Player Matchup

Danzaburou
Danzaburou
BlaZe Acrylic
Danzaburou
Level 117
God Stats
6W - 10L
1,500 SR
Queue Stats
96W - 126L
1,295 Elo+
Solo
Lancelot
Lancelot
MadMan-Matty
Lancelot
Level 115
God Stats
10W - 16L
1,396 SR
Queue Stats
54W - 68L
1,326 Elo+
Solo
Kuzenbo
Kuzenbo
MeerBogen295160
Kuzenbo
Level 102
God Stats
4W - 2L
1,471 SR
Queue Stats
664W - 672L
1,482 Elo+
Solo
Chaac
Chaac
chenlezhi
Chaac
Level 160
God Stats
66W - 41L
1,599 SR
Queue Stats
1,388W - 1,496L
1,413 Elo+
Solo
Raijin
Raijin
redrex510
Raijin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 188L
1,464 Elo+
Solo
Team Averages
Level 120
1,493 SR
1,396 Elo+

VS

Team Averages
Level 91
1,323 SR
1,396 Elo+
Awilix
Awilix
Clock_Work95
Awilix
Level 108
God Stats
0W - 4L
1,187 SR
Queue Stats
92W - 146L
1,346 Elo+
Party 1
Cupid
Cupid
DSR_EdDyy
Cupid
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
81W - 86L
1,424 Elo+
Solo
Ymir
Ymir
Lee_FangZ
Ymir
Level 83
God Stats
7W - 8L
1,514 SR
Queue Stats
110W - 107L
1,431 Elo+
Solo
Lancelot
Lancelot
Medusin10
Lancelot
Level 126
God Stats
2W - 6L
1,214 SR
Queue Stats
322W - 315L
1,446 Elo+
Solo
Sol
Sol
The_Laiot
Sol
Level 71
God Stats
2W - 9L
1,199 SR
Queue Stats
24W - 45L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlaZe Acrylic
Danzaburou
18
5 / 3 / 2
11,758
490
17,851
18,773
10,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
MadMan-Matty
Lancelot
20
11 / 7 / 7
13,402
558
20,256
21,802
11,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 4 / 7
10,075
420
10,825
28,814
43,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
chenlezhi
Chaac
19
2 / 1 / 12
12,374
516
21,878
21,453
22,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
redrex510
Raijin
18
5 / 6 / 6
11,912
496
16,765
22,866
11,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 7 / 5
11,097
462
13,276
25,821
12,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
DSR_EdDyy
Cupid
17
1 / 2 / 3
10,661
444
15,898
17,549
6,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
15
2 / 5 / 5
10,347
431
8,474
23,238
29,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Medusin10
Lancelot
17
2 / 3 / 4
10,438
435
11,244
17,193
17,613
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
10 / 7 / 3
12,176
507
24,584
29,623
14,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
24
Kills
21
21
Deaths
24
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlaZe Acrylic
Danzaburou
5
3
2
2
L
Awilix
6
7
5
1.21
L
Cupid
DSR_EdDyy
Cupid
1
2
3
1.25
L
Ymir
2
5
5
0.9
W
Lancelot
MadMan-Matty
Lancelot
11
7
7
2.07
L
Lancelot
Medusin10
Lancelot
2
3
4
1.33
W
1
4
7
1.13
L
10
7
3
1.64
W
Chaac
chenlezhi
Chaac
2
1
12
8
W
Raijin
redrex510
Raijin
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,575
Damage
73,476
113,708
Taken
113,424
98,318
Mitigated
80,228
31,093
Healing
31,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlaZe Acrylic
Danzaburou
17,851
7,178
0
7,104
18,773
10,123
1,220
2,270
16,503
0
88,175
L
Awilix
13,276
5,963
0
2,603
25,821
12,560
0
4,755
21,066
0
71,162
L
Cupid
DSR_EdDyy
Cupid
15,898
8,521
569
7,783
17,549
6,327
1,403
2,730
14,819
0
87,884
L
Ymir
8,474
2,303
0
3,129
23,238
29,087
0
6,235
17,003
36,002
0
W
Lancelot
MadMan-Matty
Lancelot
20,256
3,927
0
3,973
21,802
11,105
649
8,853
12,949
0
93,385
L
Lancelot
Medusin10
Lancelot
11,244
1,356
0
250
17,193
17,613
0
4,043
13,150
272
61,925
W
10,825
3,181
560
3,084
28,814
43,283
525
8,164
20,650
38,818
0
L
24,584
9,447
641
16,096
29,623
14,641
2,374
9,827
19,796
95,565
0
W
Chaac
chenlezhi
Chaac
21,878
2,063
483
10,565
21,453
22,559
421
4,351
17,102
0
119,379
W
Raijin
redrex510
Raijin
16,765
2,622
0
5,324
22,866
11,248
1,034
9,755
13,111
97,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,521
Gold Earned
54,719
582
Minions Killed
519
0
Camps Cleared
0
2,208,708
Distance Traveled
2,085,525
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,758
490
111
5
0
418,617
0
L
Awilix
11,097
462
95
4
0
441,889
4
L
Cupid
10,661
444
139
6
0
459,757
2
L
Ymir
10,347
431
46
2
0
420,308
5
W
Lancelot
13,402
558
106
4
0
504,729
1
L
Lancelot
10,438
435
104
4
0
417,006
0
W
Kuzenbo
10,075
420
46
2
0
406,396
1
L
Sol
12,176
507
135
6
0
346,565
5
W
Chaac
12,374
516
188
8
0
497,102
0
W
Raijin
11,912
496
131
5
0
381,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role