Player Matchup

Agni
Agni
ApollosFallen
Agni
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 19L
1,511 Elo+
Party 2
Artemis
Artemis
Doozy_Doobie
Artemis
Level 14
God Stats
6W - 10L
1,399 SR
Queue Stats
7W - 12L
1,347 Elo+
Party 2
Tyr
Tyr
In-The-End11
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,389 Elo+
Party 2
Sobek
Sobek
xOS_KADETx
Sobek
Level 108
God Stats
1W - 3L
1,682 SR
Queue Stats
47W - 44L
1,505 Elo+
Party 2
Pele
Pele
xOS_Shadowx
Pele
Level 107
God Stats
4W - 4L
1,575 SR
Queue Stats
241W - 240L
1,541 Elo+
Party 2
Team Averages
Level 53
1,531 SR
1,459 Elo+

VS

Team Averages
Level 107
1,595 SR
1,492 Elo+
Cernunnos
Cernunnos
ANGRY_UN1C0RNS
Cernunnos
Level 68
God Stats
10W - 2L
1,690 SR
Queue Stats
57W - 29L
1,637 Elo+
Solo
Bastet
Bastet
SAB CA
Bastet
Level 156
God Stats
6W - 7L
1,614 SR
Queue Stats
392W - 409L
1,478 Elo+
Party 1
Cerberus
Cerberus
Xander12345678
Cerberus
Level 148
God Stats
4W - 2L
1,794 SR
Queue Stats
388W - 405L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
itsnevybaby
Zhong Kui
Level 36
God Stats
18W - 31L
1,340 SR
Queue Stats
141W - 163L
1,339 Elo+
Solo
Zeus
Zeus
philly940ttv
Zeus
Level 125
God Stats
582W - 579L
1,536 SR
Queue Stats
623W - 649L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 5
13,121
1,093
17,040
22,646
9,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Doozy_Doobie
Artemis
18
2 / 7 / 9
12,336
1,028
16,197
19,144
7,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 10 / 8
11,461
955
3,807
31,473
31,394
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
19
2 / 6 / 10
12,783
1,065
11,430
31,615
41,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
5 / 10 / 7
12,534
1,045
23,407
28,108
13,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANGRY_UN1C0RNS
Cernunnos
20
11 / 1 / 24
14,588
1,216
30,260
11,506
5,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
SAB CA
Bastet
20
11 / 2 / 20
14,478
1,207
20,167
12,636
6,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
20
2 / 4 / 28
13,271
1,106
15,577
23,158
34,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
itsnevybaby
Zhong Kui
20
7 / 6 / 28
14,240
1,187
20,908
18,495
13,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 2 / 26
15,245
1,270
41,022
10,325
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
170
15
Kills
44
44
Deaths
15
39
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ANGRY_UN1C0RNS
Cernunnos
11
1
24
23
L
5
11
5
0.68
L
Artemis
Doozy_Doobie
Artemis
2
7
9
0.93
L
1
10
8
0.5
W
Bastet
SAB CA
Bastet
11
2
20
10.5
W
Cerberus
2
4
28
4
W
Zhong Kui
itsnevybaby
Zhong Kui
7
6
28
3.5
W
13
2
26
13
L
Sobek
2
6
10
1.17
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,881
Damage
127,934
132,986
Taken
76,120
104,044
Mitigated
64,257
6,659
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ANGRY_UN1C0RNS
Cernunnos
30,260
18,685
0
3,895
11,506
5,835
0
3,562
7,944
0
57,766
L
17,040
1,878
0
559
22,646
9,755
0
14,686
7,960
33,810
0
L
Artemis
Doozy_Doobie
Artemis
16,197
6,218
0
855
19,144
7,829
0
12,689
6,455
0
48,567
L
3,807
827
0
820
31,473
31,394
0
19,220
12,253
0
12,913
W
Bastet
SAB CA
Bastet
20,167
4,572
0
1,664
12,636
6,322
0
4,741
7,895
0
39,645
W
Cerberus
15,577
593
0
2,902
23,158
34,155
0
9,230
13,928
24,947
0
W
Zhong Kui
itsnevybaby
Zhong Kui
20,908
720
288
2,240
18,495
13,507
0
6,453
12,042
36,798
0
W
41,022
2,927
0
0
10,325
4,438
0
4,484
5,841
56,143
0
L
Sobek
11,430
648
0
3,006
31,615
41,900
0
15,661
15,459
24,000
0
L
23,407
6,754
0
1,419
28,108
13,166
0
14,666
13,352
0
36,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,235
Gold Earned
71,822
194
Minions Killed
228
6
Camps Cleared
7
1,065,523
Distance Traveled
1,158,226
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,588
1,216
79
7
3
218,301
0
L
Agni
13,121
1,093
51
4
3
207,861
0
L
Artemis
12,336
1,028
70
6
2
199,935
0
L
Tyr
11,461
955
19
2
0
208,714
0
W
Bastet
14,478
1,207
42
4
1
275,822
1
W
Cerberus
13,271
1,106
32
3
1
214,409
1
W
Zhong Kui
14,240
1,187
32
3
1
219,832
3
W
Zeus
15,245
1,270
43
4
1
229,862
0
L
Sobek
12,783
1,065
26
2
0
221,933
0
L
Pele
12,534
1,045
28
2
1
227,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role