Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KogaHimura
Gilgamesh
Level 85
God Stats
4W - 1L
1,672 SR
Queue Stats
232W - 241L
1,590 Elo+
Party 2
Ymir
Ymir
PalaNin
Ymir
Level 55
God Stats
4W - 3L
1,843 SR
Queue Stats
143W - 140L
1,605 Elo+
Party 2
Bastet
Bastet
moasA
Bastet
Level 119
God Stats
3W - 2L
1,322 SR
Queue Stats
362W - 346L
1,541 Elo+
Solo
Team Averages
Level 110
1,567 SR
1,547 Elo+

VS

Team Averages
Level 112
1,425 SR
1,568 Elo+
Sun Wukong
Sun Wukong
AIwaysToxic
Sun Wukong
Level 61
God Stats
0W - 2L
1,543 SR
Queue Stats
58W - 66L
1,586 Elo+
Party 4
Ao Kuang
Ao Kuang
AlmightyJokerz
Ao Kuang
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 119L
1,524 Elo+
Party 3
Cernunnos
Cernunnos
KingLewney
Cernunnos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,562 Elo+
Party 3
Fenrir
Fenrir
Miiguelito
Fenrir
Level 156
God Stats
0W - 3L
1,263 SR
Queue Stats
135W - 140L
1,534 Elo+
Solo
Chang'e
Chang'e
ZpoppinZ
Chang'e
Level 107
God Stats
0W - 1L
1,317 SR
Queue Stats
125W - 112L
1,632 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
5 / 2 / 16
11,841
697
23,025
16,773
13,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
 
Chang'e
19
3 / 1 / 21
11,479
675
21,893
23,046
13,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KogaHimura
Gilgamesh
18
6 / 4 / 15
11,316
666
18,611
21,251
22,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
PalaNin
Ymir
20
4 / 3 / 23
12,623
743
13,220
31,953
41,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
moasA
Bastet
20
10 / 3 / 12
12,456
733
21,526
24,058
18,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AIwaysToxic
Sun Wukong
17
2 / 6 / 5
10,551
621
23,923
26,151
22,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
19
4 / 6 / 3
11,551
679
12,250
18,426
8,881
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
KingLewney
Cernunnos
17
3 / 6 / 5
10,915
642
28,213
20,194
9,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Miiguelito
Fenrir
15
1 / 6 / 5
9,684
570
12,528
25,880
21,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
ZpoppinZ
Chang'e
17
2 / 5 / 4
10,094
594
18,691
16,914
10,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
34
28
Kills
12
13
Deaths
29
87
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
16
6.5
W
Chang'e
 
Chang'e
3
1
21
13.5
L
Sun Wukong
AIwaysToxic
Sun Wukong
2
6
5
0.75
L
Ao Kuang
4
6
3
0.92
L
Cernunnos
KingLewney
Cernunnos
3
6
5
0.92
W
Gilgamesh
KogaHimura
Gilgamesh
6
4
15
3.38
L
Fenrir
Miiguelito
Fenrir
1
6
5
0.58
W
Ymir
PalaNin
Ymir
4
3
23
5.17
L
Chang'e
ZpoppinZ
Chang'e
2
5
4
0.8
W
Bastet
moasA
Bastet
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,275
Damage
95,605
117,081
Taken
107,565
110,633
Mitigated
72,514
53,685
Healing
39,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
23,025
4,128
4,961
4,590
16,773
13,864
1,992
3,688
13,085
54,918
0
W
Chang'e
 
Chang'e
21,893
3,440
18,832
8,542
23,046
13,947
1,844
6,416
16,630
44,280
0
L
Sun Wukong
AIwaysToxic
Sun Wukong
23,923
2,172
1,540
5,531
26,151
22,077
0
13,731
12,052
0
43,453
L
Ao Kuang
12,250
1,316
567
4,113
18,426
8,881
829
11,584
6,641
20,862
0
L
Cernunnos
KingLewney
Cernunnos
28,213
15,429
2,059
4,406
20,194
9,415
941
9,831
10,136
0
52,029
W
Gilgamesh
KogaHimura
Gilgamesh
18,611
8,080
1,756
1,080
21,251
22,561
1,224
6,624
14,627
0
30,886
L
Fenrir
Miiguelito
Fenrir
12,528
1,582
1,265
7,114
25,880
21,223
0
12,103
13,526
0
18,337
W
Ymir
PalaNin
Ymir
13,220
3,530
2,657
4,627
31,953
41,327
966
9,298
22,655
21,687
0
L
Chang'e
ZpoppinZ
Chang'e
18,691
2,172
7,960
4,871
16,914
10,918
51
10,889
5,984
35,210
0
W
Bastet
moasA
Bastet
21,526
6,177
2,182
4,458
24,058
18,934
2,630
4,915
19,143
0
35,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,715
Gold Earned
52,795
167
Minions Killed
162
0
Camps Cleared
0
1,503,417
Distance Traveled
1,357,791
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,841
697
61
4
0
272,822
1
W
Chang'e
11,479
675
45
3
0
313,403
0
L
Sun Wukong
10,551
621
35
2
0
285,928
0
L
Ao Kuang
11,551
679
28
2
0
270,722
1
L
Cernunnos
10,915
642
56
3
0
235,573
2
W
Gilgamesh
11,316
666
12
1
0
292,116
2
L
Fenrir
9,684
570
9
1
0
295,896
0
W
Ymir
12,623
743
17
1
0
288,892
0
L
Chang'e
10,094
594
34
2
0
269,672
1
W
Bastet
12,456
733
32
2
0
336,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role