Player Matchup

Sylvanus
Sylvanus
AlaskanTod
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,270 Elo+
Party 1
Pele
Pele
PoisedDeath
Pele
Level 108
God Stats
1W - 1L
1,801 SR
Queue Stats
24W - 61L
1,283 Elo+
Party 1
Cernunnos
Cernunnos
XGN V3N0M 69
Cernunnos
Level 118
God Stats
2W - 2L
1,363 SR
Queue Stats
29W - 55L
1,307 Elo+
Party 1
Team Averages
Level 77
1,555 SR
1,287 Elo+

VS

Team Averages
Level 87
1,589 SR
1,428 Elo+
Jormungandr
Jormungandr
HarlequinOfSloth
Jormungandr
Level 48
God Stats
4W - 1L
1,659 SR
Queue Stats
26W - 37L
1,351 Elo+
Party 2
Zeus
Zeus
REDEYE ANGEL25
Zeus
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
153W - 167L
1,591 Elo+
Solo
Lancelot
Lancelot
Reallysadweeb
Lancelot
Level 106
God Stats
5W - 6L
1,608 SR
Queue Stats
31W - 44L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlaskanTod
Sylvanus
8
0 / 4 / 0
5,422
602
1,440
7,046
4,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 4 / 0
5,469
608
3,875
10,257
3,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
XGN V3N0M 69
Cernunnos
8
0 / 1 / 0
5,356
595
2,510
3,509
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HarlequinOfSloth
Jormungandr
11
2 / 0 / 6
7,485
832
2,579
8,565
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 0 / 5
7,242
805
8,625
3,282
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Reallysadweeb
Lancelot
11
3 / 0 / 6
7,172
797
6,319
4,697
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlaskanTod
Sylvanus
0
4
0
0
W
Jormungandr
HarlequinOfSloth
Jormungandr
2
0
6
5
L
0
4
0
0
W
4
0
5
6.5
W
Lancelot
Reallysadweeb
Lancelot
3
0
6
6
L
Cernunnos
XGN V3N0M 69
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,825
Damage
17,523
20,812
Taken
16,544
9,289
Mitigated
11,558
1,466
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlaskanTod
Sylvanus
1,440
384
78
194
7,046
4,240
0
3,840
2,906
4,642
0
W
Jormungandr
HarlequinOfSloth
Jormungandr
2,579
954
412
2,565
8,565
8,252
710
803
7,762
11,276
0
L
3,875
636
0
656
10,257
3,691
0
4,291
5,665
0
14,252
W
8,625
868
0
546
3,282
1,011
1,052
352
2,930
24,125
0
W
Lancelot
Reallysadweeb
Lancelot
6,319
1,805
0
907
4,697
2,295
784
831
3,866
0
25,612
L
Cernunnos
XGN V3N0M 69
Cernunnos
2,510
924
135
403
3,509
1,358
0
2,574
717
0
13,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,247
Gold Earned
21,899
55
Minions Killed
93
2
Camps Cleared
7
433,709
Distance Traveled
492,660
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,422
602
5
1
0
150,212
0
W
Jormungandr
7,485
832
18
2
0
147,272
0
L
Pele
5,469
608
16
2
0
176,763
1
W
Zeus
7,242
805
34
4
2
160,784
3
W
Lancelot
7,172
797
41
5
5
184,604
2
L
Cernunnos
5,356
595
34
4
2
106,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role