Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlucardKING5775
Nu Wa
Level 105
God Stats
1W - 1L
1,281 SR
Queue Stats
125W - 127L
1,453 Elo+
Solo
Artemis
Artemis
CutLip
Artemis
Level 149
God Stats
1W - 0L
1,690 SR
Queue Stats
29W - 10L
1,710 Elo+
Party 1
Bacchus
Bacchus
JiroKats
Bacchus
Level 68
God Stats
2W - 0L
1,724 SR
Queue Stats
72W - 78L
1,458 Elo+
Solo
Freya
Freya
Pancakxs
Freya
Level 86
God Stats
1W - 0L
1,640 SR
Queue Stats
6W - 1L
1,773 Elo+
Party 1
Team Averages
Level 111
1,567 SR
1,579 Elo+

VS

Team Averages
Level 111
1,604 SR
1,544 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DoxixIWNL
Ullr
Level 132
God Stats
5W - 6L
1,693 SR
Queue Stats
266W - 264L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ISunix SnnI
Tsukuyomi
Level 129
God Stats
4W - 1L
1,827 SR
Queue Stats
74W - 67L
1,530 Elo+
Party 2
Bakasura
Bakasura
SAL5A REGIA
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 0 / 13
8,465
847
11,177
6,708
4,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 4 / 18
7,918
792
10,071
7,435
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
CutLip
Artemis
14
3 / 3 / 11
8,188
819
16,714
8,542
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
JiroKats
Bacchus
13
1 / 2 / 17
7,866
787
5,695
12,967
16,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Pancakxs
Freya
17
14 / 2 / 5
10,096
1,010
17,090
11,202
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 4 / 4
8,549
855
8,521
17,177
12,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
14
1 / 4 / 6
7,920
792
6,771
20,763
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
14
1 / 4 / 4
7,212
721
8,422
8,157
3,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
ISunix SnnI
Tsukuyomi
13
0 / 6 / 5
6,923
692
5,917
10,645
4,773
Bakasura
SAL5A REGIA
Bakasura
12
3 / 6 / 4
7,187
719
3,766
10,210
4,675
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
24
Kills
11
11
Deaths
24
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
13
10.5
L
Sun Wukong
 
Sun Wukong
6
4
4
2
L
Artio
 
Artio
1
4
6
1
W
2
4
18
2.75
W
Artemis
CutLip
Artemis
3
3
11
2.83
L
Ullr
1
4
4
0.75
L
Tsukuyomi
ISunix SnnI
Tsukuyomi
0
6
5
0.42
W
Bacchus
JiroKats
Bacchus
1
2
17
4.75
W
Freya
Pancakxs
Freya
14
2
5
8.25
L
Bakasura
SAL5A REGIA
Bakasura
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,747
Damage
33,397
46,854
Taken
66,952
34,067
Mitigated
40,838
19,872
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,177
381
1,742
3,179
6,708
4,686
719
796
5,912
19,951
0
L
Sun Wukong
 
Sun Wukong
8,521
1,234
0
4,677
17,177
12,399
0
11,484
5,693
0
13,432
L
Artio
 
Artio
6,771
242
1,927
7,166
20,763
15,159
0
14,207
6,556
11,775
0
W
10,071
2,316
475
405
7,435
3,272
100
2,045
5,390
18,653
0
W
Artemis
CutLip
Artemis
16,714
7,555
2,081
2,111
8,542
4,125
129
1,436
7,106
0
28,656
L
Ullr
8,422
1,996
966
797
8,157
3,832
0
5,150
3,007
0
23,509
L
Tsukuyomi
ISunix SnnI
Tsukuyomi
5,917
913
1,398
1,908
10,645
4,773
0
7,391
3,254
0
17,624
W
Bacchus
JiroKats
Bacchus
5,695
1,089
1,825
2,459
12,967
16,288
130
1,465
11,268
8,810
0
W
Freya
Pancakxs
Freya
17,090
5,401
1,398
4,197
11,202
5,696
1,049
1,029
9,973
26,503
0
L
Bakasura
SAL5A REGIA
Bakasura
3,766
2,654
0
963
10,210
4,675
0
5,801
4,409
0
4,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,533
Gold Earned
37,791
100
Minions Killed
82
0
Camps Cleared
0
922,032
Distance Traveled
888,557
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,465
847
28
3
0
209,414
0
L
Sun Wukong
8,549
855
13
1
0
173,861
0
L
Artio
7,920
792
8
1
0
184,581
3
W
Nu Wa
7,918
792
12
1
0
173,746
0
W
Artemis
8,188
819
30
3
0
160,872
0
L
Ullr
7,212
721
25
3
0
176,316
0
L
Tsukuyomi
6,923
692
31
3
0
181,215
1
W
Bacchus
7,866
787
9
1
0
201,080
1
W
Freya
10,096
1,010
21
2
0
176,920
0
L
Bakasura
7,187
719
5
1
0
172,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role