Player Matchup

Sol
Sol
FlushestMeteor9
Sol
Level 148
God Stats
1W - 1L
1,692 SR
Queue Stats
51W - 32L
1,639 Elo+
Party 1
Baron Samedi
Baron Samedi
GivenMountain79
Baron Samedi
Level 142
God Stats
0W - 1L
1,727 SR
Queue Stats
13W - 16L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
Koase
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
SpongecakeFTW
Sun Wukong
Level 160
God Stats
5W - 3L
1,806 SR
Queue Stats
467W - 466L
1,546 Elo+
Solo
Thoth
Thoth
Zer0P25075
Thoth
Level 122
God Stats
1W - 1L
1,707 SR
Queue Stats
32W - 32L
1,578 Elo+
Party 1
Team Averages
Level 140
1,686 SR
1,582 Elo+

VS

Team Averages
Level 130
1,683 SR
1,550 Elo+
Olorun
Olorun
A7X Brandon
Olorun
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,566 Elo+
Solo
Baba Yaga
Baba Yaga
Jerbie
Baba Yaga
Level 144
God Stats
6W - 1L
1,912 SR
Queue Stats
288W - 224L
1,603 Elo+
Solo
Anubis
Anubis
KrAzE4o8
Anubis
Level 125
God Stats
2W - 2L
1,677 SR
Queue Stats
138W - 129L
1,545 Elo+
Party 2
Ares
Ares
dennis_xeneise
Ares
Level 160
God Stats
11W - 7L
1,726 SR
Queue Stats
695W - 731L
1,504 Elo+
Solo
Charybdis
Charybdis
tibby3is
Charybdis
Level 77
God Stats
1W - 1L
1,598 SR
Queue Stats
62W - 59L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
10,865
639
26,259
21,664
9,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
GivenMountain79
Baron Samedi
17
1 / 9 / 6
10,341
608
10,466
19,289
11,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Koase
Jormungandr
18
1 / 4 / 10
10,539
620
14,009
31,697
32,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
SpongecakeFTW
Sun Wukong
19
6 / 5 / 4
11,442
673
17,157
22,765
22,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
18
2 / 7 / 4
11,361
668
14,473
15,746
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 2 / 18
12,154
715
12,234
19,187
12,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Jerbie
Baba Yaga
20
9 / 1 / 22
13,030
766
23,987
16,385
10,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
KrAzE4o8
Anubis
20
8 / 3 / 20
12,847
756
27,855
23,488
15,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 27
12,682
746
14,102
26,497
39,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
tibby3is
Charybdis
19
8 / 4 / 15
12,180
716
19,956
13,307
7,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
134
14
Kills
32
32
Deaths
14
28
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
2
18
7
L
4
7
4
0.86
L
Baron Samedi
GivenMountain79
Baron Samedi
1
9
6
0.44
W
Baba Yaga
Jerbie
Baba Yaga
9
1
22
20
L
Jormungandr
Koase
Jormungandr
1
4
10
1.5
W
Anubis
KrAzE4o8
Anubis
8
3
20
6
L
Sun Wukong
SpongecakeFTW
Sun Wukong
6
5
4
1.6
L
Thoth
2
7
4
0.57
W
2
4
27
3.88
W
Charybdis
tibby3is
Charybdis
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,364
Damage
98,134
111,161
Taken
98,864
83,288
Mitigated
85,318
40,482
Healing
53,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,234
7,726
11,301
10,742
19,187
12,470
1,434
14,711
4,476
34,410
0
L
26,259
11,057
840
7,194
21,664
9,077
352
17,002
4,662
40,492
0
L
Baron Samedi
GivenMountain79
Baron Samedi
10,466
275
3,513
3,448
19,289
11,424
50
15,015
4,274
20,940
0
W
Baba Yaga
Jerbie
Baba Yaga
23,987
1,249
2,787
6,708
16,385
10,125
1,146
12,349
4,036
48,502
0
L
Jormungandr
Koase
Jormungandr
14,009
8
1,210
10,909
31,697
32,140
0
20,446
11,251
26,241
0
W
Anubis
KrAzE4o8
Anubis
27,855
2,669
1,032
10,782
23,488
15,695
1,632
15,648
7,840
59,259
0
L
Sun Wukong
SpongecakeFTW
Sun Wukong
17,157
1,222
2,787
6,048
22,765
22,879
179
12,723
10,042
150
27,984
L
Thoth
14,473
207
1,291
3,242
15,746
7,768
0
12,992
2,754
46,559
0
W
14,102
966
2,219
4,723
26,497
39,473
683
12,122
14,375
21,835
0
W
Charybdis
tibby3is
Charybdis
19,956
8,795
442
2,595
13,307
7,555
2,889
10,527
2,780
0
35,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,548
Gold Earned
62,893
173
Minions Killed
211
0
Camps Cleared
0
1,526,414
Distance Traveled
1,536,976
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,154
715
44
3
0
294,320
1
L
Sol
10,865
639
36
2
0
266,543
0
L
Baron Samedi
10,341
608
39
2
0
263,642
2
W
Baba Yaga
13,030
766
46
3
0
331,368
0
L
Jormungandr
10,539
620
16
1
0
348,227
2
W
Anubis
12,847
756
77
5
0
299,059
0
L
Sun Wukong
11,442
673
20
1
0
349,302
2
L
Thoth
11,361
668
62
4
0
298,700
0
W
Ares
12,682
746
10
1
0
310,822
1
W
Charybdis
12,180
716
34
2
0
301,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role