anubis
Anubis
SmiteTrashUTrash
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TrashNamedNoah
Sun Wukong
Level 48
God Stats
2W - 1L
1,797 SR
Queue Stats
39W - 49L
1,471 Elo+
Solo
Medusa
Medusa
shotforshotplz
Medusa
Level 29
God Stats
171W - 53L
1,801 SR
Queue Stats
238W - 108L
1,729 Elo+
Party 2
Team Averages
Level 83
1,707 SR
1,603 Elo+

VS

Team Averages
Level 71
1,446 SR
1,439 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
COSMO0089
Ra
Level 35
God Stats
6W - 27L
1,416 SR
Queue Stats
88W - 183L
1,404 Elo+
Party 1
Merlin
Merlin
Maxxo_21
Merlin
Level 84
God Stats
6W - 17L
1,311 SR
Queue Stats
62W - 137L
1,376 Elo+
Party 1
Cernunnos
Cernunnos
halo_nave14
Cernunnos
Level 86
God Stats
1W - 6L
1,506 SR
Queue Stats
273W - 428L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FINNSSJ
Rama
18
7 / 0 / 9
10,721
825
23,317
12,995
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Shmeeeezy
Terra
18
1 / 1 / 13
10,852
835
13,562
13,351
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 8
10,758
828
12,606
8,584
4,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TrashNamedNoah
Sun Wukong
17
4 / 2 / 9
9,927
764
8,258
12,136
9,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 0 / 8
11,048
850
14,667
8,447
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 4 / 0
8,642
665
6,138
20,727
30,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
 
Lancelot
14
0 / 3 / 2
8,057
620
5,566
12,750
6,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 6 / 0
8,799
677
3,239
15,594
7,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Maxxo_21
Merlin
15
1 / 9 / 0
8,895
684
6,308
14,958
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
halo_nave14
Cernunnos
14
1 / 4 / 1
8,170
628
8,563
16,294
7,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
26
Kills
4
4
Deaths
26
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
0
0.25
L
Lancelot
 
Lancelot
0
3
2
0.33
L
1
6
0
0.17
W
Rama
FINNSSJ
Rama
7
0
9
11.5
L
Merlin
Maxxo_21
Merlin
1
9
0
0.11
W
Terra
Shmeeeezy
Terra
1
1
13
7.5
W
7
1
8
11
W
Sun Wukong
TrashNamedNoah
Sun Wukong
4
2
9
4.25
L
Cernunnos
halo_nave14
Cernunnos
1
4
1
0.38
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,410
Damage
29,814
55,513
Taken
80,323
33,402
Mitigated
57,197
17,756
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,138
2,247
0
638
20,727
30,450
20
6,695
14,032
16,131
0
L
Lancelot
 
Lancelot
5,566
106
0
1,175
12,750
6,431
0
2,317
10,433
0
15,674
L
3,239
139
1,697
2,426
15,594
7,077
0
5,377
10,217
24,557
0
W
Rama
FINNSSJ
Rama
23,317
13,570
0
1,800
12,995
6,448
2,693
4,126
8,683
0
50,420
L
Merlin
Maxxo_21
Merlin
6,308
828
0
1,501
14,958
5,936
0
6,869
8,089
25,388
0
W
Terra
Shmeeeezy
Terra
13,562
1,348
916
6,272
13,351
8,145
230
2,939
10,250
63,121
0
W
12,606
394
0
4,042
8,584
4,927
915
2,656
5,839
36,462
0
W
Sun Wukong
TrashNamedNoah
Sun Wukong
8,258
564
0
2,605
12,136
9,799
518
2,964
9,056
0
29,043
L
Cernunnos
halo_nave14
Cernunnos
8,563
3,731
0
1,676
16,294
7,303
0
4,910
11,384
0
26,911
W
14,667
7,256
0
2,121
8,447
4,083
3,918
2,287
6,000
0
47,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,306
Gold Earned
42,563
359
Minions Killed
173
0
Camps Cleared
0
1,498,363
Distance Traveled
1,222,084
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,642
665
17
1
0
264,637
0
L
Lancelot
8,057
620
28
2
0
279,505
1
L
Ra
8,799
677
49
4
0
231,694
0
W
Rama
10,721
825
54
4
0
276,102
1
L
Merlin
8,895
684
49
4
0
197,389
1
W
Terra
10,852
835
115
9
0
317,712
7
W
Anubis
10,758
828
62
5
0
260,580
0
W
Sun Wukong
9,927
764
50
4
0
319,865
0
L
Cernunnos
8,170
628
30
2
0
248,859
0
W
Medusa
11,048
850
78
6
0
324,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role