Player Matchup

Chaac
Chaac
Mc 420 Qc
Chaac
Level 106
God Stats
0W - 3L
1,200 SR
Queue Stats
1W - 6L
998 Elo+
Party 2
Discordia
Discordia
Silver_Skullette
Discordia
Level 60
God Stats
132W - 196L
1,432 SR
Queue Stats
254W - 380L
1,277 Elo+
Solo
Fenrir
Fenrir
Tibo Akt QC
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
815 Elo+
Party 2
Team Averages
Level 65
1,377 SR
1,030 Elo+

VS

Team Averages
Level 52
1,501 SR
1,352 Elo+
Kali
Kali
 
Kali
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Edo The Goon
Tsukuyomi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 45L
1,294 Elo+
Party 1
Lancelot
Lancelot
Frankenbaked
Lancelot
Level 35
God Stats
23W - 19L
1,504 SR
Queue Stats
49W - 80L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mc 420 Qc
Chaac
19
9 / 5 / 5
13,795
726
20,544
28,753
29,118
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
17
4 / 7 / 7
12,357
650
12,978
19,240
7,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
2 / 8 / 11
12,350
650
9,178
25,717
23,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
4 / 5 / 13
13,882
731
19,016
25,791
13,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Edo The Goon
Tsukuyomi
20
12 / 4 / 8
15,029
791
25,585
20,632
8,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
Frankenbaked
Lancelot
17
4 / 6 / 9
12,637
665
14,054
20,769
13,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
15
Kills
20
20
Deaths
15
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
5
13
2.1
W
Tsukuyomi
Edo The Goon
Tsukuyomi
12
4
8
4
W
Lancelot
Frankenbaked
Lancelot
4
6
9
1.42
L
Chaac
Mc 420 Qc
Chaac
9
5
5
2.3
L
Discordia
4
7
7
1.07
L
Fenrir
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
58,655
73,710
Taken
67,192
59,985
Mitigated
36,059
11,428
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
19,016
10,164
0
8,164
25,791
13,246
1,582
3,883
21,706
0
49,989
W
Tsukuyomi
Edo The Goon
Tsukuyomi
25,585
9,946
753
3,484
20,632
8,953
1,250
5,546
14,877
0
69,864
W
Lancelot
Frankenbaked
Lancelot
14,054
2,057
917
2,369
20,769
13,860
0
4,783
15,801
0
45,708
L
Chaac
Mc 420 Qc
Chaac
20,544
3,268
555
9,431
28,753
29,118
193
0
28,753
0
56,391
L
Discordia
12,978
960
0
0
19,240
7,831
0
0
19,240
49,610
0
L
Fenrir
9,178
1,600
0
1,442
25,717
23,036
258
649
25,068
0
19,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
41,548
150
Minions Killed
185
3
Camps Cleared
12
960,476
Distance Traveled
1,194,184
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,882
731
57
3
6
389,131
1
W
Tsukuyomi
15,029
791
75
4
1
386,817
0
W
Lancelot
12,637
665
53
3
5
418,236
0
L
Chaac
13,795
726
60
3
0
335,818
3
L
Discordia
12,357
650
65
3
1
297,141
2
L
Fenrir
12,350
650
25
1
2
327,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role