Player Matchup

The Morrigan
The Morrigan
ObamaTookMyDog2
The Morrigan
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
172W - 209L
1,364 Elo+
Party 1
Chaac
Chaac
Ty_Da_man22
Chaac
Level 13
God Stats
1W - 2L
1,697 SR
Queue Stats
49W - 81L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
mjisdabest1
Cthulhu
Level 6
God Stats
0W - 3L
1,180 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 1
Team Averages
Level 35
1,459 SR
1,268 Elo+

VS

Team Averages
Level 97
1,441 SR
1,328 Elo+
Lancelot
Lancelot
ItsDoba
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 48L
1,310 Elo+
Party 2
Zeus
Zeus
spundunkin
Zeus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,322 Elo+
Party 2
Odin
Odin
ziggiestag
Odin
Level 27
God Stats
2W - 2L
1,323 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ObamaTookMyDog2
The Morrigan
15
2 / 3 / 1
10,725
596
8,496
11,771
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
9,444
525
2,686
12,679
8,738
Mace

Mace

+10
Physical Power

Cthulhu
mjisdabest1
Cthulhu
14
1 / 3 / 2
11,068
615
5,983
20,781
26,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItsDoba
Lancelot
17
6 / 0 / 2
11,930
663
13,556
11,268
5,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 1 / 4
11,794
655
22,668
6,243
3,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 2 / 5
12,036
669
4,219
12,974
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ItsDoba
Lancelot
6
0
2
7
L
The Morrigan
ObamaTookMyDog2
The Morrigan
2
3
1
0.83
L
0
2
1
0.25
L
Cthulhu
mjisdabest1
Cthulhu
1
3
2
0.67
W
2
1
4
4
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,165
Damage
40,443
45,231
Taken
30,485
39,876
Mitigated
22,268
3,521
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ItsDoba
Lancelot
13,556
4,596
0
1,485
11,268
5,806
1,115
4,509
6,759
0
54,663
L
The Morrigan
ObamaTookMyDog2
The Morrigan
8,496
1,348
0
1,536
11,771
4,527
225
5,319
6,452
53,640
0
L
2,686
920
0
707
12,679
8,738
103
5,865
6,814
0
7,547
L
Cthulhu
mjisdabest1
Cthulhu
5,983
346
83
1,195
20,781
26,611
224
12,086
8,695
27,620
0
W
22,668
2,953
0
1,687
6,243
3,026
1,675
4,564
1,679
93,568
0
W
4,219
121
0
2,410
12,974
13,436
60
6,396
6,578
672
18,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
35,760
163
Minions Killed
229
5
Camps Cleared
9
877,944
Distance Traveled
1,045,410
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,930
663
53
3
6
388,746
3
L
The Morrigan
10,725
596
100
6
5
271,017
0
L
Chaac
9,444
525
14
1
0
300,781
0
L
Cthulhu
11,068
615
49
3
0
306,146
0
W
Zeus
11,794
655
144
8
3
307,296
1
W
Odin
12,036
669
32
2
0
349,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role